The Outerhaven writes: According to Moon Studios, no rest for the wicked early acess PC release will clock in around 15 to 25 hours of gameplay.
NoobFeed editor Joy writes - The Breach update transforms No Rest for the Wicked into a more polished experience. It's a bold step forward that won't disappoint the returning players. No Rest for the Wicked is still in the early days of the update. Still, it tells you a lot about the developers, specifically how they listen to player feedback and how they are committed to improving the experience.
Thomas Mahler warned that unfair review bombing could harm the studio’s future but later clarified it's not in immediate danger of closing.
I really, really hope that this amazing studio will eventually give us one last Ori game, it can be a prequel. Will of the Wisps is one of my favourite games of all time but as for their new game ehhhh.. let’s just say i have zero interest in it but they seem very passionate about it so i hope this review bombing doesn’t affect the studio’s future.
This is a great game, i dont think its fully released yet, but it has a heap of content if you want to get stuck in
I don’t get the criticism at all. From the visuals to the story, music, voice acting, and gameplay, it’s incredible on every level. Sure, some parts aren’t perfectly balanced yet and there are a few glitches, but the game isn’t even fully released. I’ve put around 80 hours into The Breach update already (300 or so in total), and I still can’t get enough.
The Breach update for No Rest for the Wicked transforms Moon Studios’ ARPG into an even more compelling Souls-like experience.
Really looking forward to this one. Art is phenomenal.
This looks so good.
Awesome sauce at work here
I like that number. Enough, but not overwhelming. When I hear 100 hrs at this point in my life I nope out immediately. Loved Ori’s design, cool to see something different from Moon.
Loving it so far. The level design is exceptional. It’s just a little too dark at times but I’m loving it.