Upgrading from the base model to the PlayStation 5 Pro feels like upgrading from an RTX 3060 or 3060 Ti to an RTX 4070 GPU, allowing users to access visual features that were previously not available.
Unreal Engine 5.6 is here! Build super-high-fidelity, large-scale open worlds that run smoothly at 60 FPS on current-generation hardware and discover true engine-first animation, rigging, and MetaHuman authoring workflows. Access essential tools faster, stay organized, and take advantage of powerful procedural and cinematic updates—everything you need to reach production sooner.
In a recent interview with Game Rant, developer Build a Rocket Boy gave us a peak behind the curtain of MindsEye's development.
Call of Duty added in-game ads to the Black Ops 6 loadout screen, but Activision is claiming the gross update was added by mistake.
"oh so sooowy, we wanted to do iiit, but obviously not launch it yet, so its totally not our fault, it was fully functional tho lolzzzz"
except it's AMD based, so it's not really at all :P /s
These comparisons are insane. How can the base PS5 be comparable to an Rtx 3060 when the Nvidia card has DLSS and better ray tracing.
In a more realistic world, the PS5 should be compared to the RX 5700. Therefore the PS5 pro will be comparable to the Rx 7700 xt. There is no way AMD is going to make a console GPU superior to their desktop GPU counterpart when they are actively trying to compete with NVidia for market share. This is based on theoretical performance because the desktop counterpart will have more watts available to it. The RX 7700 xt does have AI cores on them but I am not sure if they are being utilized for gaming. I suspect when FSR 4 gets released, the 7000 series GPUs may get some support.
How about Cpu ?
Fucking YAWN
Ps5 pro will be like a 7700xt and will give 7800xt a run for its money due to pssr and rt features that's not on the 7800xt