Details regarding the resolution and frame rate for Sony Interactive Entertainment and Shift Up’s Stellar Blade have been revealed.
Shift Up, the developer behind Stellar Blade, has released a new update, bringing the game to version 1.006.
Shift Up's recent release, Stellar Blade, proves that not all PlayStation exclusives need huge sales figures to be successful.
That impossible to say without knowing each companies individual expectations. For example Arrowhead clearly had a set expectation for Helldivers 2 but the results were far beyond their expectations. Another exclusive for KT (Rise of the Ronin) became their best seller of all time. Was this their expectations? Who knows but I doubt it.
Stellar Blade did very well for a new IP that happened to be exclusive. Did i expect it to do this well? Not sure but what's more important is Shift Up's expectations.
It seems the Stellar Blade roadmap has been leaked via an internal presentation. It mentions Photo Mode coming in August and more.
I played the demo on balanced, and my experience was really smooth, plus it looks great. I honestly didn’t notice a big jump in smoothness switching to performance. Will be curious to see the Digital Foundry at launch. I was on the fence but I’m getting it now, feels really polished so far
Glad to see we are still getting multiple graphics settings on console and hoping the trend continues!