"343 Industries – now known as Halo Studios – announced "a new dawn" for Halo this week. What exactly does this mean? Good question. It is certainly not a new dawn from 343 Industries. It apparently means the "next chapter" for the series complete with a switch to Unreal Engine 5. If this gives you deja-vu, it is because 343 Industries and Xbox made similar promises with Halo Infinite, complete with an -- you guessed it -- engine switch. Previously, it was the Slipspace Engine, which 343 Industries spent untold millions creating for Halo Infinite, that was the future of the franchise. But like the legacy of 343 Industries, it is now being flushed down the drain."
Windows Central: “Embark Studios' ARC Raiders is the extraction shooter I've been waiting for. Here's why it's better than Bungie's upcoming Marathon.”
This is silly. I think both games are amazing. Both games can be very successful at the same time and I hope they are.
So we can we can see into the future now? I’m sure ARC is fine, me personally? Far more interested in Marathon. Between known Bungie’s solid gameplay and world building to the aesthetics and concept, I’m all in on Marathon.
I played the Technical Test 2 earlier today and had a blast. I got thrown in an instance, saw a guy walking up some stairs, started shooting at him and watched him run for his life. It was funny until I got killed by some random drones. They're both different games and will have their space. Only the gameplay loop will tell.
Why do gamers/gamejournalist do this? We need to stop with all this doom article game shit.
Microsoft Chief Executive Officer Satya Nadella shared a bullish report on the performance of the Xbox gaming business also on PlayStation.
I'm kind of hoping they drop most hardware support here with a 'good enough console' next generation and focus more on being a publisher. Obviously that is doing well for them and they can still push cloud gaming since it's going to tons of smart TVS and devices. They're now the largest video game publisher in the world, if they aren't doing the most sales and pre-orders, then they would be in trouble. They aren't.
“We continue to transform the business and focus on margin expansion as we bring our games to over 500 million monthly active users across devices. We ended the quarter as the top publisher by pre-orders and pre-installs on both Xbox and PlayStation Store.”
Amazing news!
Xbox reigning within rival territory.
Big slap in the face of haters who used to crap on Xbox´s games and its quality.
We brought two of the biggest publishers in the world, cost thousands of people their livelihoods and consolidated a huge part of the industry, look how successful we are at gaming!
In a Game Rant interview, PM Studios CEO Michael Yum talks about his long career, his involvement in LvL Up Expo, and more.
343i ditched Slipspace Engine for Unreal just like CDPR ditched REDengine and Square Enix ditched Luminous Engine.
And yes. Thank God, t´s the same team whose been ahead of the franchise for decades now.
343i fans like myself has all reasons in the world to be excited by their next UE5 powered Halo game. Haters will continue to hate.
And no, as much as I love the original trilogy, I don´t want to play as Master Chief weighting a ton that can´t even run.
I always though of Master Chief as a mix of Captain America and Iron Man. And I love how playing as Master Chief in Infinite makes me feel like an actual unstoppable war machine rather than a slow tank.
They scrapped the engine that caused them a ton of development issues, axed the management, and hired a bunch of new devs. I'm not saying the next game will be a guaranteed hit or anything, but Halo Studios isn't just the exact same studio as before.
What a mess. I still can't believe Mcsft still wants em to head the development of halo still. If their next halo fails, mcsft really needs to axe them.
"How Can the Same Studio Killing Halo Save It?"
Apparently, by just using a new engine 😁
By begging PlayStation to sell it for them.