180°

No Matter How Good Assassin's Creed Shadows Looks, I Can't Trust Ubisoft

Assassin's Creed Shadows' dual protagonists and Japanese setting may seem fascinating but there's a high chance Ubisoft will ruin it all.

Goodguy01346d ago

You simply just wait for sales on ubi games. They tend to drop quick and especially heavily after half a year or so.

exputers346d ago

Appreciate the comment, but that's hardly the point this article's trying to make.

Profchaos342d ago (Edited 342d ago )

I'm curious genuine question do you write these articles completely or are they ai assisted.

I find it is a tough read as it's all over the shop and doesn't actually deliver a firm message that it sets out to establish. I'd typically see this kind of writing in ai assistance I assume you are affiliated with the site and maybe you could let us know

Either way appreciate you posting to n4g and keeping the site alive

exputers342d ago (Edited 342d ago )

@Profchaos

We're strictly against AI-generated content and even recently caught and fired two members of the staff who were using AI to write articles, so feedback like this where eXputer gets called an AI site or anything similar is quite disheartening, I'll be honest. We do our best, especially in these trying times when the blogging industry is down bad and hard. All articles on the site are hand-crafted, and we have a dedicated team of news and opinion piece writers who do the work themselves.

However, I will say that feedback is more than welcome at eXputer, and we're really trying to build a loyal readership here. Genuine suggestions on what can be improved would be appreciated :)

Furesis345d ago

Looks like another AC game to me(modern AC) but people have been asking for a japanese setting for awhile so to me it makes sense why some people are more excited for this one. I'm not gonna get baited by ubisoft mediocre gameplay and trash ass stories that they have been creating for the past decade. They do know how to make good looking worlds tho so they got that going for them.

RaidenBlack345d ago

Yea ... the current Ubi gets trashed for the repetitive gameplay loops and odd live service/monetization choices but ....
Their tech department is nothing to scoff about ...
Many people ignored their latest Avatar game as a FarCry clone but it had some uniqueness and most of all Massive Entertainment really pushed the visuals with their latest version of the Snowdrop engine.
...
I just wish they alternate release between older architecture and modern architecture with their IPs like an old school stealth-focused AC between two AC RPGs or old school Ghost Recon after the last two massive open world GRs ... etc

-Foxtrot345d ago

I think many people ignored Avatar because it was Avatar to be honest, the films are box office successes but apart from the visuals and technology they are nothing special.

If it was a new IP I'd have been more interested.

Demetrius345d ago (Edited 345d ago )

I dont like cutscene trailers, the only cutscene trailers from companies I trust are rockstar, insomniac, Santa Monica, guerilla, because they even make the gameplay smooth like cutscenes, ubisoft has the budget to.make one of the best looking games that take advantage of this gen hardware but they still hold back some, avatar looks pretty af playing but you can tell it could use some smoothing out more, it's still fun, still tho ubi should step it up there's little to no competition coming out in the open world genre cause most of everybody wana copy souls combat then slap free roam on it, that's one thing I'm atleast glad about ubi they're not copying the souls formula that there only works for fromsoftware games, when gta 6 laugh rockstar will most likely show how open world should be done once again🤦🏾 it's always up to rockstar even tho they been on bs lol

lucian229345d ago

i will always love cgi trailers. doesnt matter if games are good, cgi trailers or openings/endings are usually awesome just visually

CantThinkOfAUsername345d ago

I do too, but there's hardly any interesting CGI trailers nowadays. Even that has taken a hit in quality. Compare the recent AC Shadows trailer to For Honor or The Division. It's mid at best.

RaidenBlack345d ago (Edited 345d ago )

I hate launch CG trailers ... Becoz by the time of launch, the suspense's there no more
And I hate lazy CG teasers/hype trailers.
CG trailers should only be used for reveal, if CG is at all planned i.e , IMO ... and shouldn't be some random stuff but some hype inducing and at same time somewhat true to the end product.
Blizzard kind of nails the CG trailers.

Chard345d ago

Do these games still have the modern day office stuff?

anast345d ago

Probably a bit, but not as much as the older ones. They cut way back on that stuff.

anast345d ago

UBI soft games are best bought around $25 for the gold edition.

VincentVanBro345d ago

Best to not waste time on them at all.

Ninver345d ago

Ps plus release is the best way to play them

anast344d ago

and that too. As long as it's the gold edition (the complete version).

Show all comments (27)
110°

PS5 Best-Seller in the US in March, Assassin's Creed Shadows Debuts in 1st

The PlayStation 5 was once again the best-selling console in the US in March 2025 in terms of units sold and dollar sales, according to figures from Circana (formerly The NPD Group). Circana includes the dates for the five-week period of March 2 to April 5.

