960°

Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More

Microsoft has closed a number of Bethesda studios, including Redfall maker Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and more in devastating cuts at Bethesda, IGN can confirm.

Moegooner21d ago (Edited 21d ago )

Hi-Fi Rush studio??? Seriously?? Goes to show quality matters lil to MS.

Worst gen ever. All big 3 battling are for who sucks the most. They just keep one upping one another.

-Foxtrot21d ago

This does feel like a “quick Sony is getting shit on for Helldivers, let’s announce it now to minimise impact”

thesoftware73021d ago

That is silly. Let's say there is some weird conspiracy. This announcement would effectively take ALL the attention away from the HD2 situation, especially since there is no longer an HD2 situation. I don't think anything will minimize this impact.

Tacoboto21d ago

... so they announce it on a Tuesday? 36 hours after Sony cleared up everything?

You people care more about the next conspiracy than anything else.

Nevermind that Sony followed the golden rule of minimizing impact by announcing horrible news on a Friday.

Eonjay21d ago

The constant weekly weird Sony drama is part of the industry's problem. Everyone else feels they can get away with murder. Also, what is the point of spending all that money if you just start shutting studios down. And... Redfall wasn't Arkane's fought. Microsoft new the shape the game was in but needed something for GamePass after a whole year of no releases into the service. Them taking it out on Arkane seems really disingenuous and distasteful. And WTF did Tango do? Didn't Todd just release a statement saying how he would never retire. Fire his ass.

romulus2321d ago

Well if that was the reason for the timing it didn't work.

darthv7221d ago

wow... i did not have them closing Tango and Arkane Austin on my bingo card.

Hofstaderman21d ago (Edited 21d ago )

Yes it does. Arkane Austin I can understand but Tango Gameworks made an excellent game in Hi Fi Rush.
On review, it want really all on Austin for Redfall and its failure, they were forced to make a multiplayer games when their expertise was always single player driven first person games.

-Foxtrot21d ago

Guys I’m not being all that serious…relax

Outside_ofthe_Box21d ago (Edited 21d ago )

"I don't think anything will minimize this impact."

It already has. Notice your comment(or lack there of) vs HD2.

On another note, I would like to see Microsoft buy more studios and do more shadows drops on subscription services like they did Hi-Fi Rush. It's great for the industry I was told by people on here.

Zeref21d ago (Edited 21d ago )

I'm pretty sure that's exactly how it works. Same thing with layoffs. All of a sudden everyone has layoffs around the same time

Cacabunga21d ago

MS will always make it to amaze me by showing the worse version of themselves every single time..

peppeaccardo21d ago

MS proving to the world that ttheir leadership cannot drive success from these new acquisitions. They have ran the numbers and they have realized that long term, without a clear direction from the motehrship, these are a loss for the company hence they need to be cut. I might be wrong but I am absolutelly sure that if these developers would have not been purchased by Microsoft they would be still on business. A shame ...

senorfartcushion20d ago

Both things have happened but N4G's commenters (90% Playstation ) will follow suit

+ Show (9) more repliesLast reply 20d ago
Einhander197221d ago (Edited 21d ago )

10/10 deflection, the ol' Sony too deflect...

Let's not discuss the fact that PlayStations struggles have largely been caused by the fact that game pass has reshaped how consumers spend causing them to spend less as they play what is on subscriptions and don't buy games as much because they either have become subscription gamers or they fear the game will come to a subscription so they don't buy things.

And it's not just PlayStation, the whole industry has been effected, many big studios are struggling across the board to match sales targets from pre-game pass releases which is especially apparent in things like sequels.

Heck the best example was Microsoft's own Starfield which should have easily blasted past 10m sales by the end of 2023 going by sales of similar Bethesda games yet was only able to achieve 3m which of course was almost entirely on Steam.

Moegooner21d ago

Or maybe it's because Sony hasn't released multiple worthwhile SP games like they normally do each gen and the ones they did released actually sold well.

Layoffs aren't because studios are struggling, but because major publishers want to maximise profit gains.

Profchaos21d ago (Edited 21d ago )

Absolutely it's a service that's changed the way we view and consume games overall for the worse games have little value when they are part of a sub and become disposable doubly so if they are a day 1 freebie often it's the kiss of death for a game to be day 1 on gamepass as PlayStation players look at it like why do I have to pay 60 dollars for back 4 blood, payday 3 or outriders it'll be on PS plus soon enough and funny enough those games always fail to meet expectations sales are poor and longevity is poor.

When I see a game get a day 1 tag outside of first party my first thought is always something is wrong with it and it can't stand on its own feet so the publisher has made a deal to recoup development cost.

Even first party games have dropped in quality noticeably so since gamepass with gears 5 being the only good release I can think of since gamepass started

Petebloodyonion21d ago

Wasn't aware that Gamepass is available on PlayStation.
Or are you telling us that a service from a console lacking in sales is so great that it affects the morale and buying habits of ppl lacking access to the service?

