Michael Kitchin writes, "Graven is a console port stricken with a fatal save bug. For anyone wishing to persist, the remaining product is lacking in a few key areas. I love how the levels are designed with clever shortcuts but the encounters can begin to feel stale. The lack of new enemy types and a small selection of weapons really brings the mood down. Magic doesn't really feel special and can often operate like another key, rather than a tool for combat. There's a good atmosphere but the potential this game wants to invoke doesn't really come to fruition."
Review - GRAVEN will be adored by the old-school brigade. It has that cozy retro feel, but also a good story and a great sense of world-building
Grabbed this one a few days ago. Starts off a little slow, but the game just gets better and more fun the more you delve into it.
"3D Realms, Fulqrum Publishing, and Slipgate Ironworks are today very happy and excited to announce that their dark-fantasy action-adventure FPS "GRAVEN", is now available for consoles (PS5 and Xbox Series X/S) via digital stores." - Jonas Ek, TGG.
Just grabbed this today. It's getting somewhat mixed reviews; more positive than negative. I'm really it though. Definitely a sort of spiritual successor to games like Hexen and Strife. Definitely not for people without the patience to figure things out on your own. There's very little hand holding in the game.
$25 well spent.
Slipgate Ironworks has confirmed that the recent PC game, Graven, will also release on console platforms later this year.
I loved the Xbox port of it. *shrug*