270°

The PS5 Pro will retail for $699, but who will buy this console at such a high price?

TechRaptor writes, "With the PS5 Pro announcement I find myself asking, who is the $700 PS5 Pro for? The PlayStation 5 Pro releases soon, but who will buy it?"

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techraptor.net
Lightning77249d ago (Edited 249d ago )

There's a short term issue and a long term issue.

Short term issue is the lack of games showing off the hardware's enhanced capabilities. We don't know Sony's immediate Road map but it seems they'll have another State Of Play on the 19th of this month showing third party and indie but no first party. VGA's they have to announce something. Bends New LS game? Fairgames? I think Ghosts 2 is a spring 2026 title if it doesn't show show up at VGA's.

The long term issue is how big of a leap will PS6 be? They probably have 3 to 4 years until the new console releases but how big of a jump will it actually be? The Pro model is a reworked model with all the newest bells and whistles so how big of a leap will the PS6 actually have?

The PS4 pro came out in 16 and 4 years later the PS5 came out and MS was touting the One X then 3 years later the series X came out. The results were 4k 60 for cross gen stuff, TFlops meant nothing the Ssd's were over blown certain games are still 30. The overall capabilities are still barely being tapped in right now.

This gen really woke me up to overblown promises of consoles. Going to a new gen in the next handful of years I'll be very skeptical.

249d ago Replies(7)
ThinkThink249d ago

Even if it only sells 5 million, that can still be considered a success, especially if it isn't sold at a loss.

Spenok248d ago

It'll likely sell roughly 15 mill when everything is said and done.

fr0sty249d ago (Edited 249d ago )

The one thing it has going for it is the fact that it upscales and upframes all older games that it can play with no input required from the developer, so even our PS4, PSVR, and PSVR2 library will be looking and playing better.

I'm not happy about buying it at this price, and I'm only doing so because I planned on giving my nephews my OG PS5 for Christmas, and if I'm going to buy a new console, I might as well buy the best... but I did take a serious pause and consider whether or not to just buy another OG PS5. Sony about lost me with this one.

darthv72248d ago

upscaling sure... but i dont think it can add frames. Remember, its called PlayStation Spectral Super Resolution (PSSR), not PlayStation Spectral Super Resolution & Frames (PSSR&F)

Babadook7248d ago (Edited 248d ago )

@fr0sty @darthv72

In terms of "upframes" applied to all games with a mere toggle; it's potentially a massive feature. But it was no where to be seen in Cerny's talk. That being said, machine learning hardware is by no means restrictive in its usage, and could have new abilities added later. There's at least a good chance the feature does get added some day (early leaks did indicate it as well). I want PSVR2 games to get that boost in particular.

fr0sty248d ago (Edited 248d ago )

@darth, the upframing would come via the upgraded hardware capabilities, the upressing coming in the form of PSSR. Games with a hard frame cap coded into them wouldn't benefit, of course, but those that targeted 60 and didn't meet it, or games that ran on dynamic resolution at 60fps, would.

darthv72248d ago (Edited 248d ago )

well then, you used the wrong 'framing' of the word. And you basically described the exact same situation when playing unlocked games that could not hit 60 on a 4Pro and are more stable 60 on a 5. That is just by virtue of the better hardware because those frames are already there. it just took a bit more power to ensure they all played out. The way you [initially] described it sounded more like frame generation which takes existing frames and doubles them. Meaning it is not full frame but half frame and then doubled to act as if it were full frame. which is what BMW does and its not that great. But it shows promise.

Or at least that is how i perceived what you said. My bad if that was not your intention. PSSR will improve the visual quality while games will not get improved performance if they did not have uncapped frames to begin with. Like bloodborne and last guardian (patched version). On this we both can agree. There have been several games that struggle to maintain consistent fps on the base 5 that i absolutely know will be rock solid on the pro. It is the games moving forward that will be interesting as the same walls that were being hit on the base 5 (causing those performance issues) will eventually rear its ugly head on the Pro. And then it can be assumed something like the 6 will come along and do for those what the 5 did for games that struggled on the 4Pro.

And the cycle continues.

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DustMan248d ago

The PS4 pro was enough for me to realize that consoles are always going to dupe people in terms of their actual performance. PS3 was more expensive, but was rarely able to match performance from the 360 in 3rd party games. 1st party on ps3 was impressive though.

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TheNamelessOne249d ago (Edited 249d ago )

Going to be real. I've been going through the youtube comments on the presentation and there's a lot of people weighing just switching to PC going forward.

As (mainly) a PC player, I say take the plunge. Actually get your hands on the benefits that comes with being outside of the closed console environment. I've seen a lot of console gamers go PC over the years, but not a whole lot of PC gamers go back to console as their main platform.

249d ago Replies(4)
Jingsing249d ago

That's not true, A lot of people left PC gaming when Steam came out and killed physical gaming for PC. It is one of the great non talked about events. Because you were just locking yourself into one digital only platform.

JEECE249d ago

That Steam pushed people away from PC gaming rather than brought them to it is one of the wildest takes I think I've ever seen on this site.

darthv72249d ago

you sure about that....? Steam has exploded over the years in terms of users and has the 2nd largest reach worldwide (only behind XBL) in terms of countries/regions its available in.