Also pretty sure that saying all of them competing for who sucks means the whole industry and not just Sony and MS.

Nitrowolf221d ago (Edited 21d ago )

This is what people online want. They just don't know or understand it. So many have warned about consolidation, and exactly what they have fear has been happening

This isn't the end, expect more bought out studios to be closed in the next few years

Hofstaderman21d ago

Spot on. All in the name "growth" to appease investors and shareholders. Can't sustain the lie though...it will always implode as illustrated by these closures. Applies to MS and Embracer.

TiredGamer21d ago (Edited 21d ago )

This. ^

Publishers are slowly mitigating all development risk since every new big/medium budget game has become too big to fail. Games are too expensive to make and the profitability for titles rests on a hair’s edge. When you need to sell 5 million copies of a game to be profitable, you know that we’ve turned a new page in gaming. The real victims here are the smaller studios/games that bring so much character and variety to the industry, like with Hi-Fi Rush.

It looks to me that Hi-Fi Rush did not fulfill financial expectations for moving the GamePass needle, and the sales from the PlayStation port experiment did not measure up either. So it gets the boot.

Sad day and era for gaming.

notachance21d ago

yeah smaller ABK studios like Toys For Bob are now in dangers

notachance21d ago

I just don’t know how the hell a company that can spend $67b to purchase a publisher decided that it’s okay to close the studio that produces their best game last year.

Whoever the higher up there that decides this is completely out of touch of how the game industry works, the damn xbox division as a whole would’ve been closed already if they weren’t sustained by other MS divisions.

shinoff218321d ago

I got in an argument with someone on reddit and they weren't haven't that Xbox isn't propped up by other divisions argument. They swore up and down that Xbox was pulling its own weight. I just stopped after a couple back and forths

TiredGamer21d ago

Didn’t move the GamePass needle and the PlayStation port couldn’t save the return on investment….

SeTTriP21d ago Show
dumahim21d ago

So this is what happens when you're pleased with the sales and investing in the studio? Good guy Phil at it again.

Sonic188121d ago (Edited 21d ago )

From Aaron Greenburg:

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

😂😂😂 🤥🤥

Lightning7721d ago (Edited 21d ago )

Once again MS creates their own problems and they create their own animosity. Idc about their shitty excuse and "reasons" they're a incompetent company, plus all their Xbox fanboy influencers are dwindling I noticed. How many excuses can you make for a company like MS? Consoles are down and they're losing their own fanboy influencers also. That's all they had to cheer lead them now they're leaving them. Pretty nobody will be on MS dude no matter if they (if they ever but I doubt it) get their act together.

Trashy ass ppl and company....

If they go under eventual it's because of their own doing nobody else's.

porkChop21d ago

Yeah overall this gen is pretty shit. Everyone is making horrible decisions, great devs are getting either gutted or entirely shut down regardless of quality or success, very little in the way of innovative games, etc. This industry needs to see some drastic changes.

badz14920d ago

where are all the cheerleaders for MS acquisitions amid all these?? you guys happy now? this will not be the end of it, maybe just the beginning!

OptimusDK20d ago

Maybe it has to do with this:
Hinji Mikami is leaving Tango Gameworks in the coming months.On February 23 it was reported that Mikami would be departing Tango Gameworks. Bethesda has stepped in to confirm the report of Mikami's forthcoming departure from the studio he founded over a decade ago.

Mikami originally founded Tango Gameworks in 2010 after departing Capcom, having lead the development of iconic games like Resident Evil and Resident Evil 4.

+ Show (8) more repliesLast reply 20d ago
shadowT21d ago (Edited 21d ago )

Tango Gameworks and Arkane?

RaidenBlack21d ago

Arkane Austin (Prey developer)
Not Arkane Lyon ( Dishonored developer)

Crows9021d ago

Prey was fantastic. Red fall was shit because they were forced to do shit they didn't want to make.

Atkane Lyon did death loop I believe....I hated that one.

shinoff218321d ago

I personally liked prey more.

RaidenBlack21d ago

@shinoff2183
Because Prey was creative and different
Other than the live service Redfall, all other single-player Arkane projects have been creative and interesting

Tankbusta4021d ago

@Crows90

So just because people don't want to do something in life...bad quality is excused? Look what happened over that bad quality? no more studio

+ Show (1) more replyLast reply 21d ago
MrDead21d ago

Will be more soon, I've said it before I can't see MS keeping Bethesda. I think they'll strip it's IPs and slowly close everything, it's what they do.

VariantAEC21d ago

No one wants to admit it, but yeah MS has a long history of pillaging other smaller corporations for IP and dispensing with everything else.

Zeref21d ago

That doesn't make any sense lol. How would they make money from these IP'S with no developers?

MrDead21d ago (Edited 21d ago )

@Zeref
"That doesn't make any sense lol. How would they make money from these IP'S with no developers?"

