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Why the gradual death of the console exclusive makes business sense

And why Lego Horizon Adventures is coming to Switch.

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eurogamer.net
phoenixwing30d ago

Depends really. Like for example I moved onto pc so sony is missing out on the thousands I spend on games where they take a cut in the walled garden while most casuals won't do what I did and they'll make money. So it all depends how many die hard spenders switch to pc or just stay with sony

VariantAEC30d ago

Congrats on graduating to the platform that has the potential for offering the best HW and worst experience with fewer high quality games.

A great decision there, really!

Shiore2u29d ago (Edited 29d ago )

"Worst and fewer", he brazenly says while going through a consistent drought half-way through his branded low frame upscale machine's lifecycle.

Crows9029d ago

Ummm....which titles will be miss out on?

jznrpg29d ago

@Shiore2u there is no drought of games. I have so many games to play I can’t keep up. First party has been dry as they released most of them early in the gen but they are coming. Every company has a bit of a dry spell first party wise. Nintendo had a couple years with the Switch, Xbox had many years over the last decade. Sony is going to have some years better than others too.

Shiore2u29d ago (Edited 29d ago )

@jznrpg
"First party has been dry as they released most of them early in the gen but they are coming."
So consistent drought until announced games actually come into fruition. Keyword consistent.

VariantAEC28d ago

@Shiore2u
Are you really going to try and gaslight me (a PC to console convert who still owns a 2017 gaming laptop - which in 2017 was high-end not to be confused with top-tier) into believing PC has the best User Experience? Is Windows 11 the epitome of best user experience for gaming today? Are you being genuine!? Of course not. No one would say that except a fanboy. PC has so many more issues mostly due to radical HW fragmentation which is undeniable and yet still ignored by PC die-hard fanboys.

Every disagree is a feather in my cap. For one PC as I explicitly suggested HAS THE POTENTIAL TO OFFER THE BEST HW. Are you all disagreeing with that? I guess so. Many PC GAMERS will try to build rigs at least as capable as the current generation of home consoles, but most won't as we see from Steam HW Survey the second most popular GPU is the GTX 1650 which is weaker in rasterization performance next to the GTX 1070 in my laptop (not a Max-Q variant - my laptop is chunky and GPU performance much more closely matches unneutered desktop GPU by the same name while the Max-Q variant is noticeably slower). The RTX 3060 is still expensive close to $300 new, and even so it won't run many new games very well especially at launch and at resolutions over 1440p while consuming more electricity to push beyond console quality settings. Add to that the fact that software pricing is the same at launch as on console (including pre-order pricing on Steam). The best benefits of PCs are theoretical, even if you have an unlimited budget.

The UX is much worse. Windows 10 and 11 are not gaming UIs. Start up is sometimes slower than booting a PS5/XSX console (even on the best PCs today), power consumption can be ridiculous (this is less of an issue on laptops; desktops may require up to 2.4 times the energy needs of PS5/XSX depending on PC configuration), K/M is not a great way to play every game and racing games and flying games (personal experience from 90s to present), and Windows is the walled garden which PC gamers exist inside of. While tiny slivers of OSx and Linux (encompassing all distros and GUIs) gamers exist, most are trapped on Windows. Then you also have the limitations of handheld PC gaming machines which like consoles are all mass produced and specifically made for playing videogames. Handheld PCs and laptops also come with the same or very similar restrictions as current-gen consoles as far as upgradablity is concerned.

That last point is why your disagrees don't matter, though I mention them because it helps outline the hypocrisy and idiocy of PC fanboys. The fact is PC HW can be way worse, in the same league, or way better than console hardware. You have potato spec HW like Steam Deck & other handhelds as well as MiniITX and MicroATX formfactor desktops which PC gamers hype up despite their limitations and hefty price tags, all while dissing PS5 and Xbox Series X (and while Switch HW limitations are indefensible its still smaller, cheaper and more convenient than most if not all handheld PCs). This is apparent to anyone with any understanding of HW. PC is just a huge mess. PC gamers likely waste more time tweaking the few games they do play rather than actually enjoying them (I know I did). Console is just better on most fronts especially in terms of pricing even with the added cost of years of subscription services and buying new software at launch for each device will come up about even over a decade's time.

You can lie to yourself and try lying to me, but your power company, bank account, Nvidia, AMD, Intel, basically all the benchmarks on the internet, almosg anyone with any sense as well as myself will just shove these facts back into view.

VariantAEC28d ago (Edited 28d ago )

[@Crows90 - this was the only change in the edit]
GT7, Stellar Blade, Astro Bot, and probably a few others just this year alone. On top of that, depending on what PC HW you, or anyone else who complaining about how wrong I am, might not run this years existing and upcoming 3rd party multiplatform games on their PCs as well as PS5/XSX might run them (including min/max performance and min/max resolutions at console-like visual settings).

Shiore2u18d ago (Edited 18d ago )

@VariantAEC

Lmao. Who needs to gaslight when you're that sensitive to people disagreeing with you. Go outside you sad little man.

