50°

Interview with Abdelhak Elguess and Mounir Radi, Developers Behind Prince of Persia: The Lost Crown

WTMG's Leo Faria: "Oh, Prince of Persia: The Lost Crown. What a lovely little surprise you were, right at the beginning of the year. Without a doubt, one of the best metroidvanias in recent memory, and one of Ubisoft’s best titles of the past couple of decades. It, alongside games like Hi-Fi Rush, Assassin’s Creed Nexus and Helldivers II, showcased what I hope it will eventually turn into a trend of big name publishers focusing less on overbudgeted AAA experiences, and more on mid-tier gems meant to cater to a specific audience with no unnecessary monetization schemes on the side.

I played The Lost Crown to death when it first came out, but I kept thinking about it long after beating it. I wanted to know more about its development cycle. I wanted to discover how and why its developers decided to revive a long-dormant franchise, whilst turning it into a 2D metroidvania. Luckily, I was able to do just that. I was able to have a quick chat with two members from Ubisoft Montpellier, who were kind enough to answer some of my questions: Mounir Radi, the game’s director, and Abdelhak Elguess, its producer."

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waytoomany.games
70°

How Does The Witcher 4 Look That Good? CD Projekt Red and Epic Games Explain

While it may not have been The Witcher 4 gameplay, the Unreal Fest 2025 tech demo for CD Projekt Red's latest gave us a good idea of how the finished game might look. We talked to the developers, as well as Epic Games' Unreal Engine team, to find out exactly how the upcoming open-world RPG looks so incredible.

90°

Giant Skull, A Studio Founded By Respawn Veterans, Is Making A D&D Game

The studio was founded in March of 2024 by Stig Asmussen, director of the Star Wars: Jedi games.

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gameinformer.com
200°

I Owe You An Apology, Hideo Kojima, I Wasn't Familiar With Your Game

Hideo Kojima and PlayStation go together like hobbits and breakfasts. That is to say, they're meant to be together, but they're also happy to serve up a PC port or afternoon tea if the time is right. Kojima's long-time collaboration with Sony means it always feels odd to see his name next to an Xbox logo, like Master Chief appearing on your PS5 or glimpsing your teacher in the big Tesco doing her weekly shop.

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thegamer.com
anast1d 21h ago

Good to see people coming around.

mastershredder1d 19h ago

yawn. ^ All of this opinion piece sounds like someone’s recount when they get out of the norm and go on a hiking vacation and boast about their “life changing moments” over things extremely common and accessible to everyone. Get a rocket ship and take some selfies already. jezzus .

franwex1d 19h ago

Anybody else gave up reading a few paragraphs in?

StarcrossedBits1d 11h ago

Ditto, this site is so cringy.

KwietStorm_BLM1d 10h ago

It's thegamer. You just skip it off general principle.

jznrpg1d 1h ago

If you missed out on old games it’s nothing to apologize for. Just the way life goes sometimes. We can’t access everything in our short lives.