MS don't care about the studios, they want the IP's. They'll keep the big ones in house, the game engines they run on and licence the rest. Stacks of cash to be made from licensing IP's ...or just sit on them so no one else can use them.

blackblades21d ago

@Zeref silly fool, buy them for the IP have there other studios make the games using the IP names to sell them. We all know having a popular franchise name can sell

+ Show (1) more replyLast reply 21d ago
Einhander197221d ago (Edited 21d ago )

Well xbox fans you got what you asked for... and honestly deserved...

It was so easily predictable that game pass was never going to be able to support all these studios.

If Microsoft can't win they are going to burn it all to the ground...

Countdown to Phil Spencer telling us "it's better for the gamers this way" yet again.

Barlos21d ago

Agree but gamers didn't ask for people to be out of work.

VenomUK21d ago (Edited 21d ago )

@Barlos They indirectly did. Every person who made a wish list of who Microsoft should buy next and were sending tweets to Phil Spencer and Xbox with proposed studios, played a part.

The saddest part is the studios were closed because of the underperformance of their last games, and if they had been given a chance then their next games could’ve been great and succeeded. But it is the same old Phil Spencer Microsoft problem which is not giving them a chance, and that’s why he is not able to manage game studios.

VariantAEC21d ago

Yeah they did. Just because they refused to see what everyone with a brain was telling them doesn't mean they didn't know. They were told, they should've put up a fight and they didn't. This is the result. But who knows even if MS' fans weren't such boot-lickers, MS could've carried this out against their fans wishes anyway. Unfortunately, we have the hardcore MS defense bots running to deflect from any bad news and maybe, just maybe, MS felt empowered to do more damage as a result of their fans cheering this all on.

anast21d ago

They sold themselves out. Once people buy you they can do what they want. None of this should have been a surprise. When companies get bought out, they eventually get dismantled.

shinoff218321d ago

Xbox fans were to busy daydreaming of Ms curbstopping Sony they didn't look at the big picture.

Einhander197221d ago

Not disagreeing at all.

I want to add that from the day Microsoft announced game pass, before they even started buying up studios it was obvious that game pass wasn't going to be able to support itself.

It was so dumb that they doubled down on it by spending 100B on a service they knew only existed through subsidization.

They should have realized there was no way that adding massively more costs on a subscription they were subsidizing was certain to fail. Especially after seeing how it had devastated sales across the platform as a whole.

Heck by the time this generation started during covid when the console sales were similar PlayStation was already outselling xbox on multiplatform games 8:1 yet they still doubled down on it.

21d ago
Relientk7721d ago

This is beyond wrong. Like wtf!? Especially Tango Gameworks with Hi-Fi Rush. I've heard nothing but good things about that game. Just because Arkane Austin screwed up one game release doesn't mean you need to close them. It sounds like they were forced to do a multiplayer game when they're a single player studio. They could have made a Prey 2 or some other game next.

Just wow awful news.

Einhander197221d ago

Apparently PlayStation owners didn't buy enough copies of Hi-Fi Rush...

romulus2321d ago

"Xbox says Hi-Fi Rush was a success "in all key measurements" amid rumors of poor sales. Following rumors that Tango Gameworks' Hi-Fish Rush didn't meet sales expectations, Xbox marketing VP Aaron Greenburg is defending the "break out hit" as a success by all metrics."

According to Aaron Greenburg it was a success so they shouldn't have even needed PlayStation owners to buy it. That being said, I bought it and really enjoyed it, it's a great game. Shame MS closed them down.

RpgSama21d ago

@Romulus23

All lies by the Green Bug, that just means that a lot of people fired bullets or whatever in the game, that's the key measurements they care to share.

Tango did NOT deserve to be closed down, they have not released a single bad game.

Crows9021d ago

That's usually what happens when you don't release it at the same time as other platforms....same thing happened with tomb raider reboot sequel. MS got exclusivity for a year and then when it came to PlayStation it barely sold. Nobody cared anymore.

shinoff218321d ago

Still waiting on the physical release pre order window

VariantAEC21d ago

Well... I did my part. Hi-Fi Rush is a good game, but I don't think its MS' style. We don't really know how well it did or didn't perform by the numbers or whether it broke even. This could just be another MS blunder.

Elda21d ago

Exactly. MS purchasing a 3rd party studio & keeping games off of other platforms probably hurt them in the long run, then finally putting Hi Fi Rush on PS which in turn PS fans probably didn't care to buy & support Hi Fi Rush after a year later of release. Hi Fi Rush was released on Gamepass so it probably never really made any money selling solely.

Eonjay21d ago

@romulus23

Let's hope it didn't sell well because that would make this worse. Also I could have sworn I read an article about their next game in the works.

Seraphim21d ago (Edited 21d ago )

I was wondering if that played any part considering the timing, though, XB claimed the game to be a success last year only on XB & PC. Regardless MS f'd up there too. They shadow dropped HiFi on XB/PC last year at the perfect time. This year when they released on PS not only had the hype died, but there were so many solid games available the first 3 months of this year to play.

