GamesRadar+: "Life is Strange Double Exposure draws you into a mystery full of intriguing twists and turns in a fresh university setting. The new shifting ability that allows for parallel timeline hopping works well in the context of a murder investigation, but can make it harder to feel like you're truly connecting with the characters. Overall, Max's return feels like it finds its feet towards the end, and is building towards something bigger."
Lost Records teases a sequel I actually want to play.
Looking for a story-driven game where your choices shape the narrative? Craving a cinematic experience that feels like an interactive movie? Dive into Life is Strange: Double Exposure, crafted by Square Enix.
TNS: "Life is Strange: Double Exposure fans are getting contacted by Square Enix to give their feedback about the game."
I think most people just don't want more Life is Strange games. It's a niche market. Very niche.
If they don't know why their sales are poor and weren't able to project this, they need to look internally.
I loved LiS 1 and 2, played the second one with my teenage daughter and it was heartwarming. However, I found 3 to be very slow and it required more commitment to get involved I think. We only played the first chapter.