780°

COD 6: Hostage multiplayer game on Xbox 360 and Sony PS3

PR writes: "We have read many ideas for Call of Duty Modern Warfare 2, some about the weapons and others about the game type's in multiplayer. One of the best ideas we would like to see is a hostage online game.

You could save your hostages from the other team before they get killed or something along those lines. Maybe even have the hostages have the option to try and escape from their captors.

Another great idea in COD 6: is to have the lobby for Xbox 360 and Sony PS3 updated, especially on the PS3. When you go to find match it would be good to have it setup like this Find Match-> Countries-> Core/Hardcore-> Game Modes."

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product-reviews.net
PPnoPP6015d ago (Edited 6015d ago )

10 Million Xbox360 owners play COD4 on Xbox live and a measly 4 million on PS3 PSN.

Doesn't look good for kill zone 2 just saying.

LarVanian6015d ago (Edited 6015d ago )

So what you are trying to say is that 4 million Xbox 360 owners play COD4 on PSN?

My God why were you not drowned at birth?

DA_SHREDDER6015d ago

I play Cod4 on the 360 everyday, and there is no more then 45 thousand people playing it at a time. Usually there are only about 2 thousand people playing Search n Destroy. Thats far from 10 million man. On the other hand I play COD5 on both consoles, and there seems to be the same amount of people playing. Ironic.

Ichiryoka6015d ago (Edited 6015d ago )

Who is this guy?

Edit: Just clarify I'm referring to the pp guy.

Magic_The_Celt6015d ago

your going to be down to one bubble before this week ends my friend

IzKyD13316015d ago

How retarded in math are you?
http://www.vgchartz.com/gam...

that isn't 10 million you reject

(Yes, I know vgchartz is inaccurate, but they use NPD to fix up their numbers sometimes)

monitor6015d ago

@da_shredder
thats BS. On the ps3 playing cod waw theres at most 80k players. on the 360 theres at most 260k players. I have both. So next time stop spouting bs when u only have a ps3.

+ Show (3) more repliesLast reply 6015d ago
kevanio096015d ago

So like counter strike basically?

thor6015d ago

Yeah but hostage rescue sucked because the hostages were such morons. The reason bomb diffusal worked was because there were 2 bombsites; so there should have been 2 places to pick up hostages from - otherwise it just turned into regular deathmatch and the objective got forgotten. I can't think of a single "escort mission" in a game that didn't completely suck because of bad AI and pathfinding, or because it just wasn't fun.

PotNoodle6015d ago

Works perfectly fine in css, no AI problems whenever i've been playing the rescue missions on cs_office.

Mozilla896015d ago

but CS came first so I guess its like CS. I guess it would be cool but I hope they put their own twist to it.

bassturd6015d ago

actually sounds exactly like the Counter-Strike Condition Zero hostages. They reacted to grenades and things by running away. If no one was watching them, they would try to escape themselves. Only bad thing was when you go to rescue them they start saying "HEY OVER HERE!" so Terrorists knew a CT was by the hostages

vid of em - http://www.youtube.com/watc...

No Way6015d ago

Rainbow Six Vegas did it as well.

ThanatosDMC6014d ago

In cs_office Source, i usually kill the hostages and shoot up the room. But then again im one of the Tru clan admins.

agentace6014d ago

it would be cool if the hostages were actual people then you could have like 4 rounds, 1st round 1 of the teams of 6 gets split into 3 hostages & 3 recuesers or 2/4, 2nd round they switch(so you dont get stuck being a hostage all the time) then 3rd & 4th round the other team would get to be the hostages

ProperFunked6014d ago

when was there a COD5??? (WaW don't count)

+ Show (5) more repliesLast reply 6014d ago
Graphics Whore6015d ago

As long as it's optional I don't see why not.

S1nnerman6015d ago

I hope they have better stats. But it does sound like CS. Which is no bad thing

DA_SHREDDER6015d ago (Edited 6015d ago )

I dont know, but his mom should have just swallowed him. Hes about as useful as a used tampon.

Panthers6015d ago

Um no, tampons are much more useful... unless you want your girl bleeding all over your car seat.

Show all comments (71)
80°

Split/Second Is The Explosive Racing Game That Deserved a Sequel

The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.

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theouterhaven.net
OmegaSoldati9h ago

As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.

shadowhaxor9h ago

Agreed. I still love it and play it often. Still sucks that Disney was like, nah... this game didn't do well, when it did well against other racers and reviewed well.

MaximusPrime_8h ago

Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.

AuraAbjure5h ago

This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha

wesnytsfs1h ago

That and Blur both deserve a sequel, they came out within days of eachother.

50°

Project: Horned Owl Review

From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.

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thelastgamestandingexp.com
70°

Interview: Plants vs. Zombies Composer Talks Charm, Humor, and Musical Mayhem

Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.

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gamerant.com
VenomUK12d ago

The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.