360°

Hellblade 2 is a defining moment in the evolution of real-time graphics | Digital Foundry

The Digital Foundry verdict on the technology of Senua's Saga: Hellblade 2.

Read Full Story >>
eurogamer.net
PrinceOfAnger64d ago (Edited 64d ago )

Such a good looking game, best graphics this gen so far

" When the camera zooms in for a close-up, the level of detail is such that it left me guessing whether I was looking at real-time graphics or a pre-rendered cutscene. Thankfully, with Photo Mode being available at any time, you can easily confirm that they are, in fact, real-time.Of course, it's really the animation you experience while playing that impressed me the most. The expressions visible while engaged in combat or simply exploring really help bring the characters to life. "

As a story-focused game, characters and character rendering play a significant role in the presentation. However, while the pre-release media largely focused on Senua herself, Hellblade 2 features a surprisingly large number of other humans. It's without doubt one of the games defining visual features - the character rendering in Hellblade 2 sets new standards, delivering sequences that, at times, almost resemble actual filmed scenes with real actors. This is one of the first examples of a game that stands up against the promise of the UE5 demo The Matrix Awakens. The scenes feel very natural and realistic in a way that manages to somewhat sidestep the uncanny valley almost completely.

Einhander197264d ago

So, the other day I was talking about how DF lies, and their bias. I said cross-reference what they say with other videos and you'll see that what they say is dishonest.

You can see here, that frame-rate is section is hidden near the end of the video and it's one of the shortest sections and of course the segment they show is all 30 fps and they of course don't show any series s footage, but they specifically say it holds 30 FPS "flawlessly".

"It does reach this target flawlessly in my experience with virtually zero hiccups - it runs at 30fps and 30fps is exactly what you'll get from start to finish."

Now watch this video
https://youtu.be/UNwO6WZD0c...
https://youtu.be/UNwO6WZD0c...

Here it drops to 21 fps for example
https://youtu.be/UNwO6WZD0c...

I just used these videos because they were already posted on N4G and Analista De Bits it above questioning about legitimacy, but you can find other people who will also show that the game drops frames regularly, especially on series s.

Petebloodyonion64d ago

OMG! You caught them Lying hard because the game frame dips from time to time to 29 frames per second and at one point it drops for flash at 21 FPS.
Clearly, they are trying to hide something and the 99% of the time that the game holds 30 frames doesn't mean squats in a saying with VIRTUALLY Zero hiccups.

As you can see by the several comments in the video you posted people are venting their anger about how well the Serie S is holding up and how well the game is running across the board

But I guess MS probably paid the users to Shill for MS also since it's your narrative
By the way, let me inform you that 87% of Steam users who got this game are recommending it!
https://store.steampowered....
Must be shilled too right?

darthv7264d ago

You're trying too hard... John enjoyed the game and stated as much in his testing.

Einhander197264d ago (Edited 64d ago )

Petebloodyonion

OMG! You caught them Lying hard because the game frame dips from time to time to 29 frames per second and at one point it drops for flash at 21 FPS.

I did catch them lying, thanks for noticing.

The problem isn't me. The problem is that you're O.K. with it because they are lying in a way that supports your personal opinion.

darthv72

Get mad at me because I catch them being dishonest? I'm the bad guy, not the people who are actually lying. Man, the world we live in today is absolutely backwards, it's the bizarro timeline...

If I wanted to take the time I could show you that this isn't the exception, they constantly lie and mislead people in their videos.

64d ago
Petebloodyonion64d ago (Edited 64d ago )

@Ein
Have you considered that perhaps John didn't have the same exact experience to Analista?
Was the game played from a freshly rebooted Xbox?
Was the game played from a Quick Play resume stated?
How many games were in a suspended state on each box?

You know 0 of these variables that can affect performance.
Yet you're here calling fraud despite no validation because it suits your hate for Xbox and you can't stand that this game seems to review well.

And you're right about one thing This video supports my opinion that I should continue to thrust Digital Foundry over someone who's motivated by hate since videos like this exist:

https://www.youtube.com/wat...
Another Xbox shill like Digital Foundry since there 0 frame drop in a 15-minute vid.

Einhander197263d ago

Petebloodyonion

"Have you considered that perhaps John didn't have the same exact experience to Analista?"

No, because you can find plenty of other people on youtube and twitter reporting the same thing.

"Was the game played from a freshly rebooted Xbox?"

Is xbox that crappy that you need to refresh it to get normal performance?

"Was the game played from a Quick Play resume stated?"
"How many games were in a suspended state on each box?"

