Baldur’s Gate 3 star Neil Newbon is known for playing a vampire, but he thinks Dungeons and Dragons can teach us a lot about being human.
With so many live-service games to choose from it can be incredibly overwhelming to decide what to play these days.
Gta from 2008 can at times have ten times the player count than suicide squad 2024.
gtaiv
https://steamdb.info/app/12...
SS
https://steamdb.info/app/31...
There is a pool of players that want to be milked bdsm style that pool is not growing as fast as the amount of players that are needed to support so many of these live service titles. The limited time crap is also a chore for alot of users like how diablo 4 forces user's to max out a character every 3 months to get the new gear.
I think GaaS proves not every game needs to be GaaS. Sony’s finding this out the hard way.
What? Live service is there to milk money. Even if BG3 had 5 mil concurrent players it still wouldn't generate any extra money, that is the point of live service and for u to not own anything. BG3 being popular will sell more copies sure but this is not the point. And this is one of the best and biggest game in recent history of course it will have good numbers, it is relatively new too. I get what you are getting at but you are kinda brute forcing your point. Kinda of a no brainer take anyway tbh
What dumb sh!t article and thinking is this that concurrent players means a thing worth talking about? It has zero influence on how much lifetime money these companies make. Bg3 sold millions of copies at 60 dollars a pop and made bank. Having a bunch of players later on revisiting the game does little to say anything other than ppl like to play it. If the numbers go down compared to a live service game it makes no difference.
Tldr: concurrent players means nothing for single player games amd this article is a waste of time on what must have been a slow news day
Having spent three and a half decades playing games and the best part of a decade writing about them, Adam Smith embodies a lifelong passion for gaming. His journey led him to Larian Studios during the nascent stages of Baldur’s Gate 3's production, where he now serves as Writing Director. In this exclusive interview, Adam shares profound insights into crafting narratives, balancing rich lore with innovative storytelling, and his vision for the future of interactive narratives in video games.
Amazing game. Glad to see Larian finally being recognized with games like Original Sin and this.
In recent times, the Indie genre has lost its charm by becoming a loose term. There are no borders to decide whether a title is Indie or not.
The defining factor is creative freedom. If you answer to a publisher, and they push ideas, changes and their own vision, then you are not indie. If you have a small publishing agreement that brought in funding, but the publisher's stake in the company or project is not large enough to give them creative reign, then you are still indie bc you still remain independent of control.
It's that easy. Indie means independence of creative control, not independence from funding. Many times small time publishers of indies will take control of only the marketing side of things, which is usually very much appreciated. I've worked in this side of gaming.
*It's the same thing in indie films or indie music really, with varying levels of quality and funding. It's about retaining the creator's original vision without unwanted meddling.
Unfortunately, yes. Indies were originally games that were outside of the main market, created by studios with no ties to publishers or larger companies. Then, at some point, they started to include pretty much every game that looks smallish. And even that went the way of the dodo, and budget size started to be compared, which we often don't know; now it's pretty much whatever you are feeling that day. Some will say that it's about creative freedom, which is also basically impossible to measure in most games and could very well mean that a bunch of smaller projects by Sony, Microsoft, Nintendo, etc., are actually indies.
So at the end of the day. It's another label that has very little meaning.
Roleplaying for sure, but Wizards of the Coast is a scumbag company.
There sure is something funny about love and capitalism—these guys are here for the money not the experience. Easy to talk about loving this world from a penthouse