Travis Bruno of Capsule Computers writes:
"It feels like quite some time has passed where large developers felt free to take a risk with something different. Sure, there are occasional indie projects that are pushed along with the help of a major publisher, but few of them happen to come from one of the developers themselves. So, with Capcom raking in plenty of praise for their handling of Resident Evil and Street Fighter franchises, nevermind their myriad of remakes bringing classics to new life lately, the appearance of the unusual Kunitsu-Gami: Path of the Goddess was quite surprising. Combining action and strategy together with a very Japanese based aesthetic focused around harmony, this title is as experimental as they come, but is it a successful one?"
"Kunitsu-Gami was a real surprise. A solid blend of strategy and action that incorporates aspects of Shinto and Japanese folklore to create a visually stunning experience. It's a great showcase for Switch 2, even if mouse controls might not quite work for everyone." - Ken Talbot | NintendoLife
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Sales of Capcom's action-strategy game, Kunitsu-Gami: Path Of The Goddess, failed to meet the publisher's expectations.