From AAA to Indie: The Changing Landscape of Gaming. Indie Games Take Center Stage Amidst AAA Fatigue. But, has the market become too crowded?
Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.
There's a peaceful, melancholic beauty about Miniatures. Hand drawn and featuring unique interactive mechanics, Other Tales Interactive's collection of short narrative games asks the player to look back on difficult childhood memories, each blanketed by a layer of magical thinking.
It's hard to call a game that confronts such sensitive themes "fun," necessarily. Therapeutic, trancelike – those are more fitting descriptors. Playing through each of the four vignettes feels a lot like stepping back in time, into shoes far smaller than mine, adopting a perspective on the world that paints over all its cruelties with an unbridled imagination. Miniatures is both cozy and troubling in that regard – albeit deeply cathartic.
GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).
Nope
Eh, It would be better if we talked about specific genres instead of treating the indie market as a singular entity
Personally I'm kinda done with roguelikes and I feel that there's too many of them
There's a lot of everything.
Not by a long shot, you still have to sift through a lot of mediocre titles, but there are plenty of gems there, and room for even more now that people are buying less AAA games.