380°

Rocksteady pulls Suicide Squad an hour into early access after players’ games ‘auto completed’

Developer Rocksteady was forced to pull Suicide Squad servers offline less than an hour into its early access release, after players experienced a bug which automatically completed the game after they logged in for the first time.

Eonjay501d ago

Thats a pretty gnarly bug lol. Hopefully they have more than AI QA'ing the game

1Victor501d ago

@dum:”Absolute trainwreck”
Nope it working as intended the game committed suicide. JK

-Foxtrot501d ago

Talking about Games as Serive

Rocksteady: “We don’t really think of our game as fitting with any particular label,”

Meanwhile

https://www.reddit.com/medi...

InUrFoxHole501d ago

I'm dying... what a sh!t show

raWfodog501d ago

I knew AI was going to be the downfall of gaming lol. It's even playing our games for us :)

+ Show (2) more repliesLast reply 501d ago
Plague-Doctor27502d ago

At what point does this go from funny to sad

0hMyGandhi500d ago (Edited 500d ago )

seriously! But then again, I can't believe people pre-ordered this game (to get early access) only to be shocked that there are problems. Early previews everywhere made this out to be incredibly rough around the edges.

XiNatsuDragnel502d ago

This is why online only isn't the future yet chiefs. Physical > Digital.

JEECE501d ago

Sigh. The issue here is always online. It's fine to oppose both digital games and always online, but you need to make your criticisms of each issue be relevant and make sense. Plenty of always online games also have a physical version, and buying that version doesn't keep the end user from experiencing the issues that almost invariably plague those games.

Tacoboto501d ago

Suicide Squad has a physical deluxe edition for those idiots dumb enough to buy a disc for an always-online game.

So to add on top of JEECE - you really should know what it actually is you're criticising.

Eonjay501d ago

I don't think we can blame this on always online... this seems like a basic thing they should have caught.

jambola501d ago

i mean if people can't play the game because of servers being down
you can definitely blame that aspect

Eonjay501d ago

@jambola
Online isn't that novel. At some point we have to admit that this is largely just incompetence. You have to have some sort of vigorous QA to test for obvious bugs.

Hofstaderman501d ago (Edited 501d ago )

Agreed. But to be fair, people would also likely not buy this digital as well. Wonder how long it will hold its launch price on the digital stores...

+ Show (1) more replyLast reply 501d ago
Relientk77502d ago

Those players should consider themselves lucky. Now they don't have to play this awful game.

EvertonFC501d ago (Edited 501d ago )

Have you played it ?

Gamers having another fanny attack because it's live service doesn't automatically make it a bad game.
It may turn out crap but like I said gamers having fanny attacks again.
It's a if gamers shit on things before they even come out.
If you don't like live service games then don't play them, simples.
Why do gamers think everything has to be made for them?

Leeroyw501d ago

Everton I think the point is that the game is being released and is unfinished. This is constantly happening and it shouldn't be forgiven. Anthem. Redfall. Most VR titles. Cyberpunk. It's not good enough. They shouldn't be allowed to think this is acceptable behaviour

CantThinkOfAUsername501d ago

The entire concept of the game just doesn't work for live-service. But people have already made their minds up and want to see it fail regardless of its quality. It's like the people who kept trashing Cyberpunk after launch without playing it, but now are praising the things that have always been there (the story, characters, dialogue, world, etc.). Though, I doubt Suicide Squad would have a similar moment.

Chocoburger501d ago

This game is going to be a disaster just like so many that have come before it. What a waste of developer's time, and publisher's money.

Kiryu1992501d ago

Would we be surprised if this games end up selling really well though? Because I fully expect this game to set and break some records for rocksteady because numbers can be twisted to paint certain picture

JEECE501d ago (Edited 501d ago )

I mean, I wouldn't be surprised if it had some decent retail success in the first week or so, just based on the IP. But for a game like this, selling a decent number early on isn't enough. Remember that Avengers sold respectably the first few weeks, but still caused massive losses for Square Enix because the game cost tons to develop and keep up. A game like this needs high sales and continued engagement (ie microtransactions). So don't assume the game is a success if it is #1 on the weekly charts when it comes out. Remember that even Anthem had decent retail success early on.

Show all comments (35)
170°

Suicide Squad Flop Still Hurting WB Games Revenue

Warner Bros. has announced that its WB Games division saw a massive 48% revenue decline following Suicide Squad flop.

Read Full Story >>
playstationlifestyle.net
RaidenBlack33d ago

Monolith studio had to die for this
F U WBG

neutralgamer199231d ago

WB games had a good thing going but after HBO max and discovery took over they just wanted live service games. They want steady steam of revenue. Just like Sony has a good thing going but they keep trying to make live service games and failing

CrimsonWing6931d ago

Let this be a f*cking lesson to you.

The_Hooligan30d ago

Nah, they still won't learn. They'll just blame the next live service flop on some bs excuse and layoff more people.

Redgrave30d ago

It hasn't been a lesson to any other studio this happened to, WB least of all.

Goodguy0131d ago

Man...imagine if we got a new batman arkham (or new ip/hero title) game this generation with all the og talent from rocksteady. Instead insane greed got in WBs heads to force this very once taleneted studio to make a filthy generic live service. This is how you kill an amazing well renown studio which unfortunately happens much too often in the game industry.

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80°

Suicide Squad Kill the Justice League True Ending Offers Sliver of Hope for Future Arkhamverse Games

Suicide Squad: Kill the Justice League's true ending offers a slight hope for Rocksteady's future Arkhamverse games.

anast149d ago

No, it doesn't. It's not good. It really isn't a good game. Game writers should find a good indy game or something instead of giving bad games positive advertisements.

Redgrave149d ago

Well said.

When you basically have to "jk" everyone in a poorly executed and thinly veiled attempt to save face, your story wasn't good. To me, this little fakeout so long after the fact almost makes the entire thing worse.

P_Bomb148d ago

WB finally realized their characters are worth more alive?

110°

Concord, Suicide Squad, Fairgame$ And ‘Vibes-Based’ Failures

Paul Tassi: "Sony recently reiterated its commitment to live service games with one big hit last year (Helldivers 2), one big cancellation (The Last of Us Factions) and one big failure (Concord). It’s no great surprise it is continuing down this road, given the way the industry is trending and the limited shelf life of its famed single player games. But it immediately made me think of a game that Sony is allegedly releasing that I have to believe is pre-destined to fail, Fairgame$."

Alos88162d ago

Fairgame$ feels like it's destined to flop out the gate- that initial trailer felt full of that same instantly-dated 'fight The Man with a ragtag team of weirdos' energy that was prevalent in Sega's Hyenas (which they wisely cancelled.) Unlike Marathon I just don't see this standing a chance.

Nacho_Z162d ago

It will definitely flop, missed the boat by a couple of years. Agreed that Marathon has a decent chance of succeeding it looks genuinely good and interesting.

It can't be sustainable having all these expensive GaaS being DOA being balanced by the odd modest success like Helldivers. The aim is to find the new Fortnite or whatever but it's highly unlikely and seems to be a massive waste of money.