Does xbox really have this many problems? I mean I guess I knew that quick play causes save games to be lost on a lot of games most famously BG3.

"You know 0 of these variables that can affect performance."

Yes, I agree 0 of the variables you listed are affecting performance in this case.

"Yet you're here calling fraud despite no validation because it suits your hate for Xbox and you can't stand that this game seems to review well."

Yes, they were lying and I called them out for it. Anything else would be calling Analista De Bits a liar and I fully trust them, and again, you can watch other peoples videos about FPS problems for the game. And again, this isn't a one off thing with DF, I have pointed other things they have said that weren't true in the past.

Petebloodyonion63d ago (Edited 63d ago )

Sight!

Honestly, I post the first Youtuber (Xbox testing) that comes after DF for a 15-minute Xbox frame test with 0 frame drop and you still hinge to the idea that DF is lying.
https://youtu.be/73PS3IHops...

Is Open Surprise lying too in his 8-minute analysis?
https://youtu.be/y4fhyov02i...

Now unlike you, I won't call Analista liars because it seems I know that things like a different version, RAM cluttering, and external processor activity (downloads) can slightly alter the performance of a game (sometimes crash it) and why REBOOTING is usually the 1st thing suggested on all companies F.A.Q. when troubleshooting.

But Hey you can prove me wrong and provide some of the several videos you're alluding to since it's a well-known issue so it should be easy right?

RIGHT?

Andrew33663d ago (Edited 63d ago )

This is trying really hard and its actually embarrassing that you are talking about a frame rate dip this much. It's also sad that 34 people up voted this nonsense. You anti Xbox anything people are real weirdos

lavatiy63d ago (Edited 63d ago )

DF is definitely biased.

fr0sty63d ago

It's 2024, games are running at less than 30fps while upscaling to hit 4K... and people are defending them for it. I've seen it all now.

cthulhucultist63d ago

@Einhander1972 You are indeed trying too hard at this point.

The game is phenomenal visual wise and their is no doubt about it (for anyone that played it or watched the video).

You are completely ignoring this and trying to focus on framerate dips which are far less frequent from the actual frame rate target.

Thus in my opinion (could be wrong), you are trying to invalidate DF in order not to take into account their analysis on this game as this time they praise a MS game and will shatter your narrative about PS5 always having the best graphics.

Just ignore this video if you are not willing to enjoy this game for a few frame drops and let other gamers rejoice for having to experience another graphics defining game this gen among others (Horizon Burning Shores, Alan Wake 2, Plague Tale Requem to name but a few).

You spend too much time trying to extol PS5 and downplay Xbox as if it was your main job. Give it a rest and enjoy the games.

PrinceOfAnger63d ago (Edited 63d ago )

john said :

" Hellblade 2 is limited to 30 frames per second on Xbox consoles. It does reach this target flawlessly in my experience with virtually zero hiccups - it runs at 30fps and 30fps is exactly what you'll get from start to finish.

Performance on Hellblade 2 on Xbox Series X is a uniform 30 frames per second from start to finish, with consistent 33.3ms frame-pacing."

GamerRN63d ago

DF didn't seem to encounter or mention a single frame drop. Might want to check your sources

Einhander197263d ago

cthulhucultist

You couldn't be more wrong, what i am talking about is that DF regularly lies and misleads people, they are the ones with the bias, presumably because they are getting paid to do so.

Again, this is just one easily observable instance of it, I and many other people have been pointing this stuff out for years. Cross-reference their videos with other reputable peoples videos and you will see this isn't the exception, they do this all the time.

This isn't even about this game, it's about a group of people who have more influence than anyone else using that influence to mislead people. (for money)

The actual fanboys are all the people who are defending them.

cthulhucultist63d ago

@Einhander1972

As per your quote

"You couldn't be more wrong, what i am talking about is that DF regularly lies and misleads people, they are the ones with the bias, presumably because they are getting paid to do so."

I understand what you are saying, however this seems to fall most likely within confirmation bias territory as you see only what you want to see.

If Digital Foundry were indeed paid by MS, they would not give Sony wins in the graphics department (unless they pay them on per game basis).

DF gave a) GT the win over Forza in their analysis, b) included 3 PS5 games on their best graphics for 2023 (whose opinion you seemingly accepted as you commented on that article and did not mention any bias) and c) gave a glowing analysis for Burning Shores graphics.

My point is that you see only what suits your narrative. Whenever a PS5 game is praised by DF, it is totally ok.

If an MS game is praised, its gotta be the money talking.

More over you forget that the frame rate issue was not reported in other videos as well (Open Surprise etc) which has already been mentioned by other people here.

