100°
7.0

Pushsquare Review: Concord (PS5) - Live Service debut

Squad goals

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pushsquare.com
FPSRUSSIA280d ago

i got 50 down votes for saying the game Enjoyable in my last comment even when the reviews are saying its not bad LMAO.

jznrpg280d ago

People enjoy hating things. I don’t care for live service pvp games so I won’t play it but it looks well made.

YourMommySpoils280d ago

I'm with this comment too. Live service and pvp is a no go.

coolbeans280d ago

Indeed, jznrpg. Some people just can't help themselves but enjoy hating things. It's a shame.

280d ago
Lexreborn2280d ago

“Gamers” have grown hateful and addicted to praying for games to fail. It’s completely unappealing talking to ppl online because in their world. If they hate something it’s gotta be bad. Even if they never played it… they just need something to hate.

With the console wars dying now it’s just fighting over gaming genres. It’s asinine

-Foxtrot280d ago

"Not bad"

Are we spinning this now when it comes to reviews

8 years of development

So much time, money and resources being put behind it alongside custom controllers and a whole episode dedicated to it in Amazons Secret Level anthology show when other Sony IPs have to share an episode together.

Compare it to Sony's high quality output

Saying "not bad" is not really a brag.

It's 66 on Metacritic right now and has a low number of players where even terrible games like Redfall or Suicide Squad did better at launch player wise.

The reviews are showing this game mercy in my opinion

S2Killinit280d ago

Not every game is/can be a masterpiece. That doesn’t mean people should shit on a game THEY HAVEN’t EVEN PLAYED.

As to the metacritic score, Sea of Thieves was the same. Now its popular.

-Foxtrot279d ago

@S2Killinit

Games shouldn't need updating over years to get just "decent"

Sea of Thieves, No Mans Sky, Cyberpunk...I'll remember them at launch, that's what I go off.

S2Killinit280d ago

Its incels who think its woke, and gamers who think its cool to hate on it at the moment. Majority of them hadn’t even played it.

ChronoJoe279d ago

I think it's fun personally, I really like it.

+ Show (3) more repliesLast reply 279d ago
RhinoGamer88280d ago

Generous, 5-6 range - fair. Just look at the comments about the lack of modes.

Profchaos280d ago

I hope the people who paid their hard earned money enjoy the game I really do but the metacritic average just keeps getting lower and lower critical reviews were are 69 yesterday now 66 Https://www.metacritic.com/...

ChronoJoe279d ago

That's pretty standard for live service games. XDefiant has almost the exact same score, The First Decendant (which has a decent audience of people playing it) has around 50.

Honestly, I don't know why that is. But I think a lot of it is that reviewers just don't like that type of game. If you're suddenly thrown into a live service multiplayer game that you don't want to play and you're asked to review it, I think the odds are that you're not going to have a good time.

glenn1979279d ago

What was that vampire game on xbox that everybody was sh@tting on? Ahh yea Redfall, well atleast Redfall had more player when it was release🤦‍♂️ but Concord was D.O.A.

50°

There’s a Demand for Original Games (Just Not Live Service Slop)

The success of numerous original titles and the failure of several live service games demonstrate a strong demand for story-driven experiences.

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8bitdigi.com
330°

PS5 Mega-Flop Concord Is Reaching Absurdly High Prices on eBay

World's most expensive coaster

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pushsquare.com
BISHOP-BRASIL71d ago

Pretty standard for pulled off products, collectors love useless but very limited things.

TheEroica70d ago (Edited 70d ago )

This reminds me of when people spend big on "poo-art"...

71d ago Replies(1)
goken71d ago

Worlds most expensive coaster 🤣

badz14971d ago

what's so different between this and those useless NES cartridges or even supposedly "rare" pokemon cards? they are like NFT, just physical. Concord is an actual flop that has been pulled from stores, while Nintendo artificially limited their supply for artificial scarcity.

darthv7271d ago

ehh... I'll stick with the controller. I got enough coasters, they are called xbox games (snickers)

71d ago Replies(2)
Kurt Russell71d ago

Not the biggest coaster collection from xbox this gen :P

TheEroica70d ago (Edited 70d ago )

Concord is the biggest flop of all time... Sony could've saved 5 years by standing over the toilet and flushing 400 million. Remember, Concord is so bad that you cannot even play it anymore. It's vapor. You can't even have a retro review on it or pretend like "maybe there are a few people at home enjoying it". Lol, it was so so bad that it's been obliterated along with piles and piles of money.

The good news is all that failure leads to more pc ports of sonys better games. Sony is a good 3rd party publisher. I'll give them that!

71d ago Replies(1)
Richhard171d ago

Good, I have two sealed copies,

GotGame81870d ago

You can buy a sealed copy for $59 on eBay.

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280°

Sony's Recent Live Service Game Cancellations Is Reportedly Tied To Failure Of Concord

Sony Interactive Entertainment's recent cancellation of live service game projects is tied to the failure of Concord, based on a new report.

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twistedvoxel.com
-Foxtrot134d ago

Good. Let it be a lesson.

