180°

If working overtime on AAA games is the only way to succeed, 'then the industry deserves to die'

Summerfall Studios co-founder David Gaider speaks in favor of industry unionization and his studio's four day work week.

Dwarf Fortress co-creator Tarn Adams blasted execs behind layoffs as "greedy, greedy people."

H951d ago

Well with people it depends on which studio are we talking about, Rockstar can hold a live execution and someone will say "I also got executed in my job it's alright"

thorstein51d ago

I can't stand that excuse. Greed is greed. It earns hundreds of billions in revenue.

Eonjay50d ago

This whole tantrum the writer seems to be on is pointless. It mean Helldivers 2 is pushing 10 million sold. Its not some huge AAA production and yet... it is very successful. Same can be said for a game like Palworld. We have lot of example of non AAA games moving a lot of copies and getting interest. Like look at the Survivors games.

So you don't even need to be AAA to be a success in the first place. So the worthiness of the industry was never in the hands of the AAA to begin with. Sure we can all agree that forced overtime is not a good thing. But that isn't good in any industry. Like look at the health industry....

thorstein50d ago

@Eonjay

He's quoting people in the industry. There may be some ranting near the end but it mirrors the sentiments of those people making great games.

And I think that's the point. The big boys need to die off. At one point EA could fit in one room. Same with Activision.

The essential idea is that greed is what is costing people their jobs, not work ethic, not any buzz words, just greed.

But you're right about AAA. There are great games out now.

GhostScholar51d ago

Yeah we should all just get part time jobs with no insurance or benefits……that’ll teach the man to stop demanding and expecting hard work from its employees

DarXyde51d ago

Don't think anyone is not expecting hard work from employees. But things like mandatory overtime are absolutely ridiculous.

Also, I don't know why you say "insurance or benefits" because insurance is a type of benefit, but ok. Either way, tethering insurance (typically health/vision/dental) to employment is asinine. Very recent history where workers on strike lost health coverage for their families during a strike.

senorfartcushion50d ago (Edited 50d ago )

It's weak men who try to help enforce old rules

sushimama51d ago

Sometimes developers want to work overtime because they are passionate about what they're creating. No one should be forced to do it, but it shouldn't be frowned upon. Keep crunch going for those that want to do it, but don't ostrasize others in the dev team for choosing not to.

GhostScholar51d ago (Edited 51d ago )

I’m so tired of this argument. I hate to break it to you people who still live in your parents house, but in the real world people work overtime. I’m a coatings technician and I work 70 hours a week to take care of my family. I’m so sick of companies getting ridiculed for expecting hard work from their employees. When I hired in to my company they made it clear there would be overtime and I agreed to it so it is what it is. The attitudes of people born in the last 25 years is everything that is wrong with our country. How about instead of getting paid nothing to be an advocate for laziness and government support of everyone who has “depression” you actually do something productive.

PS

If you’re so appalled at these companies then stop buying their games.

andy8551d ago

True it's your choice but you shouldn't have to. Back in the day you could work a 40 hour week and provide for your family. Now a lot of the time both people are having to work and still struggling. 70 hours working, commuting and then sleeping, people must hardly see the family they're providing for. Work to live not live to work. It doesn't sound much of a life.

thorstein51d ago

Your company is exploiting you. You're missing 30 hours from your family. They'd rather see you than what you earn.

Your company should be paying you more. I've got bad news, they won't, not when you'll do the job of two people for the price of one.

You're also ignoring all the people who do work hard but don't get compensated fairly for it. You're also ignoring how corporate profits have soared since the 1970s but salaries have stayed flat whilst pensions, Christmas bonuses, hour long paid lunch, two weeks+ paid vacation have all disappeared. You work longer for less.

It's not laziness. If a company wants to pay the minimum, then they get the minimum.

You just don't know what you're worth.

solideagle51d ago

if you are getting paid for that overtime, sure but free overtime is just Evil. I can do 1 hour of free overtime but 40 hours vs 70 hours is bit too much!

senorfartcushion50d ago

I work far less hours in order to take care of mine. Are you sure you're not doing something wrong?

+ Show (1) more replyLast reply 50d ago
Profchaos51d ago (Edited 51d ago )

The entire industry just seems like a problem is been eating itself since lockdown ended globally thinking that this infinite growth was forever and making investments on the back of that.

Now everyone's back to their normal lives games are still popular but since people can get outside they still obviously decline.

During lockdown globally people were playing live service titles constantly as a form of socialising now that's not as needed and despite still being popular they are declining yet every publisher is banking heavily on them. I don't play live service games much but during lockdown like everyone else I played warzone with friends every weekend for hours on end as a social activity

I'll be honest this last few months I've spent far more time playing earthbound on NSO for the first time than my ps5 which I haven't really touched since Spiderman 2 and re4 VR late last year. To me this generation feels like an everlasting dry spell broken by the occasional good game but followed by another long stretch of nothing.

Point is these live service games seemingly take more resources and manpower to develop they rely on crunch and exhausting employees to breaking point with a traditional game that ends or slows down at launch but a live service game that's where it only ramps Up

CrimsonWing6951d ago

Wake up. Lots of businesses and corporate jobs deal with overtime especially when it comes to deadlines. Shut up with this bullsh*t.