Judging by your comment history, I am inclined to believe that you are not the gamer you claim to be

Michiel198963d ago

and when they give praise to a game made by your favorite plastic box maker are they also biased or lying? mfer watched an entire video focusing on the bar on the bottom just so they can say for a mili second they were lying thus proving their whole video useless to win an internet argument.

VariantAEC62d ago

I slowed the video down to assess the drops and couldn't spot them. If the FPS dropped to 21 then (on X) there should be 9 missing frames or really 9 duplicate frames in that second. I didn't spot them. I don't trust Digital Foundry either and I didn't trust them before their TR 2013 DE review where they openly lied about the PC version's visuals in comparison to the console versions. Even so... this wasn't the win you expected the drops shown on the graph did not manifest in the video itself suggesting the analysis tool flagged duplicate frames incorrectly.

VariantAEC62d ago

@Pete
Open Surprise is even less trustworthy than DF. They were already caught multiple times fanboying for their personal favorite games. Once making a mockery out of GT7 just to make the rubblepile that is FM (23) look good by comparison.

62d ago
+ Show (16) more repliesLast reply 62d ago
TheEroica63d ago

The downvotes...! 😂🤣 How pathetic can one be to downvote a quote about how beautiful a game looks? Soulless husks...

OptimusDK64d ago

Incredible graphics..this is finally next gen graphics. It’s an experience more than a game. You can fault it or accept it and embrace what it gives you. It’s like Sony 1886.

blacktiger62d ago

1866 was a launch game i believe

VariantAEC62d ago

The Order: 1886 released January 12 2015. It was certainly an earlier release than SS2, but it was not a launch title.

PrinceOfAnger64d ago

(Summary)
- Takes advantage of everything UE5 offers
- Final game 'lives up to the lofty expectations' of the 2019 reveal
- Character rendering sets new standards and nearly resembles movie sequences with actual actors
- Leverages Unreal's Meta Human 5 to bypass the uncanny valley feel
- DF were left guessing whether some cut-scenes were in-game or real life footage (photo mode shows they're all real time)
- Character detail and how light / specular etc reflect on it praised
- A lot of the visual make up is tied to the post-process effects
- No option to disable things like CA, DoF etc but it's all suitable to the games presentation
- Soft filmic image quality and wider FoV praised

Resolution and Visuals:
- DRS 1296 to 1440p (w/ black bars 964 to 1070p). Series S will be covered in separate video
- 'Not sure if adding more pixels would make a difference to the filmic quality'

UE5 Features:
- Lumen is used extensively for direct and in-direct lighting, a lot of real time changes and shadows etc all update accordingly
- 'Phenomenal stuff'
- Lumen does a better job than traditional real time lighting system for indirectly lit areas like under ramps etc
- Lumen reflections used in combination with SSR for water bodies. Some water bodies can show SSR artifacts when moving camera
- 'Anyone looking at the game in motion will be impressed even if they do not understand the technical reasons'
- Unreal's fog is used effectively, fog lights up with light sources and runs at high quality
- Water effects and waves are praised. ' Absolutely stunning'

- Nanite is extensively used and eliminates visible pop-in even during scene transitions
- Minimal repetition or tiling, uses photo-grammatory
- Some assets like tree branches can show low resolution when zoomed in with photo mode, however

- Fine shadow detail is retained even when zooming extremely in thanks to Unreal's Virtual Shadow Maps
- Shadow quality is not always perfect and can show cracks in some instances but very consistent by and large
- Not the first UE5 game to use all these features, but by and far the best looking game to do so.

Performance:
- 30 FPS but the performance is locked and never dropped in John's testing on Series X
- DF tested the game on their Series X - similar - PC to see how much performance could be gained over 30
- 4K with DRS, they were able to stay locked at 30 FPS on High
- DRS 1440p with 60 FPS target sees game play at high 50s with more drops in cut-scenes
- DF thinks based on this test, SX can do 60 FPS with a more aggressive DRS target
- However, PC version can show massive frame time stutters that the Xbox version does not in the same areas
- DF summary: 60 FPS is theoretically possible, but for a stable 60 they might need to drop settings a lot

Audio
- Headphones are needed for Binaural audio effect that the game uses extensively
- DF thinks it is 'incredibly engaging'

Trailer Comparison:
- They compare the Giant fight trailer with the same area in the final game
- Final game has lesser lens distortion and difference in how the flame is lit
- The flames felt more 'fluid' in the demo versus the final game, otherwise no difference in the segment noted

- DF thinks Ninja Theory 'reached their goal'
- Praise the polish, presentation etc.

