430°

PS6 Graphics – Can it Approach Photorealism?

If the PS5 Pro leaks are accurate, the eventual PS6 is slated to be one powerful console. But if modern GPUs still lag behind true photorealism, can the PS6 get there?

Read Full Story >>
gamingbolt.com
Hugodastrevas373d ago

I hate to be "that guy", but we have go ask ourselves do the industry need photorealistic graphics at this point or actually good games, good content, less anti-consumer practices?
This graphical obsession has brought nothing but years upon years of waiting for a game to launch with huge detailed empty worlds, bad stories and predictable gameplay and (micro)transactions everywhere. Sorry for the rant.

MrGameAndWatch373d ago

Same. I really don't want to be in an interactive film and, to me photorealism is not needed for immersion.

RaidenBlack373d ago

Why always target photorealism?
Why not use the extra horsepower for better, complex & diverse AI?
Why not target more interactable world? Why not use the new performance headroom for more physics effects?
Player choices that drastically affect and changes the game world?

Cacabunga373d ago (Edited 373d ago )

Let’s first see what PS5 graphics look like.. we’ve seen nothing yet

RaidenBlack373d ago

@Cacabunga
For that, first Naughty Dog's PS5 single-player exclusive, then Guerilla's PS5 single-player exclusive

OtterX373d ago (Edited 373d ago )

If anything, the massive layoffs in the industry right now are showing that investors are pulling out and not wanting to invest as much as they are right now into AAAs. Much less push for even higher detail, unless many parts of it are automated by AI for a cheaper price. Not saying I support people's jobs being replaced by AI, just stating a reality of what the money people want.

DarXyde373d ago (Edited 373d ago )

Photorealism should be reserved for games like Gran Turismo. It costs far too much to incorporate that level of detail.

Even then, if it comes at the cost of physics calculations or frame rate given the shared resources of consoles, I'd scale it back in favor of a smoother experience.

Nintendo was quite smart to never pigeonhole themselves into that. Great foresight on their part, I'd say.

8bitAssassin373d ago

But they've gotten very lazy on their games. I still like their approach don't just make game play your biggest innovation.

DarXyde373d ago (Edited 373d ago )

8bitAssassin,

I assume you're talking about Nintendo.

I think it works for them. I'm honestly glad that it's nothing like PlayStation or Xbox. It's a great reason to own one.

8bitAssassin372d ago

Yup!! I am. Yes it works for them and I love it. I want them to have better than average old tech so the scope of some of their games can drop jaws. I'm not talking about counting pixels either.

anast373d ago

I think we need both. Why lower the standard? A photorealistic Bloodborne or Elden Ring game would be insane.

isarai373d ago

Nah im with you on that, like visually games look fine, maybe up the resolution on average but i would much rather resources be spent on things that actually make the game FEEL good to play at this point.

shinoff2183373d ago

Don't forget about the budgets.

ROCKY28373d ago

agreed - stop with the expensive photo realism and just create amazing games that are less expensive that are not a risk to create an original game within 2-3 years and not 7 years of development - like the OG PS2/Xbox era !

WolfSeed373d ago

There are individual goals for individual parameters. Graphics, gameplay, scale, geometry, AI Sophistication, etc.

This article touches one of them. No need to cancel the conversation because you care more about other things.

Amplitude373d ago (Edited 373d ago )

Some photorealism is much cheaper to produce than what devs are currently forced to do.
If all games could have path tracing, there would be no need for developers to manually map ambient occlusion, shadowmaps, reflection probes, etc. It's a huge undertaking that's making games cost way more to produce on account of the rather pathetic-for-2024 RT and general performance of the current gen consoles.

As much as i hate to say it, we need new consoles as soon as feasibly possible. These consoles launched at the absolute worst possible time, right before RT/DLSS2.0/3.0 were able to quickly skyrocket games in quality on the PC side of things, leaving a ridiculously large gap between PC and console almost immediately after launch and preventing things like CyberPunk Pathtracing Mode in other games. They're holding everything back and making games take longer to produce.

I think Microsoft may be smart if they end up adopting a model where multiple companies (including NVidia) can release multiple spec variant "PC" boxes with the XBox OS. One console every decade doesn't cut it with how quick technology moves in this new era we're in.

smolinsk373d ago

I would love the Next step in graphic to be massive but it always turns out that it takes a long time so the ps6 graphics are gonna be like the best we have now Just with 60fps in every game. World love to se the big ass large worlds with fantastic graphics and depth. Gta 6 are gonna bring that for sure.

just_looken373d ago

@hugo

100% agree but it also made the use of upscale tech the norm which made games worse and the fact console now are just tablets we need a console with a real gpu real cpu real ram setup.

It would be so amazing to see a game like you said made like the ps2/ps3 era using today's pc parts pushing the hardware.

There are titles out there that make my pc run like its still on the desktop

Barlos372d ago

Agreed. For me at least, games are escapism. I don't want them mimicking real life. Graphics don't have to be photorealistic to be impressive. As with you, I'm more about the story, and I would prefer innovation in other ways. The PS5 did it with the DualSense. This it more important to me than just shinier graphics.

+ Show (10) more repliesLast reply 372d ago
Zenzuu373d ago

Personally for me, graphics have already gotten to the point where I don't really feel the need to see having it to make anymore realistic or better.