I almost bought it on PC last year, but now that it dropped on PS I just have far too many games to play to bother...

If MS needs PS and even Switch sales they need a better strategy. At the very least a release date where players are more inticed to buy said game. The problem is always going to be that if they want exclusives the hype for these games will be dead a year later. The exceptions might be some of their heavy hitters.... 2 cents

Angyobangyo20d ago (Edited 20d ago )

PS and PC owners probably bought more copies that Xbox owners.

+ Show (6) more repliesLast reply 20d ago
CrashMania21d ago

I can only imagine the little amount of revenue both games generated, sent straight to gamepass and excluded from the largest current gen console userbase. Not to say both games would have done well if they were on PS5 too, but you heavily damage to a games revenue when you put it on a stagnating sub service for a poorly selling console, can't really see people going out in droves to sub to GP to play this.

shinoff218321d ago

Gamepass subs(most of Xbox players) don't buy games all like that so it's not sustainable. It's reality.

RaidenBlack21d ago

Yea Austin made one of the most creative game of last gen with Prey and were forced to take risk with Redfall and now the whole studio is being closed.

Aphrodia21d ago

Yes, that Tango gameworks/ Hi-Fi closure was an eye opener for me as well. Neither played it nor was interested in it myself but all I heard was everyone acting like it was the second coming of guitar hero or something.

I don't know what else to say other than modern gaming is an overwhelming sea of mediocrity and there's not enough voices of reason speaking up and saying that most games made these days are just not very good.

shinoff218321d ago

Your playing the wrong games then. There's always been shovelware type games. Going back to wii, snes, nes, ps1 Xbox og. That's a bs blanket statement. As an older gamer since atari days I'd personally say this is a great time. If you can't find anything to play. That's on you

With all that said in no way or form am I speaking of multi-player games, gacha, or whatever. I'm strictly speaking on single player games.

Aphrodia21d ago

you are hilarious. trying to validate your comment by excluding over half of the games out there today. Pathetic man.

Neonridr21d ago

I'm more devastated at the loss of The Evil Within.

Chevalier21d ago

Wait I was told Xbox had great engagement numbers?! Some Xbox fans said they bought games when I told them Xbox customers don't buy games?

So Xbox bought studios to keep games off other platforms and forgot they conditioned Xbox customers to not buy games. Whoops.

So anyone else think Outer World's 2 dies 🤔? I'm thinking a small game losing out on Nintendo and Playstation gamers buying will kill this IP. But it's okay Xbox fans can get more COD! Halo, Gears and Forza! Woot that's a 'win'. Yay Gamepass FTW

+ Show (3) more repliesLast reply 20d ago
CrashMania21d ago

Can't wait to see the usual try spin and play this down. So much for the heroic MS and Phil saving these studios eh.

Eonjay21d ago

By the end of the day IGN will be talking about how this is right for the industry. Don't worry, Microsoft's PR is making the call now.

RpgSama21d ago

Tango did NOT deserve to be closed down, they have not released a single bad game, and I'm sure Arkhane failed just because they were both rushed and pressured into making a GaaS game they had no experience in doing and no support to get it completed out of the gate.

PrinceOfAnger21d ago

Not a big deal only hi fi rush was good

Sony has closed
Manchester studio
Japan studio
Pixel opus
London studio
Ready At Dawn ...

RupeeHoarder21d ago

The difference being Sony has a large group of other studios that have done something positive. Microsoft just closed the studio to the only good game they released in the past year (Hi-Fi Rush).

CrashMania21d ago

They all suck as well of course. But MS spent 10s of billions on these publishers for mass consolidation, every made a song and dance about how MS would save them, using their endless Windows, 365 and Azure money to keep them open forever and how Phil was some hero.

Nothing is safe unless it makes money, even for MS.

romulus2321d ago

It is a big deal.

Microsoft has closed
Fasa Studios
Digital Anvil
Ensemble
Lionhead Studios
Press Play
Arkane Austin
Tango Gameworks

Einhander197221d ago (Edited 21d ago )

Wow how far back do you want to go back.

Lionhead Studios
Aces Game Studio
BigPark
Carbonated Game
Digital Anvil
Ensemble Studios
FASA Studio
Good Science Studio
Hired Gun
Microsoft Studios Japan
Microsoft Studios Victoria
Team Dakota
Xbox Entertainment Studios
Xbox Live Productions
Lift London
Access Software
Salt Lake Games Studio
Twisted Pixel Games
WingNut Interactive

And more before this, this was just their cuts during xbone era that Phil cut while he was at the head.

And some of those PlayStation studios were merged not closed, most of the UK studios were folded into each other.

Japan Studio was renamed to Asobi not closed, aAsobi was an internal team of Japan Studio the "closure" the press misinformed people about was more or less a name change, the studio is in the same building and when the change happened less than 5 people mostly leadership positions chose to leave the studio to form Bokeh Studio, which still works closely with Sony.