Obscure_Observer64d ago

Excellent work from Ninja Theory to get the Series X to finally flex it´s 12TF muscles to the max!

Thanks for the summary, @PrinceOfAnger.

Cheers!

PrinceOfAnger64d ago

After all 60fps is possible on series x with tweaking the graphics settings! :)

Lightning7764d ago

They hate those facts very much lol.

sushimama63d ago (Edited 63d ago )

The disagrees are not because you're wrong or anything like that. They're because you're desperately trying way too hard here man. It's kind of weird. I downvoted because of this. Your post is way too long.

darthv7264d ago

If they achieved this level of quality their first time using UE5... I can't wait to see what their next game is going to look like.

peppeaccardo63d ago

I do not think there will be a next game for them .... I do not want to sound poesimistic but their job board for new opportunities is as empty as Phil's honor. I hope they come up with something Heavenly Sword related, loved that game !!!

PrinceOfAnger63d ago

Project mara will be insane looking!

PhillyDonJawn64d ago

Remember the trailer release and ppl didn't think it was insane footage cause it looked too good

Tedakin63d ago

Yeah the part with the giant in the cave they showed a while back is in the game and looks as good, as seen in the video.

Show all comments (68)
250°

Senua's Saga: Hellblade 2 - Official Accolades Trailer

Senua's Saga: Hellblade 2 is an action-adventure game developed by Ninja Theory. Players will return to Senua's story through a brutal journey of survival through the myth and torment of Viking Iceland. Take a look at the latest trailer to garner the critical reception of Senua's Saga: Hellblade 2, available now for Xbox Series X|S, Xbox Game Pass, and PC (Steam).

Lightning7727d ago

Cool, but the studio will get shut down still I think. Idc if MS said they won't, MS can't be trusted with anything.

They're extremely volatile with their words and action. They say one thing and do another consistently.

DarXyde27d ago (Edited 27d ago )

I'm curious about the specific language used regarding Ninja Theory's fate.

I've read secondhand accounts that mention Microsoft has "no plans to close Ninja Theory any time soon", which has some asterisks attached—namely because that article came out the day Hellblade II launched and there was no proper assessment of the game's performance relative to Microsoft's expectations. If they planned for the game to have a certain level of success and they missed the mark, that could trigger a change of plans. As well, if the talent they are most interested in leaves (I speculate this was the case with Mikami leaving Tango), that may well result in a change of plans too.

It wouldn't be fair to close them for not selling very well or increasing XGP subs to the level they expect. Ninja Theory has never been a gangbuster studio. The level of attention and care is absolutely there for their games, but they just don't perform well commercially. They never have, and if Microsoft closes them after acquiring them with the expectation that changes, that is just unfair.

But that said, they haven't been closed at this time and I don't want to accuse Microsoft of something they haven't done yet. I do expect it, but it hasn't happened. The recent closures came about a year after the most recent releases, so I guess we'll know better in 2025.

ChasterMies27d ago

“MS can't be trusted with anything.
They're extremely volatile with their words and action.”

When gamers learn that Microsoft is a giant corporation run but executives who have a fiduciary duty to make money for shareholders.

Noskypeno27d ago

It's not always about pleasing the lawyer Americans with the Brooklyn accent even if they live in LA. Microsoft could still keep the studio to make it look like they have more than just regular shooters. Alfredo sauce might not be as popular as marinara sauce on pizza but I sure am glad it's an option. This trillion dollar company needs to learn if its about supporting quality studios or cutting them off just because it didn't do spiderman numbers. I'm sure they would still be a trillion dollar company if they keep Ninja Theory, and also kept Arkane and Tango.

Lightning7727d ago

That's all companies. It's just that MS when it comes to this particular instance can't be trusted. Not after what they did to Tango.

Asterphoenix27d ago

That's pretty much the case the words never match with their actions with Microsoft. Well it's one of those things it will depend on how well Hellblade 2 does. Even their founder left recently but he was planning on leaving from the sounds of it.

Rynxie27d ago (Edited 27d ago )

Melatonin 10/10 - "puts you to sleep"
Unisom 8/10 - "side effects include boredom, but puts you to sleep overall"
Zzzquil 7/10 - "6 hours of barely any gameplay, leaves a sour taste in your mouth, but helped patients fall asleep"
Quviviq 10/10 - "helped patients fall asleep and stay asleep"
Zolpidem 10/10 - helped patients form a more healthy sleeping pattern"
Zolpidem extended release 10/10 - "fast working sleep medicine. Recommended to take 1 hour before bedtime for full 8 hour uninterrupted sleep"

Hellblade 2 is so good at putting players to sleep, that doctors will now prescribe it to you, if you suffer from poor sleeping habits.

