A Helldivers 2 player has shared a concept to add weapon modifications to the game to bring more depth to the customization.
After being forced under the map with no way to escape, Helldivers 2 was an option added to force respawn so they can get back to action.
Arrowhead Game Studios writes: "Our community continues to show us how strong we all are when united against the mindless Automatons and the scourge of the Terminid. As we stand here, on the eve of the Escalation of Freedom, we reflect on the 6 months since launch. We could never have predicted how far this game would go and how many Citizens would answer Super Earth’s call to arms!"
I love that the devs talk about the game in character. Lol
On topic:
New mission types, new enemies, and new DIFFICULTY… sounds good.
Helldivers 2 players share their strangest deaths, some of them are hilarious. What is the most unusual way you died?
Is this website going to make an article everytime someone on the internet says Helldivers?
This sounds too much like people wanting it to be like COD, Weapon mods aren't part of the game for a reason. Each weapon has it's own strength and weakness. My group has started playing roles to mitigate gaps in defense & offense. Sentry Mage as well call it, Orbital man, and Eagle Boy. Sometimes bringing in two support weapons so somebody can carry a quasar / laser as wells as a guard dog. Can be a game changer when your bro can just drop you an extra auto cannon, instead of having to wait for use on cooldown after death.
Maybe the devs stick to their vision. The guns are fine, fix other stuff.