+ Show (4) more repliesLast reply 18d ago
neomahi29d ago

But your one out of millions. You may have jumped, but consoles are still cheaper

abstractel30d ago

Exclusives absolutely make sense. Nintendo, for an example, needs to keep exclusives to sell their consoles. So does Sony to a large extent. Xbox is just falling behind so much on the hardware front that they are trying a somewhat modified approach but they are still going to be producing exclusives if they are going to be producing new Xbox generations.

So far Sony has taken a good approach to PC, but so far the PS5 era hasn't been my favorite Sony era. Hasn't been bad, but not great. I hope that this is being rectified.

porkChop30d ago (Edited 30d ago )

I'm not disagreeing that exclusives are important, but I just want to point out that Nintendo is a special case. Nintendo needs their bread and butter exclusives because they don't have all the larger multiplatform games. For nearly two decades they've had slow, underpowered hardware that simply couldn't play the vast majority of 3rd party games.

So their fanbase has been conditioned to buy Nintendo hardware for pretty much only Nintendo's 1st party exclusives. If Nintendo were to start launching their games on PC very few would buy their hardware because Nintendo has nothing else to offer. They don't even have a competent, proper online network to satisfy the needs of online/competitive gamers. They also don't have a mature, built-up ecosystem to offer people like they do on PS, Xbox, Steam, etc. The only thing Nintendo can leverage is the fact that you need their hardware to play their games. That's it. It'll be interesting to see if that changes with the Switch 2.

generic-user-name29d ago

Sick of seeing people make exceptions for Nintendo. As a PlayStation fan, I've been conditioned by Sony to buy their hardware for both strong 1st party exclusives and strong 3rd party support. Both can be done but Nintendo gets a pass for only doing one because they are the industry darlings.

ChasterMies29d ago

I wonder how long Nintendo can stay relevant as cell phones become better game machines and receive better games. In other words, at some point Nintendo will be losing money by not releasing their games on phones. We may be there already.

Chocoburger29d ago

No matter how long you wait, mobile games will never match Nintendo first party titles. And I say this as someone who sometimes dabbles in mobile games, but the craftsmanship simply isn't in the same league.

abstractel29d ago

Definitely agree with @Chocoburger. If Nintendo didn't have their amazing in-house developers, it would be a different story but that's what keeping them alive. Imagine a world where Nintendo would actually push the hardware specs and what _those_ developers could do with that extra power. Hopefully the Switch 2 will at least be as strong as a PS4, maybe PS4 Pro. Of course I'd want them to have the opportunities that current-gen would offer them but knowing Nintendo, that's not going to happen. I just want to see their developers shine as much as possible because they are amazing.

Knightofelemia30d ago

Too me it's just another goofy Lego game no different then the last Lego games. I think Sony putting it on Switch they are just trying to make some extra cash. It's not like Sony is actually porting Horizon on the actual Switch. It's a kid friendly game no different then Lego Batman, Lord of the Rings, Lego Star Wars. Sony owns the IP they can pretty much do what ever they want with Aloy. And there is no death to the console exclusive. Microsoft putting exclusives on other platforms is to make money. Porting exclusives to other platforms breathes new life into that franchise, opens the doors to new fans, and gives that franchise a new breath of air. Instead of sitting on the shelf collecting dust.

VariantAEC30d ago (Edited 30d ago )

I guess people are having real difficulties understanding how licensing like this works (not you, but the two disagress as I write this). Lego is not owned by PS. PS also doesn't have the publishing rights to Lego games. PS agreed to allow their IP to be represented via Lego sets back in 2022. PS probably only makes a small royalty off those because it's PS' IP represented through the property of another company.

This game is basically the same thing. PS provides the permission and oversees development so that their IP isn't mishandled and they make a small cut off the partnership to increase exposure of their IP. PS looks good, Lego looks good the game comes out on PS5, Switch and probably PC day 1. But in the end this isn't a PS game it's a game made by another publisher with permission and there was an agreement to put the game out on multiple consoles.

Its skipping Xbox and some see this as being a PS request seeing as how the game is coming to Switch we know there are zero technical reason it wouldn't come to Xbox... but the other more likely reason the game is skipping Xbox is probably because Lego knows their games underperform on Xbox platforms and decided against the more expensive development route, which would likely have a low ROI anyway. Maybe the game will come to Xbox consoles at a later date?

[Edit: Separated this wall of text into 3 paragraphs at sentence 5 and 10. Removed a stray "so" in sentence 10.]

Cthulhu7028d ago

The game not going to Xbox has nothing to do with how well Lego games perform on Xbox and has absolutely everything to do with PlayStation not allowing their Horizon IP on Xbox.

Petebloodyonion30d ago

I appreciate the panel video featuring Layden, Pachter, and Burnham, where they provided insightful comments on the reasons behind the current business model's shortcomings.
For instance, discussing why companies have become risk-averse and how continually soliciting additional funds from the same audience ultimately fails to yield outstanding results.

Since the event was featured on IGN LIVE, it is highly possible that there were financial incentives from Microsoft and IGN for certain mentions.
https://youtu.be/KHf5avkORy...