400°

Final Fantasy 7 Rebirth's UK Retail Sales Have Already Dropped By 89%

Final Fantasy 7 Rebirth has faced an 89% drop in physical sales in the UK this week, as revealed in the new sales figures.

CrashMania416d ago (Edited 416d ago )

I hope this sells better than 16 in the long run, it's the vastly superior game and probably one of, if not my favourite game this gen.

-Foxtrot416d ago

Hopefully

The battle system feels more FF then whatever was in FF16

Eonjay414d ago (Edited 414d ago )

I wouldn't worry large drops, especially for physical are to be expected. In some markets it actually outsold Remakes launch numbers (although don't expect articles about it).

Plus the game is really good.

VenomUK414d ago (Edited 414d ago )

The headline editorialises the original tweet as it says ‘sales have already dropped’ meaning that the drop is far higher and more premature in timeframe. However it ignores the context which is the most in demand games will meet that demand in sales in the first week so there will naturally be a big drop after the first week.

A user asks ‘Is a 89% drop normal for week 2 sales?’ and GamesIndustry.biz sales editor replies ‘It’s on the higher side of normal’.

Runechaz414d ago

Euh go replay FF1 to 10...

shinoff2183416d ago

It's definitely superior then ff16 in literally every way.

lucian229415d ago

well its hard to beat those eikon battles though. made the game.....eikonic :P

Flawlessmic415d ago (Edited 415d ago )

Every way?

Ff16s story was way better and way less japanese corny.

Eikons battles were next level in 16.

I prefers 16s graphics aswell.

Where 7rebirth truly and utterly trumps 16 is the battle system, it's miles better but outside of that I prefer 16 in most other categories .

I loved ff16 outside of the battle system, ff7rebirth is much better game all round but is a more mellow experience for me. There not many lows but not many highs either.

Hypnofear414d ago

I enjoy both Rebirth and XVI. I disagree that Rebirth is better in every way though, XVI has better graphics and soundtrack for me.

Obscure_Observer414d ago

"It's definitely superior then ff16 in literally every way."

Yet, it´s also a sequel.

It can be hard to entice new gamers that hadn´t played the first game to jump in while it can be even harder to convince those who played FFVII: Remake but didn´t fell in love with it, to pay full $70 on day one for Rebirth.

+ Show (1) more replyLast reply 414d ago
CornholioX415d ago

I liked FF16 and i platinumed it. Nothing wrong with this game. I really enjoyed it. I do enjoy more with FF7 rebirth. Both FF7 rebirth and FF16 are great.

Tzuno414d ago

Don't forget that 7 is an incomplete game right now, 16 is a complete game and more superior, i feel that 16 is the spiritual successor of 12

MaxiPower90414d ago

I agree. 16 was absolutly medicore. Story was overwritten and the characters where forgetful.

rebirth is fantastic however,

Lionsguard414d ago

I expect PC sales to be better.

+ Show (3) more repliesLast reply 414d ago
416d ago Replies(1)
helicoptergirl416d ago

Sounds much worse than it is. Still number 2 adn we don't know what week one sold to determine what an 89% drop really looks like, and it's only Retail. Still number 1 in Japan. It's not the greatest seller but it's not bad either.

Workshyskiver415d ago

For a normal game maybe but this is Square-Enix, they always have insane sale goals for their titles.

Einhander1972416d ago

It's still number 2 in sales and only behind a new release game.

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90°

10 Highest Rated PS5 Games

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2020s - The Decade of Bloated Masterpieces

VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.

In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."

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Profchaos44d ago (Edited 44d ago )

To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast

One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter

gold_drake44d ago

omg hogwarts

i love every second of it but damn, does it feel like a chore to play haha.

scorpio_204944d ago

Hogwarts Legacy should have stuck to what other games couldn’t do: Let us be a Hogwarts student. The open world aspect was just like any Ubisoft game.

attilayavuzer44d ago

Honestly wish it had more of a Bully feel. It was clear that 90% of the attention went to the school and town and the rest felt like the northern chunk of Just Cause 3's map. Almost like they had to justify the flying mechanic by spreading things out.

Profchaos44d ago

Yeah agree the Hogwarts castle and grounds is ripe for exploration. Look at the PS1 Argonaut game i felt like that old game did a better job with relaying what it's like to be a student at Hogwarts than what legacy did.

Legacy was like ok you've done a few classes learnt to ride a broom go spend the next multitude of hours exploring nearby towns and killing hundreds of goblins and spiders I don't think they did enough with the school grounds.

I appreciate them including Hogsmeade but I felt like it didn't need to expand past that point

13d ago
SimpleDad44d ago (Edited 44d ago )

Why don't we have more 12-15h single player stories for $45 is beyond me.

Profchaos44d ago

My guess is I recall around the late 2000s game trades were a big issue which resulted in publishers shifting away from standard single player campaigns that could be beaten in a month and we started to see more expansive open worlds that would take longer to see everything to keep the player invested long enough that they wouldn't trade in the game when it was going to be the most profitable retail window e.g the first month

With the rise of all digital games I can see those games making a comeback as there is no second hand market

I_am_Batman44d ago

Expecting a 12-15h game to be $45 is part of the problem. These games don't sell well at full price anymore and relatively speaking it takes a lot fewer resources to stretch it into a 30-40 hour game that can be sold for full price.

We can complain about padding all we want, but most people simply pay more for padded games.

thorstein44d ago

Eternal Strands $48. 18 hours

Citizen Sleeper 2 $23 10 hours.

AstroBot (got as a gift) 16 hours and they keep adding levels.

CantThinkOfAUsername44d ago

Totally agree. I'm tired of the same bloated fluff that games present as 'content.'

anast44d ago (Edited 44d ago )

BG Act III is dense. It's the opposite of bloat.

andy8544d ago

Act 3 is massive. I think I finished the game 4 times for the platinum and I know I must have missed at least half the stuff in that city

anast44d ago

There is some much unique content in that ACT.

gold_drake44d ago

i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author

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