With No Rest for the Wicked, Moon Studios Is Moving From Its Mario to Its Zelda

IGN : The creators of No Rest for the Wicked reveal how they've navigated the journey from making the Ori series of Metroidvanias to tackling a Souls-influenced action RPG.

Obscure_Observer48d ago

Moon Studios are incredible talented developers.

I can´t wait for No Rest For The Wicked!

melons48d ago

game looks neat but that name just doesn't grab me at all

MrBaskerville48d ago

wouldn't it be metroid to zelda?

Snookies1248d ago

Was about to comment the same thing, lol. Come on IGN...

Tacoboto48d ago

The developers themselves say that.

Read before criticising.


Definitely have this game on my radar.

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Ready or Not Developer Has 4TB Of Data Stolen Including Full Source Code

Insider Gaming has learned that Void Interactive, the developers of Ready or Not, have had 4TB of data stolen in massive breach that includes all of the game's source code, including console builds.

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thorstein18h ago

This is why we can't have nice things.

1nsomniac17h ago

Been keeping my eye on this game for a while but never took the plunge and bought it because it seems to get a lot of stick from the community that the devs are all talk and no action. They’ve been promising an awful lot but not actually releasing anything new so maybe an easy way out??

Fishy Fingers15h ago

Game is great, "very positive" from the Steam community and currently 33% off.

Reads like youre talking about a completely different game.

Profchaos14h ago(Edited 14h ago)

Guess they weren't ready.

It does suck though to see all your hard work be dumped out there like that hopefully the studio recovers


Larian and FromSoftware Show The Secret To Making Good Games Is A Healthy Workplace

Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."


Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil2d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19921d 22h ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop1d 13h ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead1d 22h ago (Edited 1d 22h ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle1d 22h ago (Edited 1d 22h ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom23h ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor1d 18h ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog1d 17h ago

The 'tip' is me buying your game in the first place.

S2Killinit1d 14h ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie1d 12h ago (Edited 1d 12h ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 23h ago
GoodGuy092d ago

Oh shut up.