150°

Stellar Blade Almost Cracks The Soulsborne Difficulty Code

Stellar Blade's balance of challenge is perfect, but it keeps tripping itself up.

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thegamer.com
CrimsonWing69415d ago (Edited 415d ago )

There’s no difficulty code to crack.

Dark Souls is the game it is and difficulty it wants to be. Stellar is the game it is and the difficulty it wants to be with options.

It’s like saying Devil May Cry cracked the Ninja Gaiden difficulty code.

gerbintosh415d ago (Edited 415d ago )

"The Gamer almost cracks the good Journalism code"

Psychonaut85414d ago

I don’t know, it definitely has souls elements but I don’t even know as I’d call it a souls like. It’s challenging occasionally but nowhere near souls level. I think some of the souls stuff has become almost the standard at this point. I don’t think having campsites and respawning enemies is enough to call something a souls like. Personally.

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180°

PS5’s Stellar Blade is reportedly coming to Nintendo Switch 2

Shift Up is reportedly working on a Nintendo port, following the recent Stellar Blade PC release.

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videogameschronicle.com
Sonyslave36h ago

Not shocking it was announce as a multiplatform game before Sony threw money at them.

I thankful for PearlAbyss(korean dev) rejected sony cash for CrimsonDesert, so everyone can enjoy their game.

neutralgamer19922h ago

They rejected their money so much yet they allowed them to publish the game on steam?

Please it's the year 2025 enjoy gaming without becoming attached to a box

VenomUK2h ago

‘PS5’s Stellar Blade is reportedly coming to Nintendo Switch 2’

And Xbox?

6h ago
Elda5h ago

It's a Shift Up game so they can put it wherever they want once the PS5 exclusivity is up.

darthv724h ago

....like xbox, you know since it was first announced that way.

Elda1h ago

Sony spent money & got first dibs, maybe XB should have leaped first or is it possible that had no interest.

CantThinkOfAUsername51m ago

PlayStation is still the publisher of the game on PC.

ABizzel15h ago

Makes sense, a Nintendo release will help with sales in JP and at worse add a few hundred thousand sales globally.

720p@60fps medium-low upscaled to 1440p DLSS docked
&
540p@60fps medium-low upscaled to 1080p DLSS handheld

Should be possible without any issues.

Notsofast5h ago

probably get the game to 5-6 million copies sold if its on the switch 2

andy854h ago

Given the steam version is already in the millions the switch 2 version should easily do that

Profchaos4h ago

Dlss is magic after playing street fighter 6 on switch 2 it's impressive

Hereandthere4h ago

Good, another 3rd party game sony paid to keep xbox players from playing. Lets hope the xbox port is not far off after switch.

Scissorman3h ago(Edited 3h ago)

this partnership was so much more than sony paying to keep xbox players from playing it:

https://twistedvoxel.com/st...

the game wouldn't have become what it is today without sony's support.

darthv722h ago

you know... we have been told that before, plenty of times. That excuse does not work anymore.

Show all comments (19)
110°

Stellar Blade Story Is Weak Admits Shift Up ; Planned Story DLC Shifted to Sequel

Even Shift Up admits Stellar Blade's story isn't the best, and also confirmed the in-development story DLC has now been shifted to the sequel.

Rangerman120823h ago(Edited 23h ago)

Good to see the devs acknowledge it. Thoguht the gameplay was fun but I could really care less for Eve or any of the characters. Hopefully the sequel will give Eve actual personality.

jznrpg16h ago

I thought it was a decent enough but there is room for improvement for sure. There were a few good side quest stories hidden in there, so hopefully they add more of those in the next game.

I like devs who are self critical. That means they want to be better so they can make a better game and that’s music to my ears. .

raWfodog15h ago

Somehow I don’t think the majority of players were buying the game for the story.

IAMRealHooman5h ago

i thought plot was the sound her ass makes when she walks

Armaggedon7h ago

Maybe thats true, but thats okay. Strength exists because of weakness, and vice versa.

6h ago
70°

Hit In Asia, Over 63% of Stellar Blade Players Come from China

Hailed as Sony's biggest PC hit, more than 63% of Stellar Blade's player base comes from China, proof of the country's growing influence on the global PC gaming market.

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powerupgaming.co.uk
Scissorman1d 2h ago

I sense similar success with Lost Soul Aside and Phantom Blade Zero.

jznrpg16h ago

Phantom Blade looks great. I’ve seen less of Lost Soul Aside but I hope it’s good as well. If the games are good like Stellar Blade and WuKong then they will sell.

6h ago