Forza Motorsport's new update adds a wealth of new content, but none of its new championships are actually staying in the game.
Forza Motorsport’s new mammoth update celebrates the franchise’s 30th anniversary.
Fujimi Kaido is back! Honestly, I didn't think it would ever return... Glad to be wrong!
Last seen in Forza Motorsport 4, the fabled Japanese circuit is finally returning to Forza Motorsport in May.
Turn 10 outlines what Forza Motorsport players can expect in the first half of 2025.
An Xbox staple game that was ruined with this version. At this point, it doesn't matter if they bring the most exotic and rich ray tracing track in the world.
And that's a big reason why I've shelved the game already. I'm doing this FOMO crap with them anymore.
I wonder if Turn 10's spent so many years building systems (rebooting Motorsport, upgrading their engine, assisting Playground on Horizon, retooling the upgraded engine to support an RPG like Fable) that they've forgotten how to build a fun gameplay loop around those systems.
To reference DF's Forza vs GT video, ignoring the aesthetics and visuals, there is a huge philosophical difference in how they approach the fundamentals of getting the player into a vehicle and onto a track, so big it's almost like Turn 10 just doesn't "get it" anymore.