Banishers: Ghosts of New Eden review [SideQuesting]

An enthralling mystical epic that has a few rough edges to the magic

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Banishers: Ghosts of New Eden Interview With Don't Nod - Endings, Sequels and Development

Banishers: Ghosts of New Eden Interview - Don't Nod talks to MP1st about the "AA" open-world game's endings, DLC and sequel chances and more.


Banishers: Ghosts of New Eden Took 4-5 Years to Make; Not AAA but AA Says Don't Nod

Banishers: Ghosts of New Eden took 4-5 years to make states Don't Nod. The studio also clarifies that it's a AA game and not AAA.

Friendlygamer78d ago

5 years to make just for john from gamesreviewswathever.com to label it as a 6 because he woke up a lil grumpy

CantThinkOfAUsername78d ago

Duke Nukem Forever is a masterpiece because it took 14 years to develop.

Friendlygamer78d ago

Anyone with eyeballs can spot a wreck

senorfartcushion78d ago

AAA is a bad word now.

Bad acronym rather.


Banishers Is the "First Step of a Franchise" Says Don't Nod, But Sequel Not Guaranteed

While a Banishers: Ghosts of New Eden sequel is not confirmed, Don't Nod says they developer their games as the "first step of a franchise."

Christopher84d ago

Good main storyline and some good side stuff, but they need to cut back on the travel bloat in the future. Retreading old places as much as you do in this game just wasn't fun and felt like a chore in of itself. I do hope there's a sequel because I really want to see where they go from the possible endings and hope they expand on that rather than the ole 'let's do a prequel!' trick.

excaliburps84d ago

I forgot how many times I got lost because the mini map was horrendous. It doesn't tell you if place is on a different plane, and it should have a marker if you've already been there or unexplored. That said, the overall story and whatnot are so good.

84d ago