At this point, I rather game developers focus on quality/engaging stories, gameplay, & contents. Also not every every single game needs to opened world just for the sake of it.

anast373d ago

I'd rather they focus on both. It's a trillion dollar industry. They should be able to do both.

neutralgamer1992373d ago

Zenzuu

Believe it or not when it comes to consoles and games graphics are still the biggest factor. Why do you think we still see CHI trailers or in engine footage. The first impression is very important. Not for us core gamers but for millions of casuals who are quite easily impressed with wow factor graphics

TiredGamer373d ago

"More, more, more!!! I don't care what it takes - I deserve more! And I won't PAY a dollar more!"

That's the mindset of some people out there.

JEECE373d ago

I mean, can we still say that's the case even when casuals flock to mediocre looking battle royales? PUBG became huge among casuals, and it looks like a PS3 era shooter with textures that didn't load properly. And casuals have embraced the cartoon aesthetic (Fortnite is the easy example here, but there are others). What is the recent graphics focused game casuals have flocked to? Are you counting COD for that?

anast373d ago

@1992 Candy Crush and Monopoly Go

@Tired Like I said. It's a trillion dollar industry. They could definitely do more. Customers are paying a ton of money.

WolfSeed373d ago

There are individual goals for individual parameters. Graphics, gameplay, scale, geometry, AI Sophistication, etc. No need to cancel the conversation because you care more about other things.

smolinsk373d ago

Graphics are the biggest selling point and will always be.

neutralgamer1992373d ago

Agreed especially for those who aren’t hardcore gamers. We core gamers look at everything through core gamers POV. But there is a much bigger casual market who likes looking at pretty things

+ Show (1) more replyLast reply 373d ago
andy85373d ago

Honestly with UC4 I thought we were close but things don't really seem to have improved much in 8 years. Hellblade 2 seems to have raised the bar a bit though

MrBaskerville373d ago

I don't think publishers have the money to make that happen. They can barely sustain the current level of fidelity.

Sciurus_vulgaris373d ago

The goal post for what photorealistic graphics are has always been moving. I remember some 360/PS3 sports games being called photorealistic way back in the mid 2000s.

bRuud83373d ago

Simply, no! Graphics wise there is barely any difference between the PS4 and PS5 just a little more particle effects and very minimal use of ray tracing. I expect even less diffence between PS5 and PS6. Just better implementation of Ray Tracing.

purple101373d ago

you are correct, but there ram has doubled, and now we have ssd not a spinning disk drive, I think we have not yet scratched the surface of next gen personally,

Show all comments (99)
50°
9.5

Elden Ring Nightreign Review - Praise the Night | MP1st

Elden Ring Nightreign Review - Nightreign isn't merely a multiplayer spin-off; it's a testament to FromSoftware's ability to innovate.

140°

The Last of Us Part II Remastered Sold 2 Million Units During HBO Season 2 Run, Analyst Reports

Marketing analyst estimates over 2 million units of The Last of Us Part II Remastered sold during HBO Season 2.

Read Full Story >>
twistedvoxel.com
Redemption-646h ago

If true, this is why Sony keeps making them. A lot of "gamers" might complain or cry about it. But as long as these things keep making money, they will keep doing it and ignore all those complaining online

neutralgamer19926h ago

You are absolutely correct end of fbe day money talks and so far their remastered/remakes have generated a lot of money

Lightning773h ago

So y'all are more worried about a companies pockets than your own entertainment? Are you pretending to like the same game being re-realeased each year?

CosmicTurtle3h ago

Nobody said anything like this above.

S2Killinit1h ago

No that is not what they are saying. People want to play these games. But, We have a minority of people who think they speak for everyone.

Lightning772h ago

@cosmic That's pretty much implied. Keep doing the same thing because it makes the company money forget my entertainment as long as they get richer. Instead of demanding more. If this was anyone else there would be backlash and it would be real that's a fact.

In a nutshell yes that is good the game is getting more attention more than ever thanks to the show I understand and acknowledge that. I'm saying all it promotes is more re-releases and remasters from games that don't need it.

franwex6h ago

Will HBO make a season 3 without Sony? They did with Game of Thrones after all.

S2Killinit1h ago

Why would they make it without Sony?

Grilla39m ago

I thought part 2 was 2 seasons, seasons 2 and 3. Season 4 wouldn’t have any source material unless ND made part 3 by then.

8836m ago

SPOILER (sort of):

Season 2 did not come close to completing the story of the 2nd game...

Scissorman4h ago

This isn't an argument for the low-hanging fruit, but this here is exactly why Sony - and others - will keep producing them. Dev costs are low. Profitability is high. It's low risk, high reward. And given the skyrocketing costs in the AAA space, projects like this help fund future titles. I don't like it, and I'd much rather Sony - and others - release new titles, but I sure as hell understand why it happens.

PhillyDonJawn3h ago

Whats the point of making new games when you can keep releasing old ones 😂 they keep buying so why not?

S2Killinit1h ago

Soooo all those people talking trash are pretty surprised eh?

Eonjay27m ago

They want to tell you what yo think, who to hate and what to buy.

Show all comments (16)
80°

6 Best Open-World Games Set In Space, Ranked

Pair open-world exploration with an immersive outer space setting, and the result is what players get in these incredible space games.

Read Full Story >>
gamerant.com