Read Full Story >>
vgchartz.com
neutralgamer19922d ago (Edited 2d ago )

Not surprised by PS5 dominance. It will be interesting to see if sales for ACS drop off the cliff or gradually slide down. UBI would want a gradual slide over many months while staying in top 10 for next 3-6 months.

S2Killinit2d ago

Assassins Shadows is a success whether some people like it or not. They did try their hardest. But in the end facts are facts (not that those matter to some these days). Im just enjoying the crow eating at this point.

neutralgamer19922d ago

It’s not that we want games like Assassin’s Creed Shadows to fail—most of us love gaming and want to see great titles succeed. But when big publishers consistently make anti-consumer decisions, it's important for the community to speak up. If we don't push back, we risk normalizing practices that hurt us as players in the long run.

A lot of people point to the hype around upcoming releases like the Switch 2 and say, “Where’s all the negativity now? It’s already sold out.” But launch-day sellouts don’t tell the whole story. Historically, every new console sells well at launch. The real question is how it performs over time, especially if concerning trends continue.

Look at what Nintendo is doing: they’re charging $90 for a remaster bundled with DLC—content that many would expect to be priced far lower. Meanwhile, Xbox just released Oblivion, nearly remade and packed with all its DLC, for $50. That’s almost half the price for significantly more value. So should we just sit back and accept Nintendo charging almost double, or is it fair to question this pricing strategy?

It’s not just one game—it’s a pattern. Nintendo has been making several anti-consumer moves: physical editions costing more than digital, while also raising the price of digital games. And this isn't happening in isolation. For years, the standard price for a new game was $60. That held steady for over 15 years. Then it jumped to $70. Now, just four years later, we’re seeing $80–$90 price tags depending on the edition, platform, and whether it’s digital or physical.

These things add up. The industry is slowly training consumers to accept higher prices and fewer benefits, and when we don't speak out, we're essentially giving them permission to continue. This isn’t about hating companies or wanting products to fail—it’s about holding the industry accountable so it stays healthy, fair, and respectful of its audience.

We all want to enjoy great games, but we should also care about how they’re made, priced, and delivered. If we don’t ask questions now, we might not like the answers the industry gives us later

Eonjay2d ago

"Digital SKUs for March accounted for 70 percent of Xbox Series X|S sales and 50 percent of PlayStation 5 sales. Digital SKUs year-to-date have accounted for 75 percent of Xbox Series X|S sales and 50 percent of PlayStation 5 sales."

Okay this is interesting.

yenevar2d ago

I see a lot of people talking about the 50% digital rate on PS5 but, that needs to be subtracted by the number of disc drives they sell. Also the fact that 15-20 percent of all PS5's are Pro's which are digital only by default so that 50% is heavily skewed.

In truth the vast majority of PS5's have a disc drive attached to them.

It's similar to the discussion about digital sales, where when you look at the total digital on PS5 seems high because so many games release digital only, but when you look at games that have physical releases the split on those games is still 50-60+ percent physical.

The majority of PlayStation owners still want physical games.

Lexreborn22d ago

50% of a game that sells 2 million is still more then 75% that sell 1million. So, it really doesn’t mean much if you don’t know the approximate numbers

yenevar2d ago

Lexreborn2

What is even the point you're trying to make?

Factually as we have seen reported by Sony and other publishers that games that have disc versions still sell 50-60 percent of the total copies physically on PlayStation, the number of total units sold is irrelevant when talking about the percent of individual products.

Kassanova072d ago

That site is so broken still after all these years.

dmonee1d 7h ago (Edited 1d 7h ago )

I wonder if oblivion remastered numbers for april will trounce the sales numbers of assassins creed origins? Hopefully it shows developers what gamers really want in a game. They don’t have to be perfect. They just need to have an identity or a soul. Easiest way to put it, is they need to be fun and entertaining. If it means remastering a 20 year old game to prove that, then so be it

60°
7.0

Assassin's Creed Shadows (XS) Review | VGChartz

VGChartz's Stephen LaGioia: "For my money, Shadows could have been better served stripping away or limiting a few more peripheral gimmicks (e.g. the Hideout and Kuji-Kiri meditations), while adding more combat abilities and nuance, which are a bit thin here. The game mixes in a slurry of elements that both work and don’t quite work from Valhalla, Mirage, and Odyssey, while sprinkling in a few new things that don’t really land as a whole (like scouts used for map details and resources, which need to be replenished). The result is a game that shines brightly in terms of presentation, as well as some combat and progression elements, but overall feels like a “jack of all trades” and a Samurai master of none."

Read Full Story >>
vgchartz.com
50°

Assassin's Creed Shadows' Age Rating Might Indicate a Switch 2 Port is Coming

TNS: This year's second-biggest hit seems ready to back Switch 2, as Assassin's Creed Shadows listing for the console was spotted on the wild.

Read Full Story >>
thenerdstash.com