Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken116d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken116d ago (Edited 116d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"

Gameing bolt unstable frame rate rate below 30fps but that is great??????

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc

andy85116d ago (Edited 116d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken116d ago


Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken116d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.


Cacabunga116d ago

Capcom where is Deep Down???

Tapani116d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken116d ago


I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy85115d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 115d ago
lellkay116d ago

Can they be aware of the need for 60fps on consoles plz

just_looken116d ago (Edited 116d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.


In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay116d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis116d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken116d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off



MrDead116d ago (Edited 116d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs


Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…


Crash Bandicoot 5 Was Cancelled During Development At A Studio Other Than Toys For Bob

Crash Bandicoot 5 was cancelled during development at a studio other than Toys For Bob, based on the latest information.

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Chocoburger1d 8h ago (Edited 1d 8h ago )

THPS 3 & 4 canceled for Diablo II Remake, and now Crash 5 canceled, too? Ah yes, we need to focus only on Call of Duty, that's the Activision way.

GamerRN4h ago

It's a shame, we need more games like THPS, Crash and Spyro

Michiel19892h ago

diablo 2 deserved a remake over thps 3 and 4, that's for sure and it's one of the best remakes I ever seen. Diablo 2 was still being played after 20 years, thps 3 and 4 weren't and never will.

We already got the thps 1+2 remake so I'm not sure what you want. 2 games that weren't better than their previous entry or an entry that's better than what came before and after.

CrashMania1d 7h ago (Edited 1d 7h ago )

This is massive shame, especially after recently learning that the NST sold a massive 20 million copies, and 4 sold a better than previously thought 5 million copies, which would have sold more imo if it was priced a tad lower and along side current gen console launch.

Profchaos20h ago

Absolutely if it was a launch game for ps5 I would of picked it up day 1 without hesitation. But I recall when it launches having so many other games to get through I couldn't justify adding more

Amplitude1d ago (Edited 1d ago )

This is likely a result of that awful microtransaction fueled non-free-to-play and non-advertised Crash Team Rumble predictably failing