Rynxie27d ago

I forgot to include

Triazolam 9/10 - "you'll sleep longer than the game's story length"

The3faces27d ago

Sony's upcoming video game line up looks so lame and boring I figure PlayStation gamer's should all sleep like newborn babies.

Rynxie27d ago

Why are you mad? Aren't those the high review scores you Xbox fans were looking forward to? Maybe now, Ms won't shut them down.

Hypertension14027d ago (Edited 27d ago )

@The3faces

I honestly think Astrobot and Phantom Blade 0 look better gameplay wise than anything I've seen from Xbox this year.

AsimLionheart27d ago

Relax man. It is just a joke and a funny one at that. Nobody played the game despite the "accolades" and being on Game Pass. It wasn't even in the Top 100 games sold during its release. 90% did not even finish the game despite being so short... Hmmm, on second thought maybe it isn't a joke after all. People did fall asleep. LOL

Elda27d ago

Please provide the name of the game so we can laugh at you.

+ Show (1) more replyLast reply 27d ago
babadivad27d ago

The only thing this game does better than the original is the graphics. The combat is slower, more simplistic, and believe it or not, more repetitive. The combat even has a free win button with the left trigger glyph activation.

You only fight one enemy at a time now as well so the fights take too long too. Sometimes you fight the same enemy 8 times in a row.

The voices in your head are no longer antagonist that make you doubt yourself, they're now cheerleaders. So even that part of the game is worse.

As for the main antagonist, the Giants. Hell Blade 2 decided to remove the ambiguity of the enemies in this game. Where in the first game, you weren't sure if the enemies are demons you are fighting are really men or just conjured illusions overlaying their visage due to your psychosis.

In this game demons are real and Giants are real. This was hammered home ny one of her colleagues (the priest with the weak chin) seeing the first Giant and hitting it with a thrown spear to chase it off. So the Giants are definitely corporeal being.

Now, having the Giants being established as corporeal beings, you NEVER even get to actually fight one!! I can't believe they never found a way to have an actual set piece battle ala God of War. What a massive disappointment.

This game had massive potential but they fumbled in every way possible. Other than the graphics. Even the puzzles are worse than the first game.

SoloGamer125d ago

Best comment ever 🤣🤣 and True!

+ Show (3) more repliesLast reply 25d ago
kennyg12327d ago (Edited 27d ago )

played hellblade 2 for 1 hour before i got tired of it. it just was not fun. And not being able to finish a 7 hour game really says something.

Vx_27d ago

I play games to have fun and enjoy my time, not to get bored and depressed, those developers need to go back to the 80s/90s and understand why we had video games in the first place.

shaenoide27d ago

Beautiful but boring AF... Like my ex wife

Workshyskiver27d ago

I really enjoyed it for what it was and glad there are some studios out there happily doing their own thing with a unique vision rather than just making the game people seem to think they should make. I loved the first one, had a great time with this one and hopefully there will be a third.

Show all comments (35)
730°

Hellblade 2's Dreadful Sales Performance May Push Xbox on Iconic First Party Title

Game sales in Europe were low, and even big names such as Hellblade 2 did not feature on the Top 100 list.

Read Full Story >>
fandomwire.com
lelo2play30d ago (Edited 30d ago )

Don't think it was a failure for Microsoft, since they already approved Hellblade 3...

Eonjay30d ago

What metrics do you think Microsoft uses to measure success. Do you think that a game costing $80 million can sell no copies and drive no GamePass adoption after 5 years of development and warrant a sequel? I would be surprised to see this series continue.

XiNatsuDragnel30d ago

Sure man unless I see the goods man than I'll believe ya

-Foxtrot30d ago

Sure that just wasn’t for show though after Tango and Arkane got shut down

Shows they are committed and squashes any potential rumours after more shutdowns

Not saying that’s true of course but it’s a hypothetical tactic

Sonic188130d ago

The closing of Ninja Theory is upon us

RaiderNation30d ago

Well you certainly can't call it a success can you?

Einhander197230d ago

Microsoft claims Arkane Austin is not currently in danger of closing following Redfall
https://www.shacknews.com/a...

Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda
https://www.ign.com/article...

smashman9830d ago

Remember this is the company that said "By all metrics" Hi-Fi Rush was super successful. That game had a lower budget, spent less time in development, and was universally acclaimed.

Petebloodyonion30d ago

@Enhainder
"Microsoft claims Arkane Austin is not currently in danger of closing following Redfall"

What improvements did Arkane Austin Studio bring to Redfall since then?
Have you thought about the numerous changes that can occur over a ten-month span?

