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7.0

Manor Lords Review | PC | NoobFeed

Ron from NoobFeed writes - Manor Lords' difficulty spikes and its micromanagement might be a common complaint, but that's the nature of real-time strategy games. But these aren't an issue when this genre has the most demanding player base. To satisfy the RTS veterans, Manor Lords still requires a substantial amount of content during its final launch. Otherwise, after 30–50 hours of play, you would forget about the game.

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noobfeed.com
1nsomniac45d ago

Unfortunately it seems like this was a professional pump and dump project. Since its massive release there’s been nothing. All the excessive “I’m a good guy” development talk has also gone silent.

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Manor Lords' Third-Person Mode Is an Uncut Gem

Manor Lords' third-person mode is one of its most innovative features and could set a precedent, but it's held back by some glaring technical issues.

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gamerant.com
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Manor Lords - Patch 0.7.975

Here's a changelog with the latest fixes. The new patch is available on the main branch, so if you participated in the pre_release, remember to set betas to "none".

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store.steampowered.com
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Manor Lords has sold over 2 million copies since launch

Developer Slavic Magic and publisher Hooded Horse announce that their city building sim Manor Lords has sold over two million copies since launch.

1nsomniac71d ago

Still waiting for its first patch which is worrying. I know it’s been a single man developer but there’s really no excuse for no updates being released since launch. I’ve been part of many single developer releases that are updated daily, sometimes hourly. This’s hasn’t had a single one yet….

shadowknight20370d ago

There's a rumor going around that this developer once went by the name of another alias, and released a game without any further updates afterwards. Tis an eye worth looking at.