And even if your deflection stood on it's own, Microsoft spent 3 Billion 3 years ago almost to the date to buy Zenimax and has already closed 2 of it's biggest studios and decimated Zenimax's support studio structure.

It's no wonder Todd Howard was talking about "more frequent releases" and letting other studios make their IP's games. The days of big budget huge Bethesda games is over...

In fact sadly Microsoft has ushered in the end of big budget gaming as we know it with their obviously unsustainable subscription industry change.

And I feel fully confident that this isn't the end of studio closures from these recently purchased studios.

Abnor_Mal21d ago

Ready At Dawn was never a Sony owned studio, and only made a few smaller God of War games and a Jax and Daxter spin off, and of course The Order1866.

They are currently owned by OcUlus Studios.

MrDead21d ago

How many times has MS fired Bethesda staff since they purchased it? I think it's been three rounds so far

BehindTheRows21d ago

Deflection is the finest form of delusion.

shinoff218321d ago

London studio what have they made recently. Really the worst one was Japan studio. That sucked.

In reality though your deflecting. The fact of the matter is Ms just closed the studio that made their highest rated game in years. That's insane.

Hofstaderman21d ago

Also many of those staff were absorbed into other studios.

VariantAEC21d ago (Edited 21d ago )

Ready At Dawn was never a PS first party studio.
Manchester was closed and it was proposed that London should be closed, but their website is still up with no news about it being closed on their official site anywhere. So it's possible that the proposed closure just did not happen to get fufilled. Meaning London Studio *MIGHT* still be open running lean.

Edit: Japan Studio was closed with some staff making up the new Asobi Team Studio who's first title was the PS5 pack-in game "Astro's Playroom." Pixel Opus was closed and not replaced or spun-off their only games were Entwined and Concrete Genie they also helped publish Journey according to Wikipedia.

Chevalier21d ago

Man you got crap info

Sony never owned Ready at Dawn. It's now owned by Oculus.

https://en.m.wikipedia.org/...

+ Show (9) more repliesLast reply 21d ago
Tacoboto21d ago

Phil needs to step down. What kind of usual spin do you want?

More and more people lose jobs but the people at the top stay the same. Hardware sales tank despite billions and billions spent. The math is plain and simple.

Sonic188121d ago (Edited 21d ago )

I'm still trying to figure out what was the real reason to acquire Bethesda for millions or Billions of dollars if you're closing down studios 🤔 What were their true intentions 🤔 I mean do Microsoft really want to be a third-party publisher? It sounds like they're confused.with their future in gaming

VariantAEC21d ago

@Sonic1881
To rape each studio for their sweet succulent ultra-valuable IP. This is Microsoft's favorite past-time.

Show all comments (217)
270°

[Exclusive] Xbox Reaches Agreement With Batman: Arkham Trilogy Creators For A New AAA Game

Ex-Rocksteady directors' Hundred Star is collaborating with Xbox Game Studios Publishing for its first-ever AAA game.

Lightning778h ago(Edited 8h ago)

Highly doubt it'll be an actual Batman game that IP belongs to WB Games along with other DC property.

They're making an action adventure game. IMO I think it needs to be another Marvel game despite MS already have Blade as that action Marvel game. Dead Pool? Punisher?

Realistically it'll probably be a new IP entirely.

The_Hooligan6h ago

I agree with you. I think I'll be a brand new IP. Now it could be a superhero themed, kind of like infamous. Speaking of which, Suckerpunch needs to make one after Ghost 2.

neutralgamer19926h ago

would love a infamous collection for ps5/pc

Lightning775h ago

I definitely think it'll be super hero themed game 100%. Something MS needs in their portfolio.

ThinkThink3h ago

Please, no more super hero games.

PhillyDonJawn3h ago(Edited 3h ago)

Dead Pool or Punisher would be amazing!!!
Don't tease me like that man lol. I see them making a new IP that's like an arkham knight clone

MIDGETonSTILTS176h ago(Edited 6h ago)

I hope these devs needed support to start/finish (like Stalker 2), vs are basically done with the game but wanted to secure an exclusivity-bonus because they know Xbox needs a system seller (like Titanfall).

It’s a bit strange that they’d rather invest in this game than Tangoworks’ TWO canceled projects; or just trust a single dev from their existing massive stable of talent to emerge with a system-seller themselves anytime soon.

Either way, it is just cool that we’ll likely get a new IP from the geniuses behind the Arkham Trilogy. I wonder how creative they’ll get now that they aren’t married to an established franchise.

darthv726h ago

This is about the former co-founders of Rocksteady and their new studio. So naturally it makes people think its Batman related with the way its worded, even though its not.

-Foxtrot6h ago

Exclusive? Sure

This year alone Microsoft has changed their plans so much with Xbox regarding multiplatform releases as they step closer to just being a full blown third party publisher and it's only been 4-5 months, imagine where we'll be once this game is finished. It will be a completely different landscape.

