100°

Starfield players are turning the game into a Star Wars Bounty Hunter remake

Starfield players are channeling their inner Boba Fett, as the latest mods are helping turn the game into a Star Wars Bounty Hunter remake.

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videogamer.com
anast29d ago

This game could have been insanely cool.

130°

Starfield DLC needs to be as awe-inspiring as Shadow of the Erdtree to win players back

Shadow of the Erdtree saw a 1000% player count surge at its launch. Will Starfield’s Shattered Space be able to do the same?

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starfielddb.com
Brazz2d ago

Spoiler... It Will not. Bethesda is outdated.

anast1d 23h ago

If it gets rid of the loading screens and adds space exploration, it will.

phoenixwing1d 22h ago

loading screens and zones are hardboiled into the game, they would have to remake it to change it. which if they had just made a new engine or used someone else's they wouldn't be in this mess

purple1011d 19h ago

only PSpro release will get rid of there loading, at at minimum, half the time it takes.

lucian2291d 18h ago

nah cuz game has multiple things that have to happen before transition to outer space; issue is it isnt seamless

BoneMagnus1d 21h ago

I played Starfield this past weekend. I enjoyed it and overall was about 30 hours in, but as soon as I got the e-mail about the GamePass price increase, I cancelled my account and deleted Starfield, Halo, Forza and others off my Series X.

If I want to play those games, I’ll just buy them outright - and truth is, I’m pretty sure I won’t. They aren’t worth it to me.

Ninver1d 19h ago

Brutal truth. Thanks gor being honest.

Show all comments (18)
270°

Mods Shouldn't Be Required To Make Bethesda Games Playable

Hannan from eXputer inquires: "Bethesda games' fans will likely be familiar with using mods to make its titles playable, but why do players do what Bethesda should?"

Obscure_Observer2d ago

"Bethesda games' fans will likely be familiar with using mods to make its titles playable, but why do players do what Bethesda should?"

Because players won´t have to do the heavy lifting job, which is: create, planning, test, and pay 5 hundred developers out their pockets.

Because it´s easier to create mods that breaks a game when you won´t face the consequences of your failure, you don´t have to endure pressure of any kind by higher ups or have to put yourself at risk of losing your job. That´s why.

H92d ago

Players are players, not creators and they shouldn't be required or preferred for them to do any type of creating

GamerRN2d ago (Edited 2d ago )

What about low level creators who enjoy doing it?

Also I'm pretty sure it's not required.

thesoftware7302d ago

H9,

But only... it's not required, and some people like modding. There are thousands of mods for thousands of games.

every one of their games can be played from beginning to end.

Notellin2d ago

Your comment makes no sense. Most modders are doing it on their own free time and aren't expecting anything in return.

The Bethesda games are playable without mods.

This article all the way down to the comments is just knee jerk hyperbole.

purple1012d ago (Edited 2d ago )

"test, and pay 5 hundred developers out their pockets."

500 devs, but spaceship space travel in a space game is missing. good one.

meanwhile on 'No mans sky': https://www.youtube.com/res...

shinoff21832d ago

Obscure that's a bs excuse. No way around that. I'm saying that as someone who generally likes their games.