230°

Steam Account Transfer Via Will on Death is Not Permitted, Valve Confirms

In case you were curious, a Steam account transfer via will is not permitted according to an official response from Valve.

anast382d ago

The games are theirs. People just pay to ride the ride.

Skuletor381d ago

Would be nice if the article's writer looked into and reported whether other digital game libraries could be transferred over via will (Xbox, Playstation, Nintendo, EGS, EA app, GOG, Ubisoft Connect, Rockstar Launcher etc) instead of this half-baked piece but it's probably the same for all of them anyway

Kornholic381d ago

This seems like a way bigger issue than mandatory PSN account linking for PlayStation games.

So where is the outcry?

Skuletor381d ago

It's not like PlayStation is doing any different.

"You may not sell, buy, trade, or transfer your Online ID, Account or any personal access to PSN Services through any means or method, including by use of web sites."
https://www.playstation.com...

Kornholic380d ago

So you are that saying Steam is being very anti consumer with its policies. That's why I'm so baffled by the lack of outcry from the PC audience.

NotoriousWhiz381d ago (Edited 381d ago )

It's not like your account just stops working when you die. Include your email, account id, and password in the will (including the password to your email) and your survivors should have no problem using your games.

381d ago
anast381d ago

PC gamers are a different lot. They don't mind renting their games forever, they don't mind spending money on overpriced equipment, and they don't mind fiddling with settings for hours before they even play the game, but linking a PSN account demands a riot. This is hard to understand, but then again, we all have to draw our lines somewhere.

Skuletor381d ago

You sure talk a lot of nonsense.Go look up the percentage of digital sales compared to physical sales of PS5 games, then tell me again about "renting" games.

mandf381d ago

Overblown funny and 100percent true

anast381d ago (Edited 381d ago )

There is no option at all to buy a physical copy of a PC game... And more people game on consoles for the reasons that make PC gamers a different lot.

381d ago
381d ago
DustMan381d ago

PSN was a different story altogether. It kept people who bought the game from playing in countries that PSN wasn't supported. I never understood the issue anyway.

I don't know if PC stuff is overpriced considering that you can buy a new video card with the same amount of money you'd spend over 5 or 6 years paying to play games online with a console. I'll never pay double to use the same connection. That is what I'll never understand about console gamers. "let me pay an extra hundred & twenty dollars a year to use the same internet I pay for monthly and use on literally every device in my home for free....except for my Playstation"

Extermin8or3_381d ago

@Skuletor about 50-60% of sales are digital for most games. Meaning 40-50% are physical....

anast381d ago

@VIK

You might not but you are not the expectation that creates a universal.

Skuletor381d ago

@Extermin8or3_
Right and where are you getting that information from?
https://www.statista.com/st...

@anast

"Renting games"
In the fourth fiscal quarter of 2023, approximately 77 percent of Sony Corporation's PlayStation gaming sales were generated via digital downloads.

"overpriced equipment"
Some people are willing to pay a premium for better performance, the way you keep talking about the PS5 Pro on N4G proves you're a hypocrite in that regard but whatever, lol

"fiddling with settings for hours before they even play the game"
Most pc games will give the option to scan your system to choose recommended settings or start with moderate settings that will run the game fine but you're free to mess around at your own leisure, to improve performance or quality if you wish to. For those that don't want to, there's free software that can do that for you, such as Nvidia's Geforce or AMD's AMD Catalyst. Geforce Experience even gives you the option of choosing whether to prioritize performance vs image quality with a simple slider for easy optimization, it's not rocket science, like you try make it out to be.

"linking a PSN account demands a riot"
Playstation selling Helldivers 2 in regions without the legal means to create a PSN account by Sony's own standards, then telling people in those regions that already bought the game that they can no longer play the game, isn't a cause for concern? Though you've already heard about that but keep going along with your own narrative because of your weird vendetta against PC on here.

This is hard to understand, but then again, we all have to draw our lines somewhere.

PRIMORDUS380d ago

I don't rent I torrent to keep, if they take them down that's ok I don't care I have them LOL. I do buy PC games but very little as I want full control which is why I torrent to keep them in my collection, and I do not give a fuck what the devs or publishers want. I never did never will.

anast380d ago

@DustMan

Just like you can choose play games on low to barely mid settings for the price of a PS5, you can also choose not to game online on the PS5. So, now you are getting a better gaming experience and not paying extra for online.

+ Show (8) more repliesLast reply 380d ago
thorstein381d ago

So just give your progeny the passwords.

OtterX381d ago

Keep the password sealed in the Will, only to be opened after death. :)

Aphrodia381d ago

Right? How are they gonna know you are dead?

FinalFantasyFanatic381d ago

The only way they will know is when an account is active for 300 years, lol.

Show all comments (37)
90°

Famitsu Sales: 6/2/25 – 6/8/25

Famitsu has published its estimated physical game software data for Japan for week of June 2, 2025 to June 8, 2025.

ZeekQuattro2d ago

Hardware Sales (followed by lifetime sales)

Switch 2 – 947,931 (New)
PlayStation 5 – 14,535 (5,690,661)
Switch OLED Model – 8,040 (9,060,680)
Switch Lite – 6,089 (6,581,795)
PlayStation 5 Pro – 4,230 (218,056)
Switch – 2,482 (20,109,545)
PlayStation 5 Digital Edition – 2,017 (974,094)
Xbox Series S – 163 (337,686)
Xbox Series X – 113 (320,660)
Xbox Series X Digital Edition – 57 (20,820)
PlayStation 4 – 24 (7,929,628)

repsahj1d 20h ago

So its official. Switch 2 dethroned PS2 in Japan for the biggest hardware launch ever.

H91d 10h ago

Tripled the switch launch numbers, yeah Nintendo's domination of the Japanese market is going smooth

repsahj21h ago

And take note. This is just for retail sales only; sales from the Nintendo Japanese website are not yet included.

ZeekQuattro17h ago

Not even a full week of sales either.

40°

ASUS ROG Xbox Ally is the “tightest collaboration” between Microsoft’s Gaming and Windows teams ever

Xbox boss Phil Spencer explains that the new ASUS ROG Xbox Ally X is Microsoft's best collaboration between gaming and Windows teams.

Read Full Story >>
videogamer.com
Jingsing1d 12h ago

This is the tightest collab since the windows key on a keyboard, lol

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused1d 23h ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19921d 19h ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon1d 13h ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.