Show all comments (24)
40°

The Big Inworld AI Q&A - 'Everyone in Gaming Sees the Potential of Generative AI'

Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.

Read Full Story >>
wccftech.com
160°

Xbox President Sarah Bond's Bloomberg Interview Is Corporate Fakery At Its Best

Saad from eXputer: "After Arkane Austin & Tango were shutdown, Xbox President Sarah Bond spoke with Bloomberg in what I believe to be utter corporate fakery."

gold_drake22h ago

im not really surprised by that, shes always been more a "let me talk about something else than what u want to know" kinda gal

Cacabunga14h ago

If what they are doing is that good, what’s the point of hiding the true story?

anast19h ago

She's a caricature of the shareholders.

PRIMORDUS17h ago

"Shareholders" I call them cancer, they are already rich to begin with but need more and more. It's like a disease, with no cure.

__y2jb1h ago

If you have a pension then you are likely to be a shareholder in these big tech companies yourself. To demonize them as 'heartless rich people' shows you have no idea what you're talking about.

Leeroyw14h ago

I own shares in game companies. I'm not anything near a major share holder. I just want them to make good games and be successful because of that. I think it's the senior management that's the problem. They are the ones that should be making it clear to the shareholders what creates growth and ensures a future of their business. Not this weasle words garbage that she did on the interview. It was horrific. I don't know a shareholder that would be happy with any of them for this.

Profchaos13h ago(Edited 13h ago)

Same and I'm not rich by any stretch like most people's I'm just trying to keep my head above water these days most company's shareholders are made up of everyday people it's amazing how companies think we want something but the reality is we don't.

Disney are probably the worse at the moment it's shareholders voted on ending a lot of the crap and outing the current execs the execs turned around and said no we disagree with the shareholder vote

PRIMORDUS8h ago

I meant at the rich fucks who have millions in the bank already. They are making so much per year, that if they don't make what they are expecting they go into a panic, when in reality it will not even hurt them at all. Those are greedy assholes.

anast4m ago

"you have a pension then you are likely to be a shareholder"

Pensioners don't make any decisions about anything. Obviously that is not what this is about.

CrimsonWing6918h ago

Yea, it was and it’s insulting that they think we’re dumb enough to fall for this. Look, the truth was you took a gamble on these studios and while they released some games to critical praise and great reception they just aren’t bringing in a ROI. Be transparent, you’re not a politician.

Just tell everyone you spend money on projects big and small and when money isn’t being made you go over the potential of revenue a studio can bring in vs those that can’t and make the hard decision to chop them.

She says this whole thing about “success” doesn’t fit one meaning for each studio. Well yea, a small budget production isn’t going to expect to sell the same as a large budget production.

One thing I wish they did though was let Tango be an independent studio.

TheGamingHounds18h ago

disheartening to see no regard for the human cost of business anymore
the bad decisions and judgements of these CEOs severely impact the frontliners
these fake responses are just salt on wounds

RoadRacer18h ago

imagine havin the audacity to say "we need more games like hifi rush" right after closing the studio that made it lol
followin up with this show of "deflecting every question" was in poor taste

Show all comments (26)
70°

XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry

Firaxis veteran Jake Solomon hasn't seen mass layoffs like this in his whole 25-year career.

Read Full Story >>
dualshockers.com
CrimsonWing6919h ago

Alot’s changed in 25 years. We have games with $300 mill budgets, people not interested in games other than Fortnite and Minecraft, the older generation of gamers giving up the hobby or dying off, a period of super bad inflation where the industry decided to hike up prices on games, Gamepass harming game sales, GaaS games being pushed left and right with obnoxious monetization and worse looking/playing (Suicide Squad vs Arkham Knight).

The industry is just shite right now. Games ain’t selling, games cost massive amounts, businesses can’t bleed money and this is what happens. Part of it is on them and part of it is on consumers not buying.

Yi-Long8h ago

Consumers ain't buying because of what they're selling; There is no new SSX or Burnout, everything is now Online Required, everything is 'service', etc.

Indies are still delivering the goods, perhaps even better than ever, because those are often the guys and gals who know what they want to make and just make that and hopefully we dig it as well and support it ...

... but when you look at those multi-million budget AAA games, are they improving on what we have had before? Is the new Forza Motorsport better than a Forza Mototsport 4? Is Halo Infinite better than Halo 3? Is Dragon Age 2 such a huge improvement over the first Dragon Age? Etcetc.

Yeah, graphics have gotten better, worlds have gotten better, but I think a gaming generations stands or falls with diversity and experiences, and a few gens ago we had access to whatever we wanted, so if we wanted a boxing game we picked up one of the boxing games, if we wanted snowboarding we'd pick up one of the snowboarding games, if we wanted to do a rythm game we had DJ Hero, or Guitar Hero, or Rockband. If we wanted to sneak around we had Splinter Cell or MGS or whatever.

We had variety and we had options, and that makes or breaks a generation, imo. You're in a foodcourt of games and they're serving all kinds of different cuisines, and so you'd pick and choose whatever you felt like that day.

Right now, you're in a restaurant, and you're only allowed to pick from one menu, and there's a dress-code, and you have to register, and you have to stay in your seat, etc etc.