320°

I Can't Remember The Last Time I Saw A Game Fail As Hard As Concord

Merely days into its release, Concord's numbers have dropped down to embarrassing levels, and not even 50,000 copies sold.

TheNamelessOne283d ago

50k? We still can't even confirm half that lol

solideagle282d ago

Ok let's see how many who said they want single player game will buy Astro. Should sell millions

just_looken282d ago

It should its the only sp game sony tossed out sense spiderman 2 on the ps5 and astro bot one tech demo.

I am not talking about ps5 port jobs just straight ps5 games the sackboy was also on ps5

I think in going on 5 years were got what 5 sony single player titles on ps5 including astro boy tech demo?.

282d ago
281d ago
I_am_Batman281d ago

We'll see. It think it has a decent chance to be successful. If it was 10 bucks cheaper I'd be way more confident, but I could see people waiting for a discount, because it is a relatively short platformer and 70€ is just a slight discount from the 80€ full price that huge games like Final Fantasy VII Rebirth had at launch.

+ Show (1) more replyLast reply 281d ago
just_looken282d ago

Concord facts:

250 million as of 2022 budget
https://www.youtube.com/wat...

Will be on amazons new show secret level along side god of war sony tossed 30million for that
https://www.pcgamer.com/gam...
8years of dev work

Sony is blocking all replies on concord being shutdown
https://www.youtube.com/wat...

Rumor
25 thousnad copies sold
https://www.ign.com/article...

Then the 9 day shelf life.

They also sold ps5 disc copies man refunding those yikes.

Christopher282d ago

Failures are just becoming more common now, IMHO. Redfall, Suicide Squad, Concord. Sure to see more if we keep investor-led thoughts get in the way of people trying to make games for gamers.

derek282d ago

@Christopher, but gamers play these types of games, I don't for the most part but huge amounts of gamers do. My understanding is that the game is technically sound but antiquated and nobody was interested.

Christopher282d ago

Not enough gamers played any of those games. None of them made profit. Concord is definitely the worse of them, but it is not alone in the field of 'dumb ideas that lose money and get developers fired for the decisions of idiot suits'.

Crows90282d ago

Not exactly. The games players play just happen to hit a goldmine of appeal.

Destiny 2
Helldiver's 2 ( now dropping)
Call of duty
Warframe
Path of exile

These are online driven games with strong communities. Many games strike gold and many more don't strike anything.

PapaBop282d ago

And here lays the problem, Execs see how popular they are and want in but they are completely clueless on what made those games successful. Suicide Squad and Anthem come immediately to mind as examples of talented developers being forced into creating something they have no talent for, heck I bet Bioware was watching over their shoulder after Anthem for the dreaded EA march to their overflowing graveyard.

282d ago
glenn1979282d ago

Thats the trend of live service ,sometime it work sometime it burn very quick

kingeliran282d ago

You are right, those online games are making stupid money but so as the really good AAA single player games, studios with single player games history should focus on what they do best, for example rocksteady took batman arkham series which was a money making machine and tried turn it to online games GaaS.. its just plain stupid, you can add online to a really good single player game not make it an online game only (suicide squad)

Inverno282d ago

There've always been failures, but now they pour so much money and long dev cycles into games that are purposely design to screw over the consumer. There's also the Internet that's more accessible than in the late 90's and early 2000's. Word of mouth spreads like wild fire, you can't make a game like this and expect people not to have an opinion on it. They also have the Internet as an advantage and instead they released Concord as a pay to play game with the early access fad too. You fail this hard because you want to, and out if stubbornness.

just_looken282d ago

Sony purchased them after saying they are world class devs with a world class game

https://sonyinteractive.com...

Investors did nothing here jim sat down loved the game then tossed them hundreds of millions and put the game on amazon via secret level this was 100% sony.

outsider1624282d ago

What did they make prior to Concord?

just_looken282d ago

@outsider1624

If you look at my comment above and that link there nothing they were a indie team that wanted to make there own overwatch like battleborn.

6 years later sony knocked on there door.

kingeliran282d ago (Edited 282d ago )

Yep that is what you get when you are greedy, instead of investing in good game they invest on how to make money and you can see the result.. games without a soul

FinalFantasyFanatic281d ago

Too many people chasing trends and ridiculous amounts of money, I understand why, but they're not really thinking of making a good game first and foremost. I'm sure there are a lot more games we could add to your list, but most of us forgotten some of those games by now.

EazyC281d ago

That is exactly it, investor-led game creation. Perfect way to phrase it.

