Concord development time took eight years according to one of its devs, as they are getting ready to push the game for "years to come."
The success of numerous original titles and the failure of several live service games demonstrate a strong demand for story-driven experiences.
World's most expensive coaster
Pretty standard for pulled off products, collectors love useless but very limited things.
ehh... I'll stick with the controller. I got enough coasters, they are called xbox games (snickers)
Sony Interactive Entertainment's recent cancellation of live service game projects is tied to the failure of Concord, based on a new report.
Good. Let it be a lesson.
I’m super curious about how they are going to go about Fairgame$. It’s a live service title which didn’t get a good reception with the announcement and it’s being made by a brand new studio they decided to buy straight away because of the live service title they were making. It’s super similar to Concord and Firewalk Studios.
Will they cancel it this far into development or release it with the high chance of it being another disappointment and making Sony the laughing stock.
i still find it ridiculous that they had soo many, 12, in the pipeline. if they had like 3, sure, but 12 is a huge number for potential failure.
They need to wake up. A God of War live service game... what a joke
Focus on quality singleplayer like you had with the ps4 and 3 that made you so well loved. 3rd party will do all the live servicing.
Yup. So was Suicide Squad lol
And who wants this again? We don't want these multiplayer online borefests.
Last gen you coulda put out two campaign games in that time!
EIGHT YEARS for a PvP squad-based shooter in a weaker GoTG narrative?! #failready