I’m super curious about how they are going to go about Fairgame$. It’s a live service title which didn’t get a good reception with the announcement and it’s being made by a brand new studio they decided to buy straight away because of the live service title they were making. It’s super similar to Concord and Firewalk Studios.

Will they cancel it this far into development or release it with the high chance of it being another disappointment and making Sony the laughing stock.

JEECE134d ago

It feels like that one is far enough along that they are going to go ahead and just push it out.

RaidenBlack134d ago (Edited 134d ago )

The Horizon live-service game is on the ... err horizon as well it seems, don't think that's getting cancelled.
Honestly if one modern Sony live-service game that I wish wasn't cancelled, that'd be the "Spider-Man: The Great Web". The leaked trailer looked cool and imho, it had potential. The timing was just not on its side.
With Avengers and Gotham Knights fumbling and Suicide Squad also not garnering much positivity at the time, Sony pulled the plug.
And 2 other I can also consider as well would be Factions 2.0 and Twisted Metal. Any form of a new Twisted Metal game is still fine for me than nothing.
Hope after all this, Marathin delivers. Oh, it better, especially after they changed such an amazing IP's genre.
I am really curious to see what they can pull-off.

PapaBop134d ago (Edited 134d ago )

Marathon is Sony's only real hope I think on the live service front, any live service game released before then will be going out to Freddie Mercury singing "another one bites the dust". They have to hope Bungie have some magic left in them and deliver a product worthy of the name. Live service games and Sony fans are like square pegs in a round hole. They need to really knock it out of the park to justify them and remove the negative stigma surrounding live service games.

CrimsonWing69134d ago

Didn’t they literally announce recently that they’re committed to GaaS?

isarai134d ago

I really don't know how seriously I would take that Herman has always just come off as a yes man. But I say I don't know because I really don't know it could be one way or the other

neutralgamer1992134d ago

Sony's decision to cancel two more live-service games, one from Bluepoint Games and another from Bend Studio—neither of which have significant experience in live-service development—has raised serious concerns among fans. Many of us had been eagerly awaiting announcements about these studios' projects, believing they were nearing completion after years of development.

Now, it appears several first-party studios are being forced to start over, highlighting what feels like a pattern of mismanagement this generation. Sony's strategy seems to be floundering, leaving its first-party portfolio with a string of missteps.

This situation is eerily reminiscent of the "arrogant Sony" era leading up to the PS3's troubled launch. Unfortunately, unlike that time, there’s no strong competition from Xbox to compel Sony to course-correct and refocus on what made them successful in the first place.

134d ago
FinalFantasyFanatic133d ago

Idk, I don't feel like they've learnt their lesson, in the case of Fairgame$, I suspect they'd release it if it's too far along to back out, at least try and make some money on it, if that's possible.

+ Show (3) more repliesLast reply 133d ago
gold_drake134d ago

i still find it ridiculous that they had soo many, 12, in the pipeline. if they had like 3, sure, but 12 is a huge number for potential failure.

Alos88134d ago

They were throwing stuff against the wall and praying something stuck... considering how poorly thought out the whole thing was they should be grateful they even got one win with Helldivers.

PapaBop134d ago

How the hell would that even work? Were they going to create 12 completely different games to try and cater to different audiences? Or would they expect some gamers to be juggling multiple ones and on top of whatever third party ones get created? I really hope someone high up at Sony has pressed the big red panic button because they're starting to look MS levels of incompetent.

attilayavuzer134d ago

Honestly I think the strategy was to have one of them be a huge success (billions in revenue) and have that pay for all the other games and devs they'd shut down from the failures. One Fortnite-level success would double the brand's profit, so it makes sense why they'd take a flier on it, even if the odds were terrible and in practice has so far been about worst case scenario.

FinalFantasyFanatic133d ago

I think they expected multiple failures, they only needed a few to succeed to rake in the big bucks. But there are already a lot of these games out there to the point of saturation, and trying to pull people away from other, popular GaaS games was going to be a big challenge.

MetroidFREAK21134d ago (Edited 134d ago )

They need to wake up. A God of War live service game... what a joke

Relientk77134d ago

A God of War live service game doesn't even make sense no matter how you spin it. What a dumb idea.

bartfart134d ago

Yeah anyone remember gow: ascension multiplayer? Me neither

raWfodog134d ago

I’m a huge God of War fan and this had me scratching my head like ‘huh?’ Stop trying to add GaaS to every IP. It just doesn’t work that way.

Goodguy01134d ago

Focus on quality singleplayer like you had with the ps4 and 3 that made you so well loved. 3rd party will do all the live servicing.

RaidenBlack134d ago (Edited 134d ago )

You need some multiplayer titles as well ... not unlike olden days ... but just not so many of 'em that you lose the quality over quantity.
And plus, experimental smaller projects to keep things interesting.

134d ago
SonyStyled133d ago

They closed all of their ‘small’ game studios though for the GAAS focus. They shot themselves in the foot. PixelOpus, Japan, London (Psygnosis) closed

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