Shubhankar Parijat - "Don't Nod has taken several key lessons from Vampyr and applied them to great effect with its second action RPG. Banishers: Ghosts of New Eden might not be revolutionary in anything that it does, and from a gameplay standpoint, it can sometimes feel a bit too straightforward for its own good, but with a well-realized setting, captivating story, excellent protagonists, and genuinely compelling choice-and-consequence moments, it's an easy game to recommend to fans of the genre."
An enthralling mystical epic that has a few rough edges to the magic
Banishers: Ghosts of New Eden Interview - Don't Nod talks to MP1st about the "AA" open-world game's endings, DLC and sequel chances and more.
Banishers: Ghosts of New Eden took 4-5 years to make states Don't Nod. The studio also clarifies that it's a AA game and not AAA.
5 years to make just for john from gamesreviewswathever.com to label it as a 6 because he woke up a lil grumpy