"If we could count on selling 5,000+ of a title physically on Xbox, we could justify the ports without a digital stake, but we only sell those kinds of numbers on PlayStation and Switch. Unfortunately, the vast majority of Xbox gamers are digital first."
The RPG based on a new IP, new characters, would have a very hard time getting approved at big companies like Ubisoft, says Sandfall boss, and added it would have taken 25 years to develop.
Oh yes. Passion projects and especially turn based are a no no to the big heads. Sandfall really showed em what's up
Hopefully this is a wake up call for the big publishers to revive the AA model.
Stellar Blade was another great example just a year ago
This game just had that magic for me.
Same feeling I had playing Astrobot. This I my GOTY so far
Days Gone Remastered doesn’t reinvent the wheel, but it gives this once-overlooked open-world adventure the upgrade it’s always deserved.
Darren writes: "Out of Moves is a bright little puzzle game inspired by some classics of the genre; you could do a lot worse."
"Physical game sales are not high enough on Xbox to offset our development costs, so we have no option but to skip Xbox on these titles."
this right here
xbox has built their fanbase to be only interested in shooters or forza.
im not surprised by that statement at all.
we've seen that happen with aalot of other games aswell, were the fans are just not on xbox, but on playstion and switch.
To be fair on them they did start to do Xbox releases, a very few but it seems like we now know why they never did
They listened to complaints, they tried and it failed.
Finally some honest to God words from a company, clear as day and no PR mumbo jumbo.
Between 50% to 75% of Xbox Series Sales are the digital only Series S. That means the install base of disc playing Xbox’s is at WiiU levels. I don’t know the breakdown of PS5 to PS5 digital but the greater number of PS5s probably makes up for the difference.
Honestly, it's kind of funny because the usual issue with Limited Run or any of those other 'indie publishers' is that they typically produce so few copies that it's extremely hard to get one. So maybe reallocating those Xbox copies to the Switch and PS4/5 would be a good idea.