150°

Black Myth Wukong Development Budget Was $70M, Planned to Be a Series Based on Chinese Mythology

Black Myth Wukong's development budget was $70 million across six years, as Game Science plans it to be a series about Chinese mythology.

Tacoboto230d ago

Maybe with that near-billion profit, they can spend some to optimize the game on an updated UE5 instead of relying on faked generated performance from the inefficient UE 5.0 release.

Or at the least, 120hz support for VRR and switching that dumb 45fps mode to a properly-paced 40fps in that 120hz container.

robtion229d ago

I like the game. I grew up watching Monkey Magic as a little kid. That said it has some issues. The worst being the ridiculous invisible walls. Haven't seen that kind of thing since the PS3 era.

hiawa23229d ago

Loving the game on PS5 right now. Much deserved success.

260°

Leadership Spotlight: A Conversation with Phil Rosenberg

After a magnificent 20-year tenure with Sony Interactive Entertainment, Phil Rosenberg, SVP of Global Partner Development and Relations, recently announced that he is bidding adieu at the end of 2025. Phil has been a stalwart and integral part of growing the PlayStation brand and, along with this team, has worked tirelessly over the years to ensure all gamers enjoy a vibrant experience on a variety of PlayStation products.

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sonyinteractive.com
Cockney27d ago

"it’s a story that I’m sure won’t go away any time soon"
It might if you'd let it

danno_omen27d ago

We don’t control who suddenly decides to bring it up in interviews lol

lukasmain27d ago

It's pure speculation on behalf of the author of this opinion piece and it hold no weight at all.

InUrFoxHole26d ago

@lukasmain
Im curious how you can make that comment when he specifically mentions Blackmyth? No weight at all? Either...
A. You can't read
B. You're letting blind loyalty take point
C. You just didn't read it
D. You're trolling

pwnmaster300027d ago

There really wasn’t no suggestion.
Just pure speculation as usual.

Lightning7726d ago

It's in the interview. He said it.

lukasmain26d ago

He never suggested a special exclusivity deal. Far from it. The author is just speculating.

Lightning7726d ago (Edited 26d ago )

@Main I quoted Rosenberg at the bottom he said it himself on the interview that him and guys go out and find hidden gems. This interview wouldn't mean much but Black Myth was supposed to release simultaneously along with the Xbox version unfortunately, it didn't. Got taken off and GS said it was the S. MS said there was a deal in place. If he's going out and finding niche or "hidden gems" BMW should of released only on PS5 since its considered a hidden gem that could only be played on PS console just like the rest of the other games he mentioned. The game was announced awhile ago as a multiplat. The S of late has been holding its own with third party and 1st party games. It's also clear that the S did have issues for awhile also and maybe GS really can't optimize for the console. I'm just exploring every possibility.

Hmm, I dunno at the end of the day. The S has been performing well optimization wise lately. I dunno it's hard to tell anymore what's, what.

-Foxtrot27d ago (Edited 27d ago )

There is no way in high hell Sony would pay money for this, something so successful and not advertise it as an exclusive console game. There's just no way, they've done it for everything else, why would they not do it for this.

It's people who can't let a story go, there's no deal, they just probably supported a new Chinese studio with their China Hero Project and give them tools to help develop on their console. If Microsoft came along and offered them the same tools early on for their console I'm sure Sony wouldn't bat an eyelid.

Sony took a chance on a new studio early on and they benefitted from it, that's their reward.

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140°

Senua's Saga: Hellblade 2 receives most nominations at this year's BAFTA Games Awards

Ninja Theory's Senua's Saga: Hellblade 2 is the most-nominated game at this year's BAFTA Games Awards, with 11 nominations.

However, the Cambridge-based studio's action-adventure game has missed out on a Best Game nomination; instead the nominees are Black Myth: Wukong, Helldivers 2, Thank Goodness You're Here!, The Legend of Zelda: Echoes of Wisdom, Astro Bot, and Balatro.

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eurogamer.net
Cacabunga51d ago

….. for the world’s most boring game

1Victor50d ago

And we would’ve getaway with it if it wasn’t for those pesky kids games.
Congrats to NT on their 11 nominations I wish them good luck 👍👍

thesoftware73051d ago

Beautiful game, love the series, and the character!

Well crafter and well done.

Toecutter0051d ago

Good. The game is unique, heartfelt, and beautiful. Yes, the mechanics are rather simplistic. But the teams dedication to storytelling is on full display. It's definitely not for everyone, but it won't disappoint those who appreciate video games that push the boundaries of the medium.

Alos8851d ago

More like pushes the boundary of how short a game can be while still charging fifty quid

InUrFoxHole51d ago

Love the game. Beautiful looking, game play was solid and it didn't over stay it's welcome.

PrinceOfAnger51d ago

Good game with the best graphics and animation I've seen this gen. They need to focus more on the gameplay though if there is HB3.

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60°

Astro Bot and Black: Myth Wukong lead GDCA nominations

The finalists of the 25th annual Game Developers Choice Awards have been revealed, with Astro Bot and Black Myth: Wukong tied with the most nominations at seven each.

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gamesindustry.biz