290°

PS5 Pro Does Not Support PS5 Slim Faceplates

Sony Interactive Entertainment's upcoming mid-gen console refresh, the PS5 Pro, does not support faceplates for the PS5 Slim.

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twistedvoxel.com
Luc20202d ago

Oh let's write an article about something obvious.

Obscure_Observer202d ago

Yeah... since those have different designs, I thought it was obvious.

mudakoshaka202d ago

It is for that reason that the designs are different. So you need to buy new face plates in case you already have some.

goken202d ago

Some people hoped that somehow the impossible is possible…

--Onilink--202d ago

It seemed possible, to the point that being incompatible is very likely a business choice.

Slim uses 2 plates separated by a small space.
The Pro has a bigger middle space but its also taller.

It wasnt really that far fetched to think the height difference could have just been that extra size in the gap and the plates themselves were the same size

just_looken202d ago

Some people still thought sony would not price gouge again but nope more ewaist nothing like a face plate per playstation model.

You now walk into a store and see 3 face plates different cost same design like why? oh right sony greed there was 0 non financial reasons to go this way.

Tacoboto202d ago

I 100% thought that they'd be compatible. In the spirit of the interchangeable disc drive, it makes manufacturing sense.

The size of the covers look identical in shape and size if you think of the black vents as essentially just spacers.

But - It's becoming clearer though that they really are a part of the shell design on the Pro.

just_looken202d ago

If we support this then they might add a different slot or add a specific plastic tab so you need a "pro" drive for the pro model then a slim drive for the slim model.

DazaMc201d ago

You are 100% correct and I bet they will be fully compatible.

Pyrofire95202d ago (Edited 202d ago )

it's not obvious. Plenty of people had suspected the center fins are only an extension and the rest is a match for the slim model.
also not even the article is sure despite it pretending it is in the headline. It only says "likely", so it's just as much speculation either way.

northpaws201d ago

It is not obvious at all...

https://www.cnet.com/a/img/...

The looks literally the same size from this POV. And they can both use the slim disc drive, which wouldn't be possible if they shapes are different.

mudakoshaka197d ago

Still thinking the sizes/designs were different? It is the same size!! Retards. Sony is just doing an Apple.

https://www.reddit.com/r/pl... https://www.playstationlife...

+ Show (3) more repliesLast reply 197d ago
DarXyde202d ago

1. Why is the headline written as matter of fact but the actual article is speculative? Well, we know the answer.

2. Did anyone look at both of these pieces of hardware, thinking it would fit? Did anyone get a good look at the Xbox One X prior to launch thinking it would support the Kinect without an adapter?

What are we talking about here?

Neonridr202d ago

while the Pro sits a little taller, that could simply be due to the thicker stripe on the side. It could have still been possible that the Slim faceplate would still work and the upper portion would merely sit a little higher. The lower portions look identical.

mudakoshaka197d ago

It is the same size. Sony is just doing an Apple.

People are so stupid. Thinking the sizes were different. It is the same size!! Retards. Sony is just doing an Apple.

https://www.reddit.com/r/pl... https://www.playstationlife...

Gwiz202d ago

Let me guess, and the PS5 Slim does not support PS5 Pro face plates?

Mr_cheese202d ago (Edited 202d ago )

You'll have to wait for the next "article" to find out

Profchaos202d ago (Edited 202d ago )

It's obvious but it would have been nice to have a more uniform approach to faceplate sales from Sony like the option to buy the same design across standard, standard digital slim and pro.

Right now it seems a bit disjointed as to what's on offer.

Also I wish they would offer faceplates for the 30th anniversary seems like a huge miss as their most hardcore favs will have a standard ps5 or a pro

Show all comments (49)
160°

Hideo Kojima is a little bummed as Death Stranding 2 is testing way better

"I'm not interested in appealing to the mass market, or selling millions of copies."

jznrpg9h ago

I’m replaying the first game it’s great. It’s not for everyone no doubt. There are still a lot of people playing it.

-Foxtrot9h ago

Then why do a sequel straight away?

Why not something else like maybe a horror game similar to Silent Hills but rebranded into a new IP.

8h agoReplies(2)
8h agoReplies(1)
Rainbowcookie1h ago

Reverse psychology...ok I won't buy it then.

Eonjay43m ago

To be honest, he is in a great situation if he doesn't have to make a mass market product. Means he can make what he wants. I think that's great.

90°

Bungie Art Director Publicly Responds To Plagiarism Accusations Surrounding Marathon Art

Bungie has publicly responded to accusations surrounding plagiarism of artwork featured in its upcoming extraction shooter, Marathon.

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twistedvoxel.com
1d 10h ago
Eonjay1h ago

For some reason this reminds me of issues artist have brought up regarding AI 'art'. Where literally everything is sourced from other artists. Invluding AI art in games seems like a legal nightmare.

S2Killinit49m ago

If AI is left alone as a free platform similar to what we did with the internet, it wouldnt be an issue. But if we allow companies to patent parts of the i termet as theor own walled gardens, then yes, there would be patent wars and legal nightmare.

As to this, the title is misleading, the game’s art is not plagiarism, someone included a painting(s) that beloned to some artist, in the code.

Eonjay34m ago

Well, do you think companies should be able to include AI generated art in their game if the art is generated using the work from other people? Or should AI art be considered original and the source work be considered inspiration?

Ninver14m ago

Shut up and finish the game off. Hopefully it doesn't suck.

60°

Interview With Platypus Reclayed Creator, Anthony Flack

Platypus returns 23 years after the original release as Platypus Reclayed. Gamer Social Club caught up with the game's creator for an exclusive interview

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gamersocialclub.ca