90°

Concord's Trailer Makes Me Miss Single-Player Campaigns In Multiplayer Games

Shaz from GL: "There was a time where every great multiplayer shooter came with a memorable single-player campaign; such a thing, unfortunately, no longer exists."

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gameluster.com
YourMommySpoils386d ago

Concord's Trailer makes me worried, what were Sony thinking. Single player for all the glory. This screams profit loss.

Michiel1989384d ago

multiplayer games are the highest grosing ones, I don't think this one will make the list though.
Sony almost exclusively has single player games, nothing wrong to get some mp games in there, although I wished the gameplay looked more appealing

YourMommySpoils383d ago

The characters and story look like a Suicide Squad clone, from Haley Quinn to King Shark to Boomerang, all I see is copy and paste stereotypes.

purple101386d ago

At least its live service Done right: Charge for the game, then provide regular free updates

compared to: Make game free, then gouge micro transactions that are basically a necessity to win because al the best stuff has a small cost, then its basically who ever pays most, wins, at least with this everyones on the same playbook.

Einhander1972386d ago

The game is story based though, it's going to have free story updates many will probably coincide with new character additions.

Noskypeno384d ago (Edited 384d ago )

While I do love when devs make a complete experience with a sp and mp like Gears, Halo and cod, that wasn't always the case. There were mp only games like quake and unreal. But I do really hate when these devs blueball us with cool characters and lore only to limit them to a 2 minute cutscene every 3 months if we're lucky. Apex and overwatch would make for an interesting campaign.

fan_of_gaming384d ago

at least with Quake & Unreal, the games that started those franchises included a campaign (Quake & Unreal + Return to Na Pali). Then some later installments would be multi-player only (and some others would still include campaigns). But with games like Overwatch or Concord where the franchise starts as multi-player only, for those players that think the setting/characters/etc are interesting but don't play multi-player, there is no content available to get them invested in the franchise.

Noskypeno384d ago

I didn't know that about unreal and quake, thanks for letting me know. But yeah I hope if the devs find that people love these universes that maybe in the next installment that they include a story mode for those not interested in grinding hours a day to "get good"

50°

There’s a Demand for Original Games (Just Not Live Service Slop)

The success of numerous original titles and the failure of several live service games demonstrate a strong demand for story-driven experiences.

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8bitdigi.com
90°

Multiplayer Gameplay Dominating Industry With More Than 60% Devs Focusing On Online Games

A new report reveals multiplayer gaming dominates the industry, with 64% of developers working on online games.

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tech4gamers.com
anast96d ago (Edited 96d ago )

A lot of those games fail. Companies are forcing it through because they people to continuously buy microtransactions. Also they don't need to focus on any artistic elements — just throw some garbage out there and make money.

Redemption-6496d ago

No actually a lot of video games fail. For example, there are thousands of games that get released every year, most small and indie games. A significant portion of indie games, estimated to be around 70-96%, are considered financial failures, failing to generate enough revenue to be considered successful. A significant portion of indie games are single-player. I don't see any media outlets writing about these failed games. But let 1 or 2 live service games fail and we will be inundated with articles, post, and videos about failing live service/AAA games.

It's just live service games that the most attention, nothing more. Point is very simple, live service games make more money than single player games and more people play them. Most companies will follow that

MDTunkown96d ago

You do realise it’s easier to count successful live service/AAA games than failed ?

Redemption-6496d ago

@MDTunkown

A significant majority of video games, be it live service or single player games fail. It is just easier to talk about failed live service/AAA games than 1000 failed indie games that some people pretend to care about.

IAMRealHooman96d ago

I mean, how many asset flip simulators exist, and are going to?
How many Synty, bare bones zombie survival games are getting churned out?
How many farm sims?
it'd be a 24/7 ticker of shit games not making profit or failing, games nobody was gonna buy to begin with.
so yeah the news is on AAA games that cost millions, with 100 person dev teams.

Redemption-6496d ago

The news is on AAA games, while constantly crying about wanting more indies, but have 0 desire to support the thousands of indies out there. Similar to how people constantly cry about there being too many remakes or sequels and wanting more original movies, but never show up to support those original movies.

Just as there are many assets flipped games, there are also good/unique indie games that people who claim they want more of ignore.

IAMRealHooman96d ago

We are just gonna have to reverse course as a community.
Go back to taking a gamble, and word of mouth from friends and not "influencers".

Wander stop looks intriguing, but 100k people watched Dr.disrepect say its looks mid so now they have to think it looks mid, and hype up he next COD or BR, extraction hero, survival game.

JEECE95d ago

@IAMRealHooman

The influencer thing is frustrating. I get that people have limited time and money and can't try everything, so to a certain degree you have to look at other people's opinions on things to decide how to spend your time and money. But there is definitely a line between that and just parroting one or two particular influencers' opinions about everything, and a lot of people have unfortunately crossed that line in recent years.

On certain games you can't even really talk to people about them because they just copy/paste an influencer's bullet point opinions on it, so you aren't even really talking to them about the game, because they haven't played it, they just parrot opinions.

+ Show (3) more repliesLast reply 95d ago
Themba7696d ago

I hate this as in I’m a single player gamer

InUrFoxHole95d ago

Just give us SOCOM sony! Have skins for sale (weapons) and no cartoon crap. We'll play it!

330°

PS5 Mega-Flop Concord Is Reaching Absurdly High Prices on eBay

World's most expensive coaster

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pushsquare.com
BISHOP-BRASIL99d ago

Pretty standard for pulled off products, collectors love useless but very limited things.

TheEroica98d ago (Edited 98d ago )

This reminds me of when people spend big on "poo-art"...

99d ago Replies(1)
goken99d ago

Worlds most expensive coaster 🤣

badz14999d ago

what's so different between this and those useless NES cartridges or even supposedly "rare" pokemon cards? they are like NFT, just physical. Concord is an actual flop that has been pulled from stores, while Nintendo artificially limited their supply for artificial scarcity.

darthv7299d ago

ehh... I'll stick with the controller. I got enough coasters, they are called xbox games (snickers)

99d ago Replies(2)
Kurt Russell99d ago

Not the biggest coaster collection from xbox this gen :P

TheEroica98d ago (Edited 98d ago )

Concord is the biggest flop of all time... Sony could've saved 5 years by standing over the toilet and flushing 400 million. Remember, Concord is so bad that you cannot even play it anymore. It's vapor. You can't even have a retro review on it or pretend like "maybe there are a few people at home enjoying it". Lol, it was so so bad that it's been obliterated along with piles and piles of money.

The good news is all that failure leads to more pc ports of sonys better games. Sony is a good 3rd party publisher. I'll give them that!

99d ago Replies(1)
Richhard199d ago

Good, I have two sealed copies,

GotGame81898d ago

You can buy a sealed copy for $59 on eBay.

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