ThinkThink3h ago

I don't think MS will ever go completely full 3rd party with all of their games. I can see them looking towards expanding their own mobile store and moving into Mac as ways of expanding. I'm sure ms will bring more exclusives over to ps and nintendo, but I don't think it'll be as many games as you think it will. I hope I'm wrong.

Lightning773h ago

The ever contradictions thoughts and actions of MS definitely says otherwise MS changed up so much on the past 6 months of the year I lost count.

Though I'm more declined to believe they also won't go full 3rd party also.

But.

This year they're having Renaissance a super bowl of gaming with Gamepass this year. BO6, older ABK games, Avowed, Indy and other 3rd party exclusives all to grow and expand gamepass. If these games don't grow the service or grow only a little bit. Then you can fully expect MS to hit the red button and put everything everywhere. Satya will have full Xbox take over doing what he wants from that point on next year.

It's up to Xbox to advertise these games and gamepass in the next 6 months or so get the word out.

Profchaos2h ago

The more the news evolves the more I'm inclined to believe we will see MS embrace full third party status but not call it third party in their word soup ways.

It will be Xbox everywhere plays best on a Xbox.

Next gen Xbox is rumoured to be a reference design similar to the 3d0 where any company can make and sell it.

If you're offloading hardware costs to a third party yet still profiting from the games then you've cut out losses on the hardware you still have a store front that users can use and still make a 30 percent cut on that.

Your games sell for a profit on PS and Nintendo platforms and on Xbox reference hardware along with PC

You lose .kney on DLC and games sold on a competitor storefront they are seemingly already comfortable with this.

The ms bean counters are coming for the ROI that was promised they don't care if they kill the brand as it stands Xbox was never a profitable business it was always just done for reputation

PhillyDonJawn2h ago

@Lightning the would end the console then. No one would buy Xbox over PS at that point cause now you get both with just a PS. If GP flop for them, Logically, rolling back on GP would be the smarter than to do. No more day 1 title. Less quality titles. They'd lose subs but people would go back to buying the games.

Lightning7756m ago

@Philly They could scale back gamepass put Indies only, AAA 1st party games coming 4 to 6 months from release. The thing is MS will have to tell their fans to buy their games again and that's gonna take years and years to condition them to buy games again. MS will lose money from that also. They'll lose out on gamepass revenue, lose out on games sales because their fans don't buy as many games anymore.

I can't see them scaling back or axing gamepass it does make them allot of money, they just want more money from it. They're not gonna condition their fans to start buying games either.

As I said they'll go full 3rd party and yes you ate right, if they do that then there would be no reason to buy the next Xbox. I know j won't be, you better hope the next 6 months they advertise the games and GP there little hearts out because this could be it.

+ Show (1) more replyLast reply 56m ago
purple1015h ago

Spawn (as well as master chief) are the only characters I associate with Xbox. Are there more I can’t remember?

rlow14h ago

Gears is another big game one.

purple1014h ago

Yeh big game, do you know the name of the lead character. Or team of lead characters. I don’t

rlow14h ago

Marcus, Dom, Cole Train. And I can’t remember the fourth.

Profchaos2h ago(Edited 2h ago)

Also the chick from gears 5 seems to pop up on all their modern advertising I can't remember her name either.

Cars also feature heavily in a Xbox ad it's always master chief front and centre with cars and maybe a gears character hanging around

Show all comments (22)
200°

Resident Evil Zero and Code Veronica Remakes are reportedly in the works, not Resident Evil 1

Industry insider Dusk Golem reveals that there is no Resident Evil 1 Remake in the works. Instead, Capcom are reportedly in active development of Resident Evil Zero and Code Veronica.

-Foxtrot1d 13h ago

RE Zero would be better to do first over RE1 because they can tie the story into RE1 more.

The original RE Remake was weird because Rebecca never mentioned anything about what happened in Zero and it felt so disjointed because Zero was developed during the Remake and they clearly didn't share any notes with one another.

Cacabunga12h ago

Wise decision. 2 of my favorites!

repsahj47m ago

RE Zero is one of my favorite game on gamecube!

Knightofelemia1d 11h ago

Give me Dino Crisis dammit Capcom

TGG_overlord17h ago

And all it took was +24 years + a phone call from me lol.

GotGame8189h ago

LOL! A phone call from you? ROFL! They have been remaking RE games for YEARS! It was a matter of time!

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280°

Metal: Hellsinger dev says he is against Game Pass after seeing how it affects sales

Founder of Metal: Hellsinger studio says he wasn't against Game Pass until their game launched on Microsoft's service, which affected game sales.

TheProfessional22h ago(Edited 22h ago)

Why did PS copy gamepass if it's so terrible and unprofitable? PS Now was before gamepass but it was streaming trash that no one had any interest in.

And honestly the way the industry releases overpriced and broken games with day one season passes and dlc who wouldn't want to just pay for a subscription instead of $70 per game?

