Seattlepi.com "Take notes on a pad of paper while playing the games. Don't write your review there, just jot down what you want to talk about while you are playing the game so you will be able to recall it when you are sitting at the computer.
Try to state your opinions and views on the game rather than listing bullet points and features. Talk about what the game features but give your opinion on how successful it is or is not.
Talk about how the game made you personally feel. State and explain your reasons why you like or disliked the features of a game.
Play the game, write your thought but don't obsess at writing giant essays. It is better to write smaller articles more often than giant articles with more time between them. (I need to work on this.) If you post your Xbox Live gamertag readers WILL check on your achievements.
I like to write my reviews like an email to a friend and my friend are the readers. Awww.. Don't be afraid to use slang and a conversational tone. Writing a video game review is not as technical as a software installation manual and it should be fun to read."
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
some pretty good tips.