Manor Lords has sold over 2 million copies since launch

Developer Slavic Magic and publisher Hooded Horse announce that their city building sim Manor Lords has sold over two million copies since launch.

1nsomniac29d ago

Still waiting for its first patch which is worrying. I know it’s been a single man developer but there’s really no excuse for no updates being released since launch. I’ve been part of many single developer releases that are updated daily, sometimes hourly. This’s hasn’t had a single one yet….

shadowknight20328d ago

There's a rumor going around that this developer once went by the name of another alias, and released a game without any further updates afterwards. Tis an eye worth looking at.


Manor Lords - Patch 0.7.975

Here's a changelog with the latest fixes. The new patch is available on the main branch, so if you participated in the pre_release, remember to set betas to "none".

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Why the gradual death of the console exclusive makes business sense

And why Lego Horizon Adventures is coming to Switch.

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phoenixwing18h ago

Depends really. Like for example I moved onto pc so sony is missing out on the thousands I spend on games where they take a cut in the walled garden while most casuals won't do what I did and they'll make money. So it all depends how many die hard spenders switch to pc or just stay with sony

VariantAEC12h ago

Congrats on graduating to the platform that has the potential for offering the best HW and worst experience with fewer high quality games.

A great decision there, really!

Shiore2u11h ago(Edited 11h ago)

"Worst and fewer", he brazenly says while going through a consistent drought half-way through his branded low frame upscale machine's lifecycle.

Crows904h ago

Ummm....which titles will be miss out on?

jznrpg4h ago

@Shiore2u there is no drought of games. I have so many games to play I can’t keep up. First party has been dry as they released most of them early in the gen but they are coming. Every company has a bit of a dry spell first party wise. Nintendo had a couple years with the Switch, Xbox had many years over the last decade. Sony is going to have some years better than others too.

Shiore2u3h ago(Edited 3h ago)

"First party has been dry as they released most of them early in the gen but they are coming."
So consistent drought until announced games actually come into fruition. Keyword consistent.

+ Show (1) more replyLast reply 3h ago
neomahi3h ago

But your one out of millions. You may have jumped, but consoles are still cheaper

abstractel18h ago

Exclusives absolutely make sense. Nintendo, for an example, needs to keep exclusives to sell their consoles. So does Sony to a large extent. Xbox is just falling behind so much on the hardware front that they are trying a somewhat modified approach but they are still going to be producing exclusives if they are going to be producing new Xbox generations.

So far Sony has taken a good approach to PC, but so far the PS5 era hasn't been my favorite Sony era. Hasn't been bad, but not great. I hope that this is being rectified.

porkChop16h ago(Edited 16h ago)

I'm not disagreeing that exclusives are important, but I just want to point out that Nintendo is a special case. Nintendo needs their bread and butter exclusives because they don't have all the larger multiplatform games. For nearly two decades they've had slow, underpowered hardware that simply couldn't play the vast majority of 3rd party games.

So their fanbase has been conditioned to buy Nintendo hardware for pretty much only Nintendo's 1st party exclusives. If Nintendo were to start launching their games on PC very few would buy their hardware because Nintendo has nothing else to offer. They don't even have a competent, proper online network to satisfy the needs of online/competitive gamers. They also don't have a mature, built-up ecosystem to offer people like they do on PS, Xbox, Steam, etc. The only thing Nintendo can leverage is the fact that you need their hardware to play their games. That's it. It'll be interesting to see if that changes with the Switch 2.

generic-user-name8h ago

Sick of seeing people make exceptions for Nintendo. As a PlayStation fan, I've been conditioned by Sony to buy their hardware for both strong 1st party exclusives and strong 3rd party support. Both can be done but Nintendo gets a pass for only doing one because they are the industry darlings.

ChasterMies1h ago

I wonder how long Nintendo can stay relevant as cell phones become better game machines and receive better games. In other words, at some point Nintendo will be losing money by not releasing their games on phones. We may be there already.

Knightofelemia18h ago

Too me it's just another goofy Lego game no different then the last Lego games. I think Sony putting it on Switch they are just trying to make some extra cash. It's not like Sony is actually porting Horizon on the actual Switch. It's a kid friendly game no different then Lego Batman, Lord of the Rings, Lego Star Wars. Sony owns the IP they can pretty much do what ever they want with Aloy. And there is no death to the console exclusive. Microsoft putting exclusives on other platforms is to make money. Porting exclusives to other platforms breathes new life into that franchise, opens the doors to new fans, and gives that franchise a new breath of air. Instead of sitting on the shelf collecting dust.

VariantAEC12h ago(Edited 12h ago)

I guess people are having real difficulties understanding how licensing like this works (not you, but the two disagress as I write this). Lego is not owned by PS. PS also doesn't have the publishing rights to Lego games. PS agreed to allow their IP to be represented via Lego sets back in 2022. PS probably only makes a small royalty off those because it's PS' IP represented through the property of another company.

This game is basically the same thing. PS provides the permission and oversees development so that their IP isn't mishandled and they make a small cut off the partnership to increase exposure of their IP. PS looks good, Lego looks good the game comes out on PS5, Switch and probably PC day 1. But in the end this isn't a PS game it's a game made by another publisher with permission and there was an agreement to put the game out on multiple consoles.

Its skipping Xbox and some see this as being a PS request seeing as how the game is coming to Switch we know there are zero technical reason it wouldn't come to Xbox... but the other more likely reason the game is skipping Xbox is probably because Lego knows their games underperform on Xbox platforms and decided against the more expensive development route, which would likely have a low ROI anyway. Maybe the game will come to Xbox consoles at a later date?

[Edit: Separated this wall of text into 3 paragraphs at sentence 5 and 10. Removed a stray "so" in sentence 10.]

Petebloodyonion17h ago

I appreciate the panel video featuring Layden, Pachter, and Burnham, where they provided insightful comments on the reasons behind the current business model's shortcomings.
For instance, discussing why companies have become risk-averse and how continually soliciting additional funds from the same audience ultimately fails to yield outstanding results.

Since the event was featured on IGN LIVE, it is highly possible that there were financial incentives from Microsoft and IGN for certain mentions.