Only biased PS fans would defend paying more to a corporation rather than an option that's cheaper for the consumer overall. If it's from an indie studio that needs the sales that's different but games published by larger companies are fine on a subscription model. Also any of these devs who complain did decide to put their games on gamepass in thr first place.

ocelot0720h ago

Ahhh yes the typical but but but Sony in a Microsoft article.

When did Sony copy Microsoft? I havent seen Sony's big day one titles such as God of war Ragnarok or GT7? Do you want to know why they are not on the service? Because people are still willing to PAY for the games. Sony has already admitted they lost millions putting Horizon Forbidden West and Ratchet & Clank on PS+ Extra.

"larger companies are fine on a subscription model" Oh really? So why is all the cod games yet to be on it? Where is elden ring? Resident Evil 4 Remake? Street Fighter 6? Boulders Gate 3? Alan Wake 2? Where are they of gamepass is great and big publishers are fine putting newer games on it?

I'll tell you where they are. They are currently still selling for their respected publisher's. You know actually making them money. That money they can use to fund the next project.

who wouldn't want to just pay for a subscription instead of $70 per game?

I'm one of the millions who much rather pay $70 so fully support the publisher. Why do we do this? Well for starters I rather just pay for it rather than keep renting it each month. If we all just kept renting years ago blockbuster would still be around. Secondly, I rather we have AAA titles in 10 years time to enjoy. Rather than play mobile quality crap from a subscription.

Tell me how this is a good thing for gaming going forward. The last time I subbed to Gamepass was October 2023. During that one month subscription I played the newly released Starfield, Forza and a few other titles. All for the cost of about $7. Since then Microsoft have not released anything I want to try out or put anything on GP I want to try. So they last made $7 from me 8 months ago.

In the last 3 months. I have bought Sea of Thieves on PS5 (earning MS more money on that than my 1 month subscription to gamepass). Resident Evil 4 for £20 and Diablo 4 for £25 (again earning MS more buying this than buying a sub). Tell me how it's best for gaming I pay $7 and play the latest and greatest for a month. Rather than just buying what I want even if it means waiting a few months and getting it cheaper than full price yet earning the publisher more than renting said games of a monthly sub.

darthv7213h ago

...but didn't this game leave GP and then join PS+?

If a sub service is so bad, why get into another one right away?

Cacabunga12h ago(Edited 12h ago)

Finally devs waking up! More will follow .. reminds me of capcom during PS3,360 era almost going bankrupt they released extremely poor games because Xbox gave them paychecks not to release them on PS3 for as period. Sales were terrible and they went away from that.

Hofstaderman20h ago

Sony has never released new titles day one. They experimented with Forbidden West which was fairly new and quickly discovered that it cannabalized sales. XBOX gamepass was always an act of desperation to remain relevant and in their desperation they effectively dug their grave where today everybody is biding their time for their formerly exclusive titles. In a nutshell GamePass made XBOX not relevant.

Plague-Doctor2712h ago

It wasn't desperation. Subscription Models had a very different outlook in 2017 and then with the gaming surge during COVID reaching critical mass seemed more and more possible.

Phil convinced Satya to chase a trend and it hasn't worked out

shinoff21838h ago(Edited 8h ago)

Pretty much. People can say what they want but Ms said it themselves with the court papers. It was definitely desperation. Xbox was getting it handed to them. They were desperate.

lellkay19h ago

Literally dev who put game on gamepass:
It's not good

TheProfessional: but but sony but sony

S2Killinit18h ago(Edited 18h ago)

Sony didnt copy MS. MS copied Sony, then MS went on to make xbox a subscription device. Remember that part? Yeah.

MrNinosan18h ago

You're not too bright, right?

First of all, Sony didn't copy Microsoft regarding PS+ and GamePass, which you admit to early in your comment, but with some faults. PSNow was not only streaming.
The mentality at Xbox gamers, is to NOT buy games, because they are used to get it on GamePass, preferbly day 1 like with all Xbox Studios games.

This is not a thing at PS+ and never was.
Sure there was plenty day 1 games on PS+ like, Rocket League, Stray, Sea of Stars, Tchia, Operation Tango etc, but those didn't take away from gamers that it was more like a "bonus" than a "thing".

Playstation gamers buy games, a lot of games and PS+ has been proving to be way better for business than GamePass, both by actually having more subscribers but also no eating up sales.

dveio18h ago(Edited 18h ago)

"Only biased PS fans would defend paying more to a corporation rather than an option that's cheaper for the consumer overall.“

How can you possibly come to this conclusion?

First, you pay for a subscription.

Then download games. But games will eventually leave the service. You will again need to buy them if you want to play them ever again. Or if you cancel your subscription. Right?

Eventhough this may NOT have an effect on every subscriber, this IS in fact the economical motiviation behind the service like GP.

If you are not already paying "double" this way, you pay at a 1.2 or maybe even at a 1.5 ratio eventually than opposed to simply buying the game in the first place.

As I said, this maybe doesn't apply to every subscriber. But this doesn't erase the fact of this business model existing. And possibly keep growing.

