Life is Strange: Double Exposure brings back Max Caulfield as an adult who faces both personal and supernatural challenges. Although her new powers hold promise, the gameplay tends to feel overly linear, and the pacing is inconsistent.
Lost Records teases a sequel I actually want to play.
Looking for a story-driven game where your choices shape the narrative? Craving a cinematic experience that feels like an interactive movie? Dive into Life is Strange: Double Exposure, crafted by Square Enix.
TNS: "Life is Strange: Double Exposure fans are getting contacted by Square Enix to give their feedback about the game."
I think most people just don't want more Life is Strange games. It's a niche market. Very niche.
If they don't know why their sales are poor and weren't able to project this, they need to look internally.
I loved LiS 1 and 2, played the second one with my teenage daughter and it was heartwarming. However, I found 3 to be very slow and it required more commitment to get involved I think. We only played the first chapter.