Independent: "Nintendo has teamed up with the publisher Harper-Collins to muscle in on the electronic-books market and the result is this literary cartridge.
Comprising 100 classics, with more available to download, it's a cheap and cheerful alternative to Sony's eReader, the BeBook and the iLiad. While it's no match for the big-name versions - the backlit screen of the DS is far less gentle on the eyes than their electronic ink - it's a neat package for onthe- go reading and very reasonably priced."
The Nintendo DS is a revolutionary system, it was first touch screen console, the first dual screen console and the first console that made your Grandparents shout “wahoo” as they passed on the last corner in Mario Kart. So what better way to celebrate what’s to come with the 3DS than to take a look at 10 of the genius ways that developers have took advantage of the console as well as predicting what the 3DS could have in store.
VGC writes, "With the proliferation of e-reader devices, the idea of carrying around an entire digital library is becoming less a fantasy and more of a reality these days than ever before. There are so many choices to consider though: Nook, Kindle, Kobo, and Sony’s E-Reader to name a few, not to mention a legion of smartphones and all-in-one gadgets like the iPad, Droid, or iPhone that support various open and closed-source formats. Investing in these is an expensive proposition. Wouldn’t it be nice if there was a way to see whether or not an e-reader was for you before you dropped a few hundred dollars? Well, Nintendo has heard your prayers and delivered “100 Classic Books.”"
Electronic books have once again become popular among readers. The idea of transforming a paper book into an electronic format isn't a new idea, but with the popularity of devices like the iPad, Kindle and Nook, the digital delivery of books seems to be staying put. Nintendo has seen its share of success with handheld gadgets. Their Nintendo DS is arguably one of the most popular handheld machines in the world, and the device's number of non-gaming applications shows the desire for it to be more than a gaming machine.