The PS5 Pro's AI upscaling is impressive, and might say a lot about the future of graphics across all of gaming.
Days Gone Remastered doesn’t reinvent the wheel, but it gives this once-overlooked open-world adventure the upgrade it’s always deserved.
With some recent and pending releases opting to exclude a multiplayer mode; Skewed and Reviewed ask in a new Opinion Piece if this is a growing trend as developers seek to cut costs more than ever.
I think the riskier option is to sell a SP game that you throw some form of MP into just for the sake of it and that ends up affecting the quality of the SP experience. With the plethora of F2P MP games out there, why spend time and money on something when you can focus on the SP experience. Not to say that means they're all good, but at least they're not wasting time with things people don't want in SP games. I doubt anyone bought Veilguard for MP let alone will buy the next Star Wars SP game and expect MP either.
It's the current logic. People are paying more, for less.
If that "saved" money were actually spent on improving the single-player experience, that’d be one thing. But anyone who actually plays games knows that’s not what happens. We’re in the era of “safe” games, stripped-down, polished packages full of shiny lighting, big setpieces, and all the interactivity of a NES-era background.
Multiplayer modes, extra features, modding tools, things that used to add value for players, keep getting cut. Why? Because they don’t add value for the company. And, as always, the useful idiots will cheer, pay more all while getting less than before. So of course companies will keep doing it.
I wish they would go back to having SOME simple mp, like instead of the only choices being going all out and gambling on a super roadmaped, season pass, Battle Royale, multiplayer with open world maps and tons of loot OR no multiplayer at all. Why cant we have something in between sometimes? Where's just this very simple PVP probably reusing a sectioned off peace of a level from a single player like they used to do
One of the best PS5 exclusives looks and plays better on PS5 Pro. Digital Foundry reports.
I just played it on the pro earlier and its so smooth and looks much sharper than the base PS5.
I'm not a fan of AI upscaling it's ok but it has issues. What i don't like is when games don't give me an option to use native resolution without any upscaling method.
DLSS already proved this, but it’s great to see this stuff coming to console.
I personally hate it but whatever looks like I'll be dragged into the future kicking and screaming unless I go PC only so I could turn this sh!t off. The ghosting, latency, and artifacts annoy me, if it were a choice between that and raw aliased jaggies, I'd take the jaggies