Exactly what Call of Duty multiplayer should be: fast, fun, and a little ridiculous.
Check out Gamer Social Club’s Warhammer 40k Speed Freeks review and discover if this Kart Racer delivers the chaos you expect from Warhammer.
Adam Wrote: "The Purr-fect message/ There aren’t many games that offer up such a short experience yet leave such a powerful attachment at the end of it. CopyCat isn’t a game where you need to Trophy Hunt, play through multiple times; this is a game that you just must simply play."
Elden Ring Nightreign is out on Steam and consoles. Unsurprisingly, the PC version is a crude port without any platform-specific features. There’s no upscaling or frame generation, the frame rate is locked at 60 FPS, and let’s forget about ray-tracing. We tested the game, and although it performs well, there can be random stuttering.
It's 2025 any PC game that doesn't have an unlocked FPS option hard pass, and no I'm not going to install a mod to remove that cap, the dumb ass devs, that's their job.
Man after some online comment reading, I guess I’m in the minority.
I think the campaign was ass but the multiplayer was outstanding.
Oh well
It is alright. The MP was better than MW3 for sure.
Here's my opinion so far
I have yet to touch the campaign so I won't comment here.
Zombie mode is a blast to play and both maps are fun.
Multi-player is the usual COD.
Omni movement is cool but no game-changer
I hope you like playing Skyline, Payback, and other maps similar to Shipment because it's 90% one of these maps.
So overall decent COD if you like COD, nothing wrong with the quality or production but nothing that will suddenly make you a COD believer or player.
Still a decent 8 (for I'm sure they will fix the map rotation and spawn problems).