Should I remind you of the image where Jim Ryan was conversing with the wonderful people at LondonStudio shortly before their shutdown?
https://www.giantbomb.com/a...

Cacabunga30d ago

Time to release it on other platforms, but I’m still not buying it

S2Killinit30d ago (Edited 30d ago )

@lelo2play
Oh no of course not, because things that apply to everyone else do NOT apply to MS.

And Why? Because MS said so.

rippermcrip30d ago

That was an unconfirmed rumor and that was before the game even released.

Cacabunga30d ago (Edited 30d ago )

I said it so many times: Ninja Theory should go independent and cooperate with big Japanese publishers like capcom or sega or even playstation to remake or reboot some of their hidden treasure IPs.

YourMommySpoils29d ago

Hellblade ended with the first one. leave it at that.

shinoff218329d ago

Did they though. Out of all the gaming companies. Ms is one I'd take everything they say with a grain of salt.

+ Show (11) more repliesLast reply 29d ago
DarXyde30d ago

I wouldn't call it "unfortunate" because there isn't much of a luck component here. It was never going to sell well, being available on Game Pass and being a type of game that historically doesn't have a strong showing on Xbox— and this is not in Xbox's best market and the game might be too costly for what it is, even at the lower-than-usual MSRP.

It seemed like an inevitability, honestly.

Frankly, Ninja Theory has always been niche—their most notable game was probably Heavenly Sword, and that was probably because it stood out as a launch game for PS3. They're not really a sequel studio. They usually aim to tell a story and move on. I haven't played the sequel, but another Hellblade probably won't be able to catch people as the first did because it grappled with some tough themes. They lose that brave new frontier of exploration with sequels.

thejigisup30d ago

Heavenly sword deserved a sequel and imo Ninja Theory would be thriving if they were under Sony.

DarXyde29d ago

thejigisup,

I believe it had a sequel planned at some point, didn't it? Not likely to happen now since Sony owns the IP and Microsoft owns the company behind it, though it is always possible that Sony outsources it to another studio.

I wasn't a fan of the gameplay personally (always a big point of issue with me and Ninja Theory games) but they are absolutely a talented lot.

They did really like Heavenly Sword apparently since it got more media than any other Ninja Theory game that I can think of. Usually it's a game and that's it, but I definitely remember a Heavenly Sword movie being on Netflix.

Outside_ofthe_Box30d ago

But GamePass doesn't hurt sales they said.

The Wood30d ago

The stupidest lie ever told that gets ridiculous backlash by the gp advocates when questioned

just_looken30d ago

This was a game being dragged on with 0 advertisement then was tossed out with everyone talking about how the game is 80% cut scenes/walking. Gamepass did nothing to hurt its sales

Gamepass is the only good way to play this game as it is not with the asking price atm.

TheNamelessOne29d ago

There has to be a reason why MS is prioritizing GP over total sales. They are a business; their top priority is to make money.

Outside_ofthe_Box29d ago

"There has to be a reason why MS is prioritizing GP over total sales. They are a business; their top priority is to make money."

Traditional model was not working for them so now they are prioritizing GamePass in hopes that they will one day get enough subscribers to make up for any losses. It's the long game they are playing. They need to get those subscribers in a timely manner though.

S2Killinit29d ago (Edited 29d ago )

@thenameless
The reason is that MS ends up getting more money out of consumers who sign up to GP. Because people buy GP, then end up paying for games not on offer while their amount of gaming remains the same. On average people signed up to service are paying more per year to play the same amount of games.

Meanwhile, the devs who release on GP make less money because their games dont sell copies. They get a lump sum payment from GP, thus no incentive to create anything special.

Willbo4729d ago

You folks continuously attack Gane Pass, yet, never bring alternative draws to the forefront.

Let's pretend Game Pass is discontinued. Then what? What's going to be the draw to XBOX? Asking for a friend.

29d ago
Outside_ofthe_Box28d ago (Edited 28d ago )

@Willbo47
"You folks continuously attack Gane Pass, yet, never bring alternative draws to the forefront.

Let's pretend Game Pass is discontinued. Then what? What's going to be the draw to XBOX? Asking for a friend."

Nintendo and Sony seem to have a working solution. Something I think they call continuously making great games? Maybe they should try that?

Profchaos27d ago

They say that then after every major release they also say they are disappointed in sales. Can't have it both ways.

