50°

Interview with Abdelhak Elguess and Mounir Radi, Developers Behind Prince of Persia: The Lost Crown

WTMG's Leo Faria: "Oh, Prince of Persia: The Lost Crown. What a lovely little surprise you were, right at the beginning of the year. Without a doubt, one of the best metroidvanias in recent memory, and one of Ubisoft’s best titles of the past couple of decades. It, alongside games like Hi-Fi Rush, Assassin’s Creed Nexus and Helldivers II, showcased what I hope it will eventually turn into a trend of big name publishers focusing less on overbudgeted AAA experiences, and more on mid-tier gems meant to cater to a specific audience with no unnecessary monetization schemes on the side.

I played The Lost Crown to death when it first came out, but I kept thinking about it long after beating it. I wanted to know more about its development cycle. I wanted to discover how and why its developers decided to revive a long-dormant franchise, whilst turning it into a 2D metroidvania. Luckily, I was able to do just that. I was able to have a quick chat with two members from Ubisoft Montpellier, who were kind enough to answer some of my questions: Mounir Radi, the game’s director, and Abdelhak Elguess, its producer."

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waytoomany.games
160°

Konami didn't recover after ditching Kojima, but this Metal Gear revival is its best shot

With Kojima gone, a lot is riding on Konami's revival of Metal Gear.

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videogamer.com
Jingsing23h ago(Edited 23h ago)

Not really, Konami is basically in name only and like so many other Japanese studios that have come and gone they are just going to be an IP troll and milk that cow until it is dry. Also one of the advertised features is playing the game from a different camera view while everything else remains the same will just result in making the game easier like what happened with Twin Snakes.

Cacabunga18h ago(Edited 18h ago)

If this turns out good and gamers support it we will get the other ones.. i really hope we get MGS original in zanzibar, Peace Walker and Portable Ops remakes after this one.. they are related with naked snake

Portable Ops was sooooooo good and underrated

gold_drake15h ago(Edited 15h ago)

Konami might not be super active in the videogame business anymore, or less, but they still make a ton of money with their collections and pachinko machines.

and their castlevania series on netflix is really successful also.

just_looken14h ago

@jinsing

Your dislikes shows this sites situation

Konami has been doing all of that for years now like there contra games or mgs ports

mgs survive anyone

isarai22h ago

When are people going to learn that all Konami is doing with these games Is licensing them out? They are not trying to revive their game development Branch and they are not the ones developing this. It is studios that came to them and asked to use the license to make a game and they have been doing this pretty much since MGSV

jeromeface20h ago

Remaking all his work reaks of desperation. The only reason they are getting away with it is everyones deep love for the series. If delta is successful (which as of right now it should be), they'll be sure to remake all of them.

Redgrave18h ago

Big shoes to fill, and compared to SH2 - this is as much a 1:1 remake as you can get. You can still see the PS2 bones in the movements and how the cutscenes have the same angles. If anything, I'd have preferred the reverse.... with SH2 being closer to a 1:1 remake but prettier, and have MGS3 have a little more freedom.

Ideally, MGS3 with a MGSV skin in terms of gameplay and freedom of approach. This is more like a high budget remaster than a remake. Having recently replayed the Bluepoint remaster, this is going to be like that same experience but even prettier.

But, as with both MGS3 and SH2, nearly impossible shoes to fill if not outright so. Damned if you do, damned if you don't. Such is the legacy of these GOAT titles.

Inverno17h ago

It's a one to one remake, using the same voice recordings too. Not a reimagining, no new content thus far announced, just a straight remake of a game that already exists, but now with prettier graphics. There's no revival, they proved they can't make anything related to MG after Survival. They'll just remake all the games and people will eat it up.

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60°

Develop:Brighton’s Indie Showcase competition returns this year, and here are the ten finalists

We have the ten finalists for Develop:Brighton’s Indie Showcase competition right here, so take a look ahead of the event next month.

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pockettactics.com
40°

Sonic Alchemy: Crafting the Musical Universe of Remedy Games

Step into the realm of sound design and composition with Petri Alanko as he discusses his pioneering work on Remedy Entertainment's groundbreaking titles. From the haunting melodies of the Alan Wake series to the surreal atmospheres of Control and Quantum Break, explore the fusion of music and narrative that defines Alanko's immersive soundscapes.