+ Show (5) more repliesLast reply 281d ago
Tankbusta40282d ago

The fad these studios need to get behind are pixel remasters or new pixel jrpgs...probably a lot cheaper to make and most people like a good jrpg....get rid of the GAAS garbage

FinalFantasyFanatic281d ago

Those are doing pretty well, I'm looking forward to the remasters most of all personally, the Dragon Quest remasters look really good.

jznrpg282d ago (Edited 282d ago )

There’s been a lot of failures over the years. GaaS is littered with failures and MMOs as well. You have to make a really good one that catches. A lot of luck in timing involved. Hopefully Sony shifts focus to single player once their GaaS experiment is over. They do have some more coming and more failures to come. Maybe one of them hits but I doubt it’s a hero shooter.
I’ll buy single player games but I have little to no interest in gaas. I do want to play one more MMO when my younger kids get older closer to when I retire but the PvP gaas isn’t for me

SimpleSlave282d ago

Remember LawBreakers? Good times....

ocelot07282d ago (Edited 282d ago )

Another fun game but like concord to many similar games where around at the time of release. I believe the servers are back on for Lawbreakers if I'm not mistaken?

SimpleSlave282d ago (Edited 282d ago )

Honestly, I don't know if the servers are up. But when it comes to LawBreakers, I'll remember it as the game that was given a Limited Run release on the PS4, but died before they shipped it. Shit was sad. At least Concord won't be going through that tragedy. So there's that bit of good news... Wait, hold on.

*Checks ebay...

OH, SHIT! There's an actual physical release of Concord? 😐😆😂 🤣💀

just_looken282d ago

The servers were up for abit cliff B is still making money on the streets for a comeback after his 2 major failures after leaving epic.

TheNamelessOne282d ago

Lawbreakers was actually great, but really should have been F2P out of the gate. It was more of an arena shooter than a hero shooter, and I really think they could have developed a real fanbase for it if they marketed it differently.

Show all comments (81)
50°

There’s a Demand for Original Games (Just Not Live Service Slop)

The success of numerous original titles and the failure of several live service games demonstrate a strong demand for story-driven experiences.

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8bitdigi.com
330°

PS5 Mega-Flop Concord Is Reaching Absurdly High Prices on eBay

World's most expensive coaster

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pushsquare.com
BISHOP-BRASIL83d ago

Pretty standard for pulled off products, collectors love useless but very limited things.

TheEroica82d ago (Edited 82d ago )

This reminds me of when people spend big on "poo-art"...

83d ago Replies(1)
goken83d ago

Worlds most expensive coaster 🤣

badz14983d ago

what's so different between this and those useless NES cartridges or even supposedly "rare" pokemon cards? they are like NFT, just physical. Concord is an actual flop that has been pulled from stores, while Nintendo artificially limited their supply for artificial scarcity.

darthv7283d ago

ehh... I'll stick with the controller. I got enough coasters, they are called xbox games (snickers)

83d ago Replies(2)
Kurt Russell83d ago

Not the biggest coaster collection from xbox this gen :P

TheEroica82d ago (Edited 82d ago )

Concord is the biggest flop of all time... Sony could've saved 5 years by standing over the toilet and flushing 400 million. Remember, Concord is so bad that you cannot even play it anymore. It's vapor. You can't even have a retro review on it or pretend like "maybe there are a few people at home enjoying it". Lol, it was so so bad that it's been obliterated along with piles and piles of money.

The good news is all that failure leads to more pc ports of sonys better games. Sony is a good 3rd party publisher. I'll give them that!

83d ago Replies(1)
Richhard183d ago

Good, I have two sealed copies,

GotGame81882d ago

You can buy a sealed copy for $59 on eBay.

Show all comments (37)
280°

Sony's Recent Live Service Game Cancellations Is Reportedly Tied To Failure Of Concord

Sony Interactive Entertainment's recent cancellation of live service game projects is tied to the failure of Concord, based on a new report.

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twistedvoxel.com
-Foxtrot146d ago

Good. Let it be a lesson.

I’m super curious about how they are going to go about Fairgame$. It’s a live service title which didn’t get a good reception with the announcement and it’s being made by a brand new studio they decided to buy straight away because of the live service title they were making. It’s super similar to Concord and Firewalk Studios.

Will they cancel it this far into development or release it with the high chance of it being another disappointment and making Sony the laughing stock.

JEECE146d ago

It feels like that one is far enough along that they are going to go ahead and just push it out.