What they want to do is have you buy gamepass then buy early access DLC so you don't own the game but you can rent it a week early and then own the content for the game you don't own later so you'll re-subscribe to play the DLC you brought when it comes

+ Show (6) more repliesLast reply 27d ago
1Victor29d ago

@XiNatsu: “Oh dang that's unfortunate”
.
What did you expect a roaring success when the first one was multi platform and PAID FOR IN CASH while the second was exclusively on the lowest scaling console and on a subscription service for the price of a premium water bottle.

XiNatsuDragnel29d ago

Lol 😆 🤣 s tier comment but I thought xbox fans would support these games tho.

+ Show (1) more replyLast reply 27d ago
Jingsing30d ago

I'm sure Microsoft will have it stitched up for awards given their partner IGN has bought everyone.

ZeekQuattro30d ago

Walking sims are just aren't my thing. I don't care who was behind the game. The original was never a top seller and with how Xbox is now the sequel to an already niche IP simply never stood a chance.

peppeaccardo30d ago (Edited 30d ago )

This game is the perfect marketing stunt and MS is so good at it. The game got a ton of publicity due to its intensive use of meatehuman features of UE 5. So at some point it was on everybody's mouth. Once the game released everybody realized the obvious, this thing is not a game is a graphic demo sold at a price (if you are not on GP). I did download it and gave it a try. The game remained on my M2 for not more than 2 hours. Unfortunatelly, for as much as people say the graphic is pretty (I do not like it ... and do not tell me that the color palette reflects the mental state of the protagpnist) there is no gameplay to talk of. MS only needs to make noise ... but it is all smoke and no substance.

just_looken30d ago

Exactly zeek

This is just a game that failed on its own not gamepass fault but the lack of advertisement did not help also.

shinoff218329d ago

Why advertise if it was just gonna be downloaded on gamepass though. We know Xbox players don't buy games, and this games doesn't seem worth the asking price. So advertising would have just been throwing more money on the fire pit. Also it was advertised a little.

MrDead30d ago (Edited 30d ago )

I mean they did remove Hellblade from Hellblades biggest console market. MS purchased two multiplatform publishers who's products sell far better on competing hardware and their rental service is cannibalising sales of new releases, low sales thanks to MS are of no surprise.

I just hope we don't see more studio closures and thousands more fired because MS's greed.

Popsicle30d ago

Agreed. Also have to mention the lack of a physical release was likely a turn off to some. It was for me.

CobraKai30d ago (Edited 30d ago )

Same for me. It became an easy pass when they announced digital only.

anast30d ago

I like a good walking sim form time to time, but they don't usually sell well.

OlderGamer1730d ago

Not on Playstation, they are selling well. Not on Switch they are selling well, but Xboxgamers dont like "walking simulators".

anast30d ago

I was thinking selling compared to other big games, but I'm a PS5 gamer so you do have a point.

crazyCoconuts30d ago

It doesn't help that there aren't as many Xbox gamers either

Aloymetal30d ago

100% agree.
Now I just need another gameplay trailer of Fedex man 2 aka Death Stranding 2. ;)

CobraKai30d ago

Now i wish he had an unlockable FedEx uniform. Keep on keeping on!!!

Show all comments (102)
150°

Europe software sales | May 2024 | EA FC 24 #1, Ghost of Tsushima #4, Hellblade 2 missed 'Top 100'

"This is GSD figures, which tracks all digital game sales from most major publishers (Nintendo data is absent), and physical game sales in all major European markets."

"The No.1 selling game in May this year was EA Sports FC 24, followed by Grand Theft Auto 5. F1 2024 races in at No.3. The PC release of Ghost of Tsushima: Director's Cut sends the PlayStation game up to No.4."

"11.6 million PC and console games were sold across European markets in May. Compared with the same five week period in 2023, that's a drop of nearly 17%."

"Hellblade 2, System Shock Remake, and the Rogue Prince of Persia all missing out on the Top 100."

Read Full Story >>
gamesindustry.biz
Einhander197232d ago

I need an xbox fan to explain to me how Hellblade didn't even enter the top 100 since Game Pass doesn't effect sales and you guys are all just using the service as a trial to buy the games later.... /s (for sigh)

Also tell me again how 3.5 M sales first month for FF was bad...

If Microsoft didn't buy the developer this could have been a multiplatform game and if they wanted they still could have got it day 1 on Game Pass.

If I worked at Ninja Theory I'd be sprucing up my resume right about now.

