Unicorn Overlord developer Vanillaware is currently working on a brand new action RPG that features an online component.
Games Asylum: "As Forest Gump once mumbled, “Life is a box of chocolates. You never know what you’re gonna get.” The same is also true for Piko Interactive collections, with Piko merely being a license holder – whenever they’re involved, you never know which games are going to appear. It’s a very different case from something like Worms Collection, or the Bitmap Brothers Collection – a five game cart with three of those being iterations of Speedball. Yeah, we’re still bitter."
I really like what evercade is doing with these compilation carts. I cant quite get behind their new alpha tabletop units though... maybe they will grow on me.
According to Housemarque, Returnal marks the beginning of a "new future" at the studio, and is the game that them to join Sony.
Returnal was fantastic, and I'm looking forward to seeing what these folks create with Sony in the future.
They make some fun arcade styles games. Returnal is one of the best games so far this generation. I wonder what is next
returnal is easily one of the most underrated games this gen. a lot of people with ps5s dont know it exists.
From GameWatcher: "Embracer has shut down Pieces Interactive, the studio that recently developed the Alone in the Dark Reboot for PC, PlayStation 5, and Xbox Series X/S.
Pieces Interactive, acquired by THQ Nordic in 2017, worked on the Titan Quest franchise. Its most recent game, Alone in the Dark, received mixed critical reception at launch but was improved with subsequent patches."
Like we did not see this coming. Pieces and Alone in the Dark, had a kick me sign on their back the entire dev cycle to release. Perfect example of not reading current market trends, bad forecasting, marketing and release.
The demo they released a while back didn't leave a good impression, and it seems like they were riding far too much on Jodie Comer and David Hayter to be the driving force to buy the game. They're both great actors, but their performance on this game from what I've seen felt very stiff/forced - like they were out of their comfort zones. It's a shame to see another studio closure, though, and I hope the people effected (affected? I always get it wrong) can find more work soon.
Embracer's takeaway from this will probably be that they should focus on live service games.
Vanillaware? I want it