RaidenBlack146d ago (Edited 146d ago )

The Horizon live-service game is on the ... err horizon as well it seems, don't think that's getting cancelled.
Honestly if one modern Sony live-service game that I wish wasn't cancelled, that'd be the "Spider-Man: The Great Web". The leaked trailer looked cool and imho, it had potential. The timing was just not on its side.
With Avengers and Gotham Knights fumbling and Suicide Squad also not garnering much positivity at the time, Sony pulled the plug.
And 2 other I can also consider as well would be Factions 2.0 and Twisted Metal. Any form of a new Twisted Metal game is still fine for me than nothing.
Hope after all this, Marathin delivers. Oh, it better, especially after they changed such an amazing IP's genre.
I am really curious to see what they can pull-off.

PapaBop146d ago (Edited 146d ago )

Marathon is Sony's only real hope I think on the live service front, any live service game released before then will be going out to Freddie Mercury singing "another one bites the dust". They have to hope Bungie have some magic left in them and deliver a product worthy of the name. Live service games and Sony fans are like square pegs in a round hole. They need to really knock it out of the park to justify them and remove the negative stigma surrounding live service games.

CrimsonWing69146d ago

Didn’t they literally announce recently that they’re committed to GaaS?

isarai146d ago

I really don't know how seriously I would take that Herman has always just come off as a yes man. But I say I don't know because I really don't know it could be one way or the other

neutralgamer1992146d ago

Sony's decision to cancel two more live-service games, one from Bluepoint Games and another from Bend Studio—neither of which have significant experience in live-service development—has raised serious concerns among fans. Many of us had been eagerly awaiting announcements about these studios' projects, believing they were nearing completion after years of development.

Now, it appears several first-party studios are being forced to start over, highlighting what feels like a pattern of mismanagement this generation. Sony's strategy seems to be floundering, leaving its first-party portfolio with a string of missteps.

This situation is eerily reminiscent of the "arrogant Sony" era leading up to the PS3's troubled launch. Unfortunately, unlike that time, there’s no strong competition from Xbox to compel Sony to course-correct and refocus on what made them successful in the first place.

146d ago
FinalFantasyFanatic146d ago

Idk, I don't feel like they've learnt their lesson, in the case of Fairgame$, I suspect they'd release it if it's too far along to back out, at least try and make some money on it, if that's possible.

+ Show (3) more repliesLast reply 146d ago
gold_drake146d ago

i still find it ridiculous that they had soo many, 12, in the pipeline. if they had like 3, sure, but 12 is a huge number for potential failure.

Alos88146d ago

They were throwing stuff against the wall and praying something stuck... considering how poorly thought out the whole thing was they should be grateful they even got one win with Helldivers.

PapaBop146d ago

How the hell would that even work? Were they going to create 12 completely different games to try and cater to different audiences? Or would they expect some gamers to be juggling multiple ones and on top of whatever third party ones get created? I really hope someone high up at Sony has pressed the big red panic button because they're starting to look MS levels of incompetent.

attilayavuzer146d ago

Honestly I think the strategy was to have one of them be a huge success (billions in revenue) and have that pay for all the other games and devs they'd shut down from the failures. One Fortnite-level success would double the brand's profit, so it makes sense why they'd take a flier on it, even if the odds were terrible and in practice has so far been about worst case scenario.

FinalFantasyFanatic146d ago

I think they expected multiple failures, they only needed a few to succeed to rake in the big bucks. But there are already a lot of these games out there to the point of saturation, and trying to pull people away from other, popular GaaS games was going to be a big challenge.

MetroidFREAK21146d ago (Edited 146d ago )

They need to wake up. A God of War live service game... what a joke

Relientk77146d ago

A God of War live service game doesn't even make sense no matter how you spin it. What a dumb idea.

bartfart146d ago

Yeah anyone remember gow: ascension multiplayer? Me neither

raWfodog146d ago

I’m a huge God of War fan and this had me scratching my head like ‘huh?’ Stop trying to add GaaS to every IP. It just doesn’t work that way.

Goodguy01146d ago

Focus on quality singleplayer like you had with the ps4 and 3 that made you so well loved. 3rd party will do all the live servicing.

RaidenBlack146d ago (Edited 146d ago )

You need some multiplayer titles as well ... not unlike olden days ... but just not so many of 'em that you lose the quality over quantity.
And plus, experimental smaller projects to keep things interesting.

146d ago
SonyStyled145d ago

They closed all of their ‘small’ game studios though for the GAAS focus. They shot themselves in the foot. PixelOpus, Japan, London (Psygnosis) closed

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