160°

Black Myth: Wukong Earned Almost $1 Billion Revenue Already

Black Myth: Wukong has enjoyed a highly positive reception by the community, allegedly earning over $879 million in revenue on Steam alone.

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tech4gamers.com
Astrokis232d ago (Edited 232d ago )

I've been loving this game and have already sunk 40+ hours into it. It's a refreshing change of pace, we need more sp games without mtx like this. I hope Sony share holders notices the earnings in making high quality sp games and allows a proper Bloodborne sequel.

saint_seya232d ago

Same here, chapter 6 and lvl 107 or something like that, i really love the game, glad i bought it.

crazyCoconuts232d ago

I don't recall a Chinese-based game developer ever penetrating the market like this. Good on 'em.

Michiel1989231d ago

Genshin Impact, Honkai Star Rail

Obscure_Observer232d ago

While costing "only" 70 Million.

After such milestone, western publishers pressure over its AAA studios to make budge cuts for its upcoming games will be even higher.

solideagle232d ago (Edited 232d ago )

I don't think it would cost same as if it was developed in US or UK or EU. Remember it was developed in China and currency/dev rates are way below than dollars or pounds.

I am not trying to downplay their success it any way or form, it's already impressive but I do agree with you that we need more AA devs with medium budgets. Astro Bot already proved that...

jwillj2k4232d ago (Edited 232d ago )

You have it backwards. The amounts have already been converted to usd. Everything cost more to manufacture in America, salaries can be much higher. A game like this will absolutely put pressure on companies to do more with less due to stake holders.

SimpleDad232d ago

Every western publisher has a crazy amount of outsource dev teams in the east. Just check out Bethesdass end credits from Starfield. Vietnam, Ukraine, China...
Cyberpunk had their launch the way they did because of the outsource bug tests and quality control.

While I do agree with you... big publishers are already ahead of you with this cost profit game.

Oh and I'm enjoying the game myself and waiting to be a Space Marine.

jznrpg232d ago

It’s not a fair comparison to use the cost of a game made in China to western companies.
Their labor costs are massively less expensive compared to US/EU.
That’s why so many things are made in China and India. Largest labor forces with lowest end pay.

Terry_B232d ago

90% of it from Chinese buyers alone I bet.

kayoss232d ago

its a Chinese game made by a Chinese studio. Historically, Asians are willing to support their brethren.

ChiefofLoliPolice232d ago

Well deserved! Sweet Baby and so called Journos are super upset about this. 🤣🤣

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260°

Leadership Spotlight: A Conversation with Phil Rosenberg

After a magnificent 20-year tenure with Sony Interactive Entertainment, Phil Rosenberg, SVP of Global Partner Development and Relations, recently announced that he is bidding adieu at the end of 2025. Phil has been a stalwart and integral part of growing the PlayStation brand and, along with this team, has worked tirelessly over the years to ensure all gamers enjoy a vibrant experience on a variety of PlayStation products.

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sonyinteractive.com
Cockney28d ago

"it’s a story that I’m sure won’t go away any time soon"
It might if you'd let it

danno_omen28d ago

We don’t control who suddenly decides to bring it up in interviews lol

lukasmain28d ago

It's pure speculation on behalf of the author of this opinion piece and it hold no weight at all.

InUrFoxHole27d ago

@lukasmain
Im curious how you can make that comment when he specifically mentions Blackmyth? No weight at all? Either...
A. You can't read
B. You're letting blind loyalty take point
C. You just didn't read it
D. You're trolling

pwnmaster300028d ago

There really wasn’t no suggestion.
Just pure speculation as usual.

Lightning7727d ago

It's in the interview. He said it.

lukasmain27d ago

He never suggested a special exclusivity deal. Far from it. The author is just speculating.

Lightning7727d ago (Edited 27d ago )

@Main I quoted Rosenberg at the bottom he said it himself on the interview that him and guys go out and find hidden gems. This interview wouldn't mean much but Black Myth was supposed to release simultaneously along with the Xbox version unfortunately, it didn't. Got taken off and GS said it was the S. MS said there was a deal in place. If he's going out and finding niche or "hidden gems" BMW should of released only on PS5 since its considered a hidden gem that could only be played on PS console just like the rest of the other games he mentioned. The game was announced awhile ago as a multiplat. The S of late has been holding its own with third party and 1st party games. It's also clear that the S did have issues for awhile also and maybe GS really can't optimize for the console. I'm just exploring every possibility.

Hmm, I dunno at the end of the day. The S has been performing well optimization wise lately. I dunno it's hard to tell anymore what's, what.

-Foxtrot28d ago (Edited 28d ago )

There is no way in high hell Sony would pay money for this, something so successful and not advertise it as an exclusive console game. There's just no way, they've done it for everything else, why would they not do it for this.

It's people who can't let a story go, there's no deal, they just probably supported a new Chinese studio with their China Hero Project and give them tools to help develop on their console. If Microsoft came along and offered them the same tools early on for their console I'm sure Sony wouldn't bat an eyelid.

Sony took a chance on a new studio early on and they benefitted from it, that's their reward.

28d ago Replies(2)
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140°

Senua's Saga: Hellblade 2 receives most nominations at this year's BAFTA Games Awards

Ninja Theory's Senua's Saga: Hellblade 2 is the most-nominated game at this year's BAFTA Games Awards, with 11 nominations.

However, the Cambridge-based studio's action-adventure game has missed out on a Best Game nomination; instead the nominees are Black Myth: Wukong, Helldivers 2, Thank Goodness You're Here!, The Legend of Zelda: Echoes of Wisdom, Astro Bot, and Balatro.

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eurogamer.net
Cacabunga52d ago

….. for the world’s most boring game

1Victor52d ago

And we would’ve getaway with it if it wasn’t for those pesky kids games.
Congrats to NT on their 11 nominations I wish them good luck 👍👍

thesoftware73052d ago

Beautiful game, love the series, and the character!

Well crafter and well done.

Toecutter0052d ago

Good. The game is unique, heartfelt, and beautiful. Yes, the mechanics are rather simplistic. But the teams dedication to storytelling is on full display. It's definitely not for everyone, but it won't disappoint those who appreciate video games that push the boundaries of the medium.

Alos8852d ago

More like pushes the boundary of how short a game can be while still charging fifty quid

InUrFoxHole52d ago

Love the game. Beautiful looking, game play was solid and it didn't over stay it's welcome.

PrinceOfAnger52d ago

Good game with the best graphics and animation I've seen this gen. They need to focus more on the gameplay though if there is HB3.

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60°

Astro Bot and Black: Myth Wukong lead GDCA nominations

The finalists of the 25th annual Game Developers Choice Awards have been revealed, with Astro Bot and Black Myth: Wukong tied with the most nominations at seven each.

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gamesindustry.biz