31d ago
CrashMania31d ago (Edited 31d ago )

Think it's pretty obvious to most that Hellblade 2 was a flop, it was setup to fail by skipping playstation and being sent to die on gamepass, especially on a platform where they openly mock playstation 'movie games', this being way more movie than any PS game.

dveio31d ago

But in defense of GP and HB2:

If the Game Pass strategy is continuesly working out and drawing in new subscriptions, wether monthly nor yearly ones, then lower box office sales ARE the logical consequence.

I sure wouldn't have expected HB2 missing even the Top 100, but if I would have wanted to try it out, I would have rather subscribed for a month than buying it.

Einhander197231d ago

I understand what Microsoft is trying to do with game pass.

But I guess the point is that this game had a five or six year dev cycle, the revenue this game needs to generate to cover the cost of it's creation is high. There is a zero percent chance that Hellblade 2 brought in enough subscribers to offset the loss of sales or pay for it's creation and the continued developmental costs of other game pass games in development.

Keep in mind as I recall this game didn't even make it into the top 20 most popular games on the xbox platform. And on Steam it was equally if not more unsuccessful with very low sales and player counts..

This is the whole problem and why Microsoft is closing studios and putting games on other devices, they aren't generating enough profits to maintain developmental costs.

" I would have rather subscribed for a month than buying it."

Well yea, that's how everyone thinks, that's the problem $9 vs $50 so Microsoft needs to attract 5 people to game pass for every single sale. But it's more complicated because they also have to pay for things like the monthly games they add to the service as well as continual developmental costs.

it's a sustainability problem.

dveio31d ago (Edited 31d ago )

@Einhander1972

No worries, I get you.

I personally dislike the GP model, too, because I view it as a useful tool to lock games behind licensing agreements you never know when they will get expired, forcing you to pay for it again.

I just wanted to point out that HB2 was, if anything else, heavily played through GP, otherwise it would have entered the charts.

So lower rankings in the charts could in fact just mean a game is (well) received over GP.

Going forward, it's one of the most interesting things to watch in the following years how Microsoft will be able to hold up to the effect GP has on box office revenue.

I am thrilled to see how the Xbox brand will evolve around this with their next hardware iteration.

Looking at the recent hardware sales news, you can bet their heads must be steaming right now to come up with a proper strategy around GP.

My take is that you can bet Microsoft will be going or at least heavily evaluating becoming a full 3rd-party-publisher, even with their biggest IPs.

As of now, I can't see any other way how they would be able to keep the GP sustainable pumping out AA-AAA games day one.

Many of them with development costs well above 50 or even 100+ million USD. And subsequent support work going into them over years after release.

Einhander197231d ago (Edited 31d ago )

I feel like, you have a rational view of the issues, and I also "get you".

Just one thing I disagree with, though you say could so I assume your just being optimistic or glass half full.

"I just wanted to point out that HB2 was, if anything else, heavily played through GP, otherwise it would have entered the charts. So lower rankings in the charts could in fact just mean a game is (well) received over GP."

I don't think that is what happened, the game didn't even crack the top 20 on xbox's own ranking system. That is my opinion on the performance of the game.

I'm not sure there is a path to sustainability, game pass is a bit like an ouroboros the more people adopt it the more it canabalizes the platform and the industry over all.

dveio31d ago

"I don't think that is what happened, the game didn't even crack the top 20 on xbox's own ranking system."

Ouch.

I did not know that. Sorry if you had mentioned it before, I must have overlooked it.

Well, what can I say.

HB2 wasn't meant to be for everyone, but leading up to its release it got definitely hyped like it was by a part of the Xbox community.

I am saddened for Ninja Theory, I bet they would have had a bigger success if they still were 3rd party.

But I have to say that HB on its own was probably never created to be a system seller, but rather fullfilling their own vision of creation. Which in fact is what videogames are all about in the first place.

I wrap it up.

Indiana Jones and COD incoming - wonder how their numbers will look like.

It's exciting, I mean it truly is, to see GP effects on so many titles still coming up. especially on the juggernaut that CoD is.

+ Show (2) more repliesLast reply 31d ago
Cacabunga31d ago

Here we go.. too much barking about EA CEO getting a big bonus when the same ones are buying his games. So pathetic

terrorofdeath31d ago

Interesting that EAFC 24 still made top sales, considering it was the free game on PS+. Unless that counts as a purchase?

gold_drake31d ago

im not surprised hellblade wasnt even in the top 100.

rippermcrip31d ago

Hellblade has always been overrated, even the original. Just because a game does something different, doesn't make it amazing. Great graphics and a unique experience... that's really it. That doesn't make up for the rest. Gameplay is terrible, puzzles are terrible, no replay value, extremely short.

The original was only $30, so it was more acceptable. But the sequel brought nothing new to the table.

Show all comments (18)