Stellar Blade's balance of challenge is perfect, but it keeps tripping itself up.
Shift Up is reportedly working on a Nintendo port, following the recent Stellar Blade PC release.
Not shocking it was announce as a multiplatform game before Sony threw money at them.
I thankful for PearlAbyss(korean dev) rejected sony cash for CrimsonDesert, so everyone can enjoy their game.
It's a Shift Up game so they can put it wherever they want once the PS5 exclusivity is up.
Makes sense, a Nintendo release will help with sales in JP and at worse add a few hundred thousand sales globally.
720p@60fps medium-low upscaled to 1440p DLSS docked
&
540p@60fps medium-low upscaled to 1080p DLSS handheld
Should be possible without any issues.
Good, another 3rd party game sony paid to keep xbox players from playing. Lets hope the xbox port is not far off after switch.
Even Shift Up admits Stellar Blade's story isn't the best, and also confirmed the in-development story DLC has now been shifted to the sequel.
Good to see the devs acknowledge it. Thoguht the gameplay was fun but I could really care less for Eve or any of the characters. Hopefully the sequel will give Eve actual personality.
I thought it was a decent enough but there is room for improvement for sure. There were a few good side quest stories hidden in there, so hopefully they add more of those in the next game.
I like devs who are self critical. That means they want to be better so they can make a better game and that’s music to my ears. .
Maybe thats true, but thats okay. Strength exists because of weakness, and vice versa.
Hailed as Sony's biggest PC hit, more than 63% of Stellar Blade's player base comes from China, proof of the country's growing influence on the global PC gaming market.
There’s no difficulty code to crack.
Dark Souls is the game it is and difficulty it wants to be. Stellar is the game it is and the difficulty it wants to be with options.
It’s like saying Devil May Cry cracked the Ninja Gaiden difficulty code.
These articles 🥱
.
"The Gamer almost cracks the good Journalism code"
I don’t know, it definitely has souls elements but I don’t even know as I’d call it a souls like. It’s challenging occasionally but nowhere near souls level. I think some of the souls stuff has become almost the standard at this point. I don’t think having campsites and respawning enemies is enough to call something a souls like. Personally.