Stellar Blade fans are spending so much time in the demo that Shift Up is getting concerned.
The Stellar Blade PlayStation puzzle is the game’s worst-kept secret, challenging PS5 players to a conundrum based on its iconic iconography.
While this sci-fi third-person hack & slash action game is very "Devil May Cry," it's the mechanics cribbed from other game that make it more modern and compelling.
Stellar Blade's balance of challenge is perfect, but it keeps tripping itself up.
There’s no difficulty code to crack.
Dark Souls is the game it is and difficulty it wants to be. Stellar is the game it is and the difficulty it wants to be with options.
It’s like saying Devil May Cry cracked the Ninja Gaiden difficulty code.
I don’t know, it definitely has souls elements but I don’t even know as I’d call it a souls like. It’s challenging occasionally but nowhere near souls level. I think some of the souls stuff has become almost the standard at this point. I don’t think having campsites and respawning enemies is enough to call something a souls like. Personally.
This game gets me; so hard at times trying to complete to finish hopefully I'll be able to come out victorious
The demo was fun but it will take me some time to get used to the parry and dodge timing. But I’m not going to constantly keep playing the demo. I’m looking forward to playing the full game one day and I’ll get my grind on then.
Wonder if it's for the same reason guys used to spend so much time playing Dead or Alive
Best. Demo. Ever.