If the PS5 Pro leaks are accurate, the eventual PS6 is slated to be one powerful console. But if modern GPUs still lag behind true photorealism, can the PS6 get there?
Elden Ring Nightreign Review - Nightreign isn't merely a multiplayer spin-off; it's a testament to FromSoftware's ability to innovate.
Marketing analyst estimates over 2 million units of The Last of Us Part II Remastered sold during HBO Season 2.
If true, this is why Sony keeps making them. A lot of "gamers" might complain or cry about it. But as long as these things keep making money, they will keep doing it and ignore all those complaining online
This isn't an argument for the low-hanging fruit, but this here is exactly why Sony - and others - will keep producing them. Dev costs are low. Profitability is high. It's low risk, high reward. And given the skyrocketing costs in the AAA space, projects like this help fund future titles. I don't like it, and I'd much rather Sony - and others - release new titles, but I sure as hell understand why it happens.
Whats the point of making new games when you can keep releasing old ones 😂 they keep buying so why not?
Pair open-world exploration with an immersive outer space setting, and the result is what players get in these incredible space games.
I hate to be "that guy", but we have go ask ourselves do the industry need photorealistic graphics at this point or actually good games, good content, less anti-consumer practices?
This graphical obsession has brought nothing but years upon years of waiting for a game to launch with huge detailed empty worlds, bad stories and predictable gameplay and (micro)transactions everywhere. Sorry for the rant.
Personally for me, graphics have already gotten to the point where I don't really feel the need to see having it to make anymore realistic or better.
At this point, I rather game developers focus on quality/engaging stories, gameplay, & contents. Also not every every single game needs to opened world just for the sake of it.
Honestly with UC4 I thought we were close but things don't really seem to have improved much in 8 years. Hellblade 2 seems to have raised the bar a bit though
I don't think publishers have the money to make that happen. They can barely sustain the current level of fidelity.
Simply, no! Graphics wise there is barely any difference between the PS4 and PS5 just a little more particle effects and very minimal use of ray tracing. I expect even less diffence between PS5 and PS6. Just better implementation of Ray Tracing.