HankHill248d ago

I guess you've never heard of the Steam Deck.

249d ago Replies(1)
TripleAAARating249d ago (Edited 249d ago )

Why is everyone acting and talking as if the OG PS5 will somehow cease to exist on Nov 7th???.... wtf man I really don't get it, just don't buy the Pro, it'll send them a message....it's not like Sony's gonna stop manufacturing the PS5 slim, the Pro's an option not a necessity, I'll still be playing GTA6 and all other first party releases in 2025.... and to eveyone saying just build a PC, LOL.. why not just buy a PS5 slim?????.GTA 6 won't be on PC next year...

The MSRP of the Pro was, I'm pretty sure partly influenced by MS's $600 option with no hardware upgrades other than 1tb of extra storage this Holiday, when you look at it $100 more and you get a much more Powerful and advanced console when considering the tech packed in Sony's machine (minus the optical drive of course).. I'm sure this was part their value proposition when considering the consumer would make a comparison..

Why would MS not just give their lineup a price cut?? considering thier poor sales, even at a loss for every console, they would have sure seen a surge for the holidays, and at the very least make Sony consider the same.... No they doubled down and even increased the MSRP on their lineup, further solidifying Sony's grip on the market, hence $700 for the Pro.

FinalFantasyFanatic248d ago

I ended up jumping after the PS4 to PC, I did expect to get a PS5 at some point, but after witnessing how this generation has turned out... I definitely won't be getting a PS5, I've also has a couple of friends move from PS5 to PC.

ChasterMies248d ago

“there's a lot of people weighing just switching to PC going forward.”

What is the thought process? They see a $700 console is too much and instead they buy a $1400 PC?

248d ago
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gold_drake249d ago (Edited 249d ago )

enthusiasts, seeing how the disc drives sell out everywhere lol

if u have that kinda money to buy it, do so, but i dont wanna drop 1k on that, ontop of psplus and games i wanna buy

Sgt_Slaughter249d ago (Edited 249d ago )

$699*

*doesn't include the $80 disc drive you need for physical games, or the $30 vertical stand that doesn't come with the console, or the $80+ a year you might need for online play, or the sales that that can run $55-75+, etc. All of that out the door before you even by a game is nearly $1,000.

At this price this far into the lifecycle of a console that is struggling for consistency of releases, this is ludicrous. PSVR2 was already a botch due to its compatibility issues and price point, and now this.

Just get a PC for around that price that's more than capable of equaling or outperforming the Pro and add a Switch 2 when it comes out. That, or a Steam Deck you can take with you then dock at home with a plug-in GPU.

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LastAvenger248d ago

PS2 didn’t need a stand. PS3 didn’t need a stand. PS4 didn’t need a stand. Any PS5 doesn’t need a stand. These are all nice to haves and could prevent you console from fall over but if you put it in a secure spot away from kids and dog tails it’ll be just fine.

My lack of complaint of the no disc drive has been enlightened by the fact that I now have a digital edition PS5 along with 2 disc based ones. However I can’t take that physical disc and move to another room with a digital PS5 and play it can I? I’m finding that the ease of getting digital editions of the games becoming the norm. I can use 1 purchase and play on any 3 of the devices I own. Or PS4 if it’s a crossgen title.

249d ago Replies(2)
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160°

Hideo Kojima is a little bummed as Death Stranding 2 is testing way better

"I'm not interested in appealing to the mass market, or selling millions of copies."

jznrpg9h ago

I’m replaying the first game it’s great. It’s not for everyone no doubt. There are still a lot of people playing it.

-Foxtrot9h ago

Then why do a sequel straight away?

Why not something else like maybe a horror game similar to Silent Hills but rebranded into a new IP.

8h agoReplies(2)
8h agoReplies(1)
Rainbowcookie1h ago

Reverse psychology...ok I won't buy it then.

Eonjay43m ago

To be honest, he is in a great situation if he doesn't have to make a mass market product. Means he can make what he wants. I think that's great.

90°

Bungie Art Director Publicly Responds To Plagiarism Accusations Surrounding Marathon Art

Bungie has publicly responded to accusations surrounding plagiarism of artwork featured in its upcoming extraction shooter, Marathon.

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twistedvoxel.com
1d 10h ago
Eonjay1h ago

For some reason this reminds me of issues artist have brought up regarding AI 'art'. Where literally everything is sourced from other artists. Invluding AI art in games seems like a legal nightmare.

S2Killinit49m ago

If AI is left alone as a free platform similar to what we did with the internet, it wouldnt be an issue. But if we allow companies to patent parts of the i termet as theor own walled gardens, then yes, there would be patent wars and legal nightmare.

As to this, the title is misleading, the game’s art is not plagiarism, someone included a painting(s) that beloned to some artist, in the code.

Eonjay34m ago

Well, do you think companies should be able to include AI generated art in their game if the art is generated using the work from other people? Or should AI art be considered original and the source work be considered inspiration?

Ninver13m ago

Shut up and finish the game off. Hopefully it doesn't suck.

60°

Interview With Platypus Reclayed Creator, Anthony Flack

Platypus returns 23 years after the original release as Platypus Reclayed. Gamer Social Club caught up with the game's creator for an exclusive interview

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gamersocialclub.ca