Ghost of Tsushima Director's Cut has been ported to the PC from the PS5 and includes all that version's content.
Players will be able to download Ghost of Tsushima update 2.24 (PS5 version 2.024) this July 16, and this is for the Legends multiplayer mode.
Nixxes just added FSR 3.1 to all recent Sony titles on PC. This update improves quality and temporal stability while boosting frame rates by up to 10%. It also allows you to pair AMD’s open-source (works on everything) frame generation with DLSS-based upscaling.
I'm genuinely curious on results when stacking DLSS+FSR. I imagine it will create some inconsistencies but I haven't seen any circumstance where they're paired.
Maybe I'm just not looking hard enough because something like this would definitely be tested and analyzed.
Yea and fsr looking horrible while dlss is no brainer looks like native+ without amd pixelation,shimmering and ghosting. Nvidia and sony did good job on horizon fbw it looks increbile and play maxed out 4k visuals(with dlss quality) 120fps
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Sony is doing better than MS on PC.
What kind of days are we living in?
Congrats to Nixxes for this port, It's nice when you buy a new game and you don't the help of pcgamewiki to run it.
Problem with this game and others is that there are way too many cutscenes and it interrupts the gameplay on a level that I'm beyond annoyed.😑 Game might be great but this needs to stop in games, they need to be much, much shorter and have less cutscenes and more gameplay. I came to play not watch a movie...