Should Rockstar continue to develop massive and sprawling maps, or could a different approach be the way to go for the next GTA?
Grand Theft Auto 6 characters have been spotted, with one Severance actor seemingly connected for an undisclosed role.
"A guy named Michael Turned has a small nondescript role listed for GTA6. Turn this into a multi paragraph article"
ChatGPT: Creates an MP1ST article
Literally everything from this whole site man
"I Think People Might Be Disappointed"
Makes sense. Don't think they'd want to make it too different from the success that was in 5.
Well game design wise, the series has remained mostly the same since 2001.
Go to location, watch cut-scene telling you what to do, go to second location, kill then collect item, or collect item then kill after, or escape criminals / cops. Sometimes you have to return to original mission starting point. That's their formula, don't expect anything different with 6, other than more details and a lively world enabled by better hardware.
The Rockstar dev team isn't Rockstar anymore. All the top dogs have left and we've seen from the last few years that the current team is pretty inept at their job.
They seem to be doing a lot of damage control this week. It's not looking good. For the first time in history I wont be buying this GTA on release anyway. I'll be waiting and seeing what state it releases in.
I'm fine with this. GTA V is still a masterpiece to me. I've played through the single player at least 4 times which is rare for me. But all aspects of V's gameplay is pure fun to me so the hours just melt away. I even enjoy the more "boring" missions because it's so satisfying to be hanging out in/driving around that world.
Ubisoft's Yves Guillemot isn't worried about about GTA 6 and states that from their experience, games available during a GTA launch do well.
Brave words.... GTA V has done well since 2013 to date. 11 years, Yves.
Old man, now that it's even trendy, it's time to step down, Ubisoft is looking worse than ever.
You've not had to worry about a GTA game being released for over a decade bro. There are games bigger than what Ubi shites out that avoid releasing around the time of GTA, that's how massive GTA is.
I if I were other devs I wouldn't worry neither, especially since down the line rockstar will abandon offline support and fully focus on online only bs. Hopefully Gta 6 is made with plenty of depth and not just gorgeous graphics, come on rockstar come back and show how open world games should be.
Rockstar putting out a new GTA or Red Dead Redemption is like Kendrick Lamar putting out a new album: it doesn't happen often.
... But when it does, it's an industry-stopping event where you'll enjoy it and go through it time and again to really peel back the layers of the experience, coming away with new perceptions each time.
Ubisoft is known for prolific, cookie cutter slop. Which I would probably compare to Drake post-NWtS.
I don't get the whole "smaller, denser" open world thing especially with GTA. They already had a huge city in GTA V along with rural open areas. How much more "dense" do you want a map to be than a packed city? Better to have the best of both worlds like GTA V did.
Rockstar already makes the densest open world games. RDR2 is a shining example of that. The world design is the last thing they should worry about.
All I want is one protagonist. Don’t care about anything else. I thought 5 was his awful. I know I’m the minority with that opinion and am cool with any hate I get.
This is a question for UBISOFT etc. not R*. GTA has to translate to the more important online component and it has already been mentioned, by Snook and Ezio, R* does not have a problem making engaging open world games. I am really starting to think game writers do not understand gaming.
I actually preferred the island system it gave a feeling of progression that was completely absent from v.
There was an excitement when you unlocked the next part of the map and often a cool mission to go along with it "are you going to San fierro" burning the weed crop and driving truth into the next island was a top 5 moment of GTA SA.