Anyway, the bottom line here is that Unicorn Overlord has serious potential. Between Like a Dragon: Infinite Wealth, Persona 3 Reload, and Final Fantasy 7 Rebirth, RPG fans are already eating ridiculously well in 2024 — but you need to keep an eye on Vanillaware's latest, even with the likes of Dragon's Dogma 2 closing in. If any studio deserves a smash hit, it's this one.
Vanillaware's tactical role-playing game Unicorn Overlord is a beautiful mix of old mechanics and new-age graphics, with over 65 unique recruitable characters and a rich storyline.
'Unicorn Overlord' is packed with thrilling strategic challenges that reward clever thinking. Here's why it could be a future strategy classic.
In terms of game software sales, Final Fantasy VII Rebirth ranks first with 310,596 copies, followed by Princess Peach Showtime! was in second place with 104,820 units, and Rise of the Ronin was in third place with 84,785 units.
In addition, Dragon's Dogma 2 and Unicorn Overlord also made it into the ranking, making the top 5 monthly software titles all new titles for the first time in 2 years and 5 months.
What’s the total I want to know? Like it could be slow sales for that month. I’m hoping it’s total is better than FF16.
Rise of the Ronin, Rebirth and Unicorn Overlord are all fantastic games that I would recommend to anyone one.
Don't listen to the BS about Ronin it's fantastic.
The demo sold me on the game. I will be picking it at some point.
I know they're branching out and evolving and that's great, personally though I'd have liked them to carry on making games like Dragon's Crown and take the genre to new heights.
PS5 is killing my free time. I will definitely get this game and I’m fairly sure I have it preordered but damn when will I have the time for this FF7R, Rise of Ronin, Stellar Blade Eiyuden Chronicles etc etc etc.. I will have to push something aside and buy it a little later there’s just too many games to play in the next 6 months.
The demo was really good. I’ll definitely pick it up.
And I can't play it due to one stupid oversight.
The frame cuts in combat give me motion sickness.
Why...why in a turn based game did you think the enemy and player needed their own frames and cut between the two?