Massively writes:
"Cartoon Network's MMO, FusionFall, is definitely a strong first entry into the market. With the Cartoon Network stars as the basis for their IP, and many industry names involved in the project, the hopes have been high. The story is set in a future version of Cartoon Network's own variant of Earth, where the characters are now teenagers - and a bit more anime-styled than their counterparts we know from TV. The premise is that Planet Fusion, a big nasty greenish planet-devouring ball of space-muck run by a terribad guy named Fuse, has come to snack on our beloved home. The only thing standing between Fuse, his sludge minions and the total annihilation of Future Earth is you - and the people playing in the world with you. Along the way Fuse is also spawning evil green versions of all the Cartoon Network characters to aid him in his sinister plan."
A group of dedicated fans is reviving the Cartoon Network MMO FusionFall. The dev team recently released a limited early-access test build
Wow, I had a little eddy sprite during the original fusion fall. I'm glad to see it back
MMOHut, "Traditionally, browser based MMORPGs were either text based or built using Adobe Flash or Shockwave. There are dozens of high quality browser games like RuneScape that utilize these methods, and they are still popular options. But a new platform for creating browser games has emerged. It offers developers a powerful and highly versatile all-in-one tool. That tool is Unity.."
MMOHut, "Browser games have traditionally been thought of as second-rate options for gamers who don’t have the computer hardware to handle more desirable client MMORPGs. For the most part, this stereotype has been true. Browser games consisted of text and images, and it took a whole lot of imagination to make something happen with those..."