It's driving me nuts at times that especially the die hard Xboxers seem not to understand what they are actually cheering for foolishly.

The Wood17h ago

xbots always tryna group...

..they'll never understand or refuse to acknowledge why these two console brands are miles apart. Gamespass isn't the golden egg some would have you believe. Its hit its peak and is nowhere near the demanded target of subs by the purse holders

The Wood16h ago(Edited 16h ago)

xbots always tryna group...

..they'll never understand or refuse to acknowledge why these two console brands are miles apart. Gamespass isn't the golden egg some would have you believe. Its hit its peak and is nowhere near the demanded target of subs by the purse holders. on top of that it seems more devs on top of the devs that have shunned the service are not seeing the value of subs vs actual sales. Sell first, sub later works better than sub off the bat. MSGaming has a major sea change decision to make regarding COD. Do they release it dod and lose a high portion of up front revenue or either up the price of gp on the whole or create an even higher sub tier to cushion the blow or don't release it on gp at all and potentially damage the good will gesture reiterated not too long ago. The acquisition money wasn't free money....they'll have to pick their poison

anast15h ago

"Why did PS copy gamepass if it's so terrible and unprofitable?"

They didn't copy GP. They aren't dumb enough to put their exclusives day 1.

"Who wouldn't want to just pay for a subscription instead of $70 per game?"

People who don't like to rent things.

outsider162413h ago

It's funny when he says who wouldn't pay for a subscription instead of paying 70$. Well no shit...if MS keeps releasing average titles who wouldnt..🤣

Cockney11h ago(Edited 11h ago)

The reason is playstation didn't copy anybody and they don't release broken games, their games are still not day 1 and Ps players still buy games so ps+ is just an option for those that want a subscription service, the fact playstation doesn’t push it front and centre should tell you a lot.
On xbox gamepass IS front and centre with an option to buy games on the side, look how that is panning out for them!
Xbox fans are the only ones trumpeting this from the rooftops

shinoff218310h ago

Weren't we able to download ps3 on ps3 and ps4 on ps4 systems back then I really don't remember.

Truth is Ms still copied Sony and made a couple adjustments. One adjustment being day one games which clearly has been xboxs issue hence the ps5 releases, and they groomed the base to not buy games.

romulus238h ago

To be fair it takes it's own level of bias to not see the harm day one game pass is doing to xbox and the industry as a whole. Harm that xbox themselves have admitted to.

ChasterMies8h ago(Edited 8h ago)

“Why did PS copy gamepass”

This is a long story that spans decades. Sony subscription services for games (PS+ and PS Now) before Microsoft. Sony and Microsoft weren’t the only ones. We’ve seen OnLive die, Google’s Stadia die, and disc rental services die. What made Game Pass successful is the amount of money Microsoft is able to lose. Everyone expected Sony to offer a one-to-one Game Pass competitor and they did. To actually make money, Somy sells its own games for at least a year before relegating them to PS+. Sony also has scale. More PS5s sold means more users which means more money. Will these subscription services last? Probably not. Few things do.

Flewid6385h ago

As a huge fan of PS Premium, I don't recall a single AAA game launching on it. Even a AA game.

Everything I've found on PS Premium has already been out for sometime. Better selection too. There are games I trialed that I said "yup, I'm buying".

+ Show (12) more repliesLast reply 5h ago
Skuletor21h ago

I feel no sympathy for the guy, it doesn't take a genius to figure out that putting your game on gamepass would affect sales.

JEECE15h ago

Seriously, how is it that devs need one of their games to bomb in sales due to Gamepass for them to realize what so many people could easily predict? Like people joke about "armchair CEOs" on here, but at least with respect to the effect of Gamepass, we keep seeing that the armchair CEOs are actually smarter than the real heads of these indie studios.

Skuletor8h ago

Probably short-sightedness when he saw that initial Microsoft check, temporarily made all reason jump out the window 🤑

shinoff21838h ago

In some of the devs defense they know the game won't sell. So why not take the gamepass check. Hopefully yaluza/like a dragon sell decent on Xbox. I'd like to keep this series around.

dveio19h ago(Edited 19h ago)

The 'day-one' feature is the breaker or maker with GP, business-wise.

GP is no Netflix.

Because, from all the Marvel's Avengers to Sicarios, illustratively speaking, they all had their box office money. Before they had entered Netflix.

This concept shows you what Microsoft have actually put themselves into.

And what situation studios put themselves into if they go day-one into GP.

solideagle14h ago

GP/PS Extra day one is best suited for GAAS or free to play games

truthBombs19h ago

Why not sell your game the traditional way first? Then after about 6 months to a year put it on a sub service.

Day one on gamepass is a gamble. It works for some (Pal world) and not for others.

anast15h ago

It's the old psych. experiment. Set out some candy and tell the person they can have it all now, or if they wait, they can have double the amount. Most choose the first option